/usr/include/oce/Graphic3d_RenderingParams.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Created by: Denis BOGOLEPOV
// Copyright (c) 2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Graphic3d_RenderingParams_HeaderFile
#define _Graphic3d_RenderingParams_HeaderFile
#include <Graphic3d_RenderingMode.hxx>
//! Helper class to store rendering parameters.
class Graphic3d_RenderingParams
{
public:
//! Default ray-tracing depth.
static const Standard_Integer THE_DEFAULT_DEPTH = 3;
public:
//! Creates default rendering parameters.
Graphic3d_RenderingParams()
: Method (Graphic3d_RM_RASTERIZATION),
RaytracingDepth (THE_DEFAULT_DEPTH),
IsShadowEnabled (Standard_True),
IsReflectionEnabled (Standard_False),
IsAntialiasingEnabled (Standard_False),
IsTransparentShadowEnabled (Standard_False)
{
//
}
public:
//! Specifies rendering mode.
Graphic3d_RenderingMode Method;
//! Maximum ray-tracing depth.
Standard_Integer RaytracingDepth;
//! Enables/disables shadows rendering.
Standard_Boolean IsShadowEnabled;
//! Enables/disables specular reflections.
Standard_Boolean IsReflectionEnabled;
//! Enables/disables adaptive anti-aliasing.
Standard_Boolean IsAntialiasingEnabled;
//! Enables/disables light propagation through transparent media.
Standard_Boolean IsTransparentShadowEnabled;
};
#endif // _Graphic3d_RenderingParams_HeaderFile
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