/usr/include/oce/AIS_ConnectedInteractive.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _AIS_ConnectedInteractive_HeaderFile
#define _AIS_ConnectedInteractive_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_AIS_ConnectedInteractive.hxx>
#include <Handle_AIS_InteractiveObject.hxx>
#include <TopoDS_Shape.hxx>
#include <AIS_InteractiveObject.hxx>
#include <PrsMgr_TypeOfPresentation3d.hxx>
#include <AIS_KindOfInteractive.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <Handle_Prs3d_Projector.hxx>
#include <Handle_Geom_Transformation.hxx>
#include <Handle_SelectMgr_Selection.hxx>
class AIS_InteractiveObject;
class Standard_NotImplemented;
class gp_Trsf;
class Prs3d_Presentation;
class Prs3d_Projector;
class Geom_Transformation;
class SelectMgr_Selection;
class TopoDS_Shape;
//! Creates an arbitrary located instance of another Interactive Object,
//! which serves as a reference.
//! This allows you to use the Connected Interactive
//! Object without having to recalculate presentation,
//! selection or graphic structure. These are deduced
//! from your reference object.
//! The relation between the connected interactive object
//! and its source is generally one of geometric transformation.
//! AIS_ConnectedInteractive class supports selection mode 0 for any InteractiveObject and
//! all standard modes if its reference based on AIS_Shape.
//! Descendants may redefine ComputeSelection() though.
//! Also ConnectedInteractive will handle HLR if its reference based on AIS_Shape.
class AIS_ConnectedInteractive : public AIS_InteractiveObject
{
public:
//! Disconnects the previous view and sets highlight
//! mode to 0. This highlights the wireframe presentation
//! aTypeOfPresentation3d.
//! Top_AllView deactivates hidden line removal.
Standard_EXPORT AIS_ConnectedInteractive(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d = PrsMgr_TOP_AllView);
//! Returns KOI_Object
Standard_EXPORT virtual AIS_KindOfInteractive Type() const;
//! Returns 1
Standard_EXPORT virtual Standard_Integer Signature() const;
//! Establishes the connection between the Connected
//! Interactive Object, anotherIobj, and its reference.
Standard_EXPORT virtual void Connect (const Handle(AIS_InteractiveObject)& anotherIObj) ;
//! Establishes the connection between the Connected
//! Interactive Object, anotherIobj, and its reference.
//! Locates instance in aLocation.
Standard_EXPORT virtual void Connect (const Handle(AIS_InteractiveObject)& anotherIobj, const gp_Trsf& aLocation) ;
//! Returns true if there is a connection established
//! between the presentation and its source reference.
Standard_Boolean HasConnection() const;
//! Returns the connection with the reference Interactive Object.
const Handle(AIS_InteractiveObject)& ConnectedTo() const;
//! Clears the connection with a source reference. The
//! presentation will no longer be displayed.
//! Warning Must be done before deleting the presentation.
Standard_EXPORT void Disconnect() ;
//! Informs the graphic context that the interactive Object
//! may be decomposed into sub-shapes for dynamic selection.
virtual Standard_Boolean AcceptShapeDecomposition() const;
DEFINE_STANDARD_RTTI(AIS_ConnectedInteractive)
protected:
Handle(AIS_InteractiveObject) myReference;
private:
//! Calculates the view aPresentation and its updates.
//! The latter are managed by aPresentationManager.
//! The display mode aMode is 0 by default.
//! this method is redefined virtual;
//! when the instance is connected to another
//! InteractiveObject,this method doesn't
//! compute anything, but just uses the
//! presentation of this last object, with
//! a transformation if there's one stored.
Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) ;
//! Computes the presentation according to a point of view
//! given by <aProjector>.
//! To be Used when the associated degenerated Presentations
//! have been transformed by <aTrsf> which is not a Pure
//! Translation. The HLR Prs can't be deducted automatically
//! WARNING :<aTrsf> must be applied
//! to the object to display before computation !!!
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) ;
//! Computes the presentation according to a point of view
//! given by <aProjector>.
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) ;
//! Generates sensitive entities by copying
//! them from myReference selection, creates and sets an entity
//! owner for this entities and adds them to theSelection
Standard_EXPORT virtual void ComputeSelection (const Handle(SelectMgr_Selection)& theSelection, const Standard_Integer theMode) ;
//! Generates sensitive entities by copying
//! them from myReference sub shapes selection, creates and sets an entity
//! owner for this entities and adds them to theSelection
Standard_EXPORT void computeSubShapeSelection (const Handle(SelectMgr_Selection)& theSelection, const Standard_Integer theMode) ;
Standard_EXPORT void updateShape (const Standard_Boolean WithLocation = Standard_True) ;
//! Computes the presentation according to a point of view
//! given by <aProjector>.
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation, const TopoDS_Shape& aShape) ;
TopoDS_Shape myShape;
};
#include <AIS_ConnectedInteractive.lxx>
#endif // _AIS_ConnectedInteractive_HeaderFile
|