/usr/include/ns3.26/ns3/uan-transducer-hd.h is in libns3-dev 3.26+dfsg-1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 | /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2009 University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Leonard Tracy <lentracy@gmail.com>
*/
#ifndef UAN_TRANSDUCER_HD_H
#define UAN_TRANSDUCER_HD_H
#include "uan-transducer.h"
#include "ns3/simulator.h"
namespace ns3 {
/**
* \ingroup uan
*
* Half duplex implementation of transducer object
*
* This class will only allow attached Phy's to receive packets
* if not in TX mode.
*/
class UanTransducerHd : public UanTransducer
{
public:
/** Constructor */
UanTransducerHd ();
/** Dummy destructor, see DoDispose */
virtual ~UanTransducerHd ();
/**
* Register this type.
* \return The object TypeId.
*/
static TypeId GetTypeId (void);
// inherited methods
virtual State GetState (void) const;
virtual bool IsRx (void) const;
virtual bool IsTx (void) const;
virtual const ArrivalList &GetArrivalList (void) const;
virtual void Receive (Ptr<Packet> packet, double rxPowerDb, UanTxMode txMode, UanPdp pdp);
virtual void Transmit (Ptr<UanPhy> src, Ptr<Packet> packet, double txPowerDb, UanTxMode txMode);
virtual void SetChannel (Ptr<UanChannel> chan);
virtual Ptr<UanChannel> GetChannel (void) const;
virtual void AddPhy (Ptr<UanPhy>);
virtual const UanPhyList &GetPhyList (void) const;
virtual void Clear (void);
private:
State m_state; //!< Transducer state.
ArrivalList m_arrivalList; //!< List of arriving packets which overlap in time.
UanPhyList m_phyList; //!< List of physical layers attached above this tranducer.
Ptr<UanChannel> m_channel; //!< The attached channel.
EventId m_endTxEvent; //!< Event scheduled for end of transmission.
Time m_endTxTime; //!< Time at which transmission will be completed.
bool m_cleared; //!< Flab when we've been cleared.
/**
* Remove an entry from the arrival list.
*
* \param arrival The packet arrival to remove.
*/
void RemoveArrival (UanPacketArrival arrival);
/** Handle end of transmission event. */
void EndTx (void);
protected:
virtual void DoDispose ();
}; // class UanTransducerHd
} // namespace ns3
#endif /* UAN_TRANSDUCER_HD_H */
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