/usr/include/oce/Graphic3d_BoundBuffer.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | // Copyright (c) 2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Graphic3d_BoundBuffer_HeaderFile
#define _Graphic3d_BoundBuffer_HeaderFile
#include <Graphic3d_Buffer.hxx>
//! Bounds buffer.
class Graphic3d_BoundBuffer : public NCollection_Buffer
{
public:
//! Empty constructor.
Graphic3d_BoundBuffer (const Handle(NCollection_BaseAllocator)& theAlloc)
: NCollection_Buffer (theAlloc),
Colors (NULL),
Bounds (NULL),
NbBounds (0) {}
//! Allocates new empty array
bool Init (const Standard_Integer theNbBounds,
const Standard_Boolean theHasColors)
{
Colors = NULL;
Bounds = NULL;
NbBounds = 0;
Free();
if (theNbBounds < 1)
{
return false;
}
const size_t aBoundsSize = sizeof(Standard_Integer) * theNbBounds;
const size_t aColorsSize = theHasColors
? sizeof(Graphic3d_Vec4) * theNbBounds
: 0;
if (!Allocate (aColorsSize + aBoundsSize))
{
Free();
return false;
}
NbBounds = theNbBounds;
Colors = theHasColors ? reinterpret_cast<Graphic3d_Vec4* >(myData) : NULL;
Bounds = reinterpret_cast<Standard_Integer* >(theHasColors ? (myData + aColorsSize) : myData);
return true;
}
public:
Graphic3d_Vec4* Colors; //!< pointer to facet color values
Standard_Integer* Bounds; //!< pointer to bounds array
Standard_Integer NbBounds; //!< number of bounds
public:
DEFINE_STANDARD_RTTI(Graphic3d_BoundBuffer) // Type definition
};
DEFINE_STANDARD_HANDLE(Graphic3d_BoundBuffer, NCollection_Buffer)
#endif // _Graphic3d_BoundBuffer_HeaderFile
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