/usr/include/oce/Graphic3d_IndexBuffer.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | // Copyright (c) 2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Graphic3d_IndexBuffer_HeaderFile
#define _Graphic3d_IndexBuffer_HeaderFile
#include <Graphic3d_Buffer.hxx>
//! Index buffer.
class Graphic3d_IndexBuffer : public Graphic3d_Buffer
{
public:
//! Empty constructor.
Graphic3d_IndexBuffer (const Handle(NCollection_BaseAllocator)& theAlloc)
: Graphic3d_Buffer (theAlloc) {}
//! Allocates new empty index array
template<typename IndexType_t>
bool Init (const Standard_Integer theNbElems)
{
release();
Stride = sizeof(IndexType_t);
if (Stride != sizeof(unsigned short)
&& Stride != sizeof(unsigned int))
{
return false;
}
NbElements = theNbElems;
NbAttributes = 0;
if (NbElements != 0
&& !Allocate (size_t(Stride) * size_t(NbElements)))
{
release();
return false;
}
return true;
}
//! Access index at specified position
Standard_Integer Index (const Standard_Integer theIndex) const
{
return Stride == sizeof(unsigned short)
? Standard_Integer(Value<unsigned short> (theIndex))
: Standard_Integer(Value<unsigned int> (theIndex));
}
//! Change index at specified position
void SetIndex (const Standard_Integer theIndex,
const Standard_Integer theValue)
{
if (Stride == sizeof(unsigned short))
{
ChangeValue<unsigned short> (theIndex) = (unsigned short )theValue;
}
else
{
ChangeValue<unsigned int> (theIndex) = (unsigned int )theValue;
}
}
public:
DEFINE_STANDARD_RTTI(Graphic3d_IndexBuffer) // Type definition
};
DEFINE_STANDARD_HANDLE(Graphic3d_IndexBuffer, Graphic3d_Buffer)
#endif // _Graphic3d_IndexBuffer_HeaderFile
|