/usr/include/ns3.26/ns3/tcp-socket.h is in libns3-dev 3.26+dfsg-1.
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/*
* Copyright (c) 2006 Georgia Tech Research Corporation
* 2007 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: George F. Riley<riley@ece.gatech.edu>
* Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef TCP_SOCKET_H
#define TCP_SOCKET_H
#include "ns3/socket.h"
#include "ns3/traced-callback.h"
#include "ns3/callback.h"
#include "ns3/ptr.h"
#include "ns3/object.h"
#include "ns3/nstime.h"
namespace ns3 {
class Node;
class Packet;
/**
* \ingroup socket
* \ingroup tcp
*
* \brief (abstract) base class of all TcpSockets
*
* This class exists solely for hosting TcpSocket attributes that can
* be reused across different implementations.
*/
class TcpSocket : public Socket
{
public:
/**
* Get the type ID.
* \brief Get the type ID.
* \return the object TypeId
*/
static TypeId GetTypeId (void);
TcpSocket (void);
virtual ~TcpSocket (void);
/**
* \ingroup tcp
* \brief Names of the 11 TCP states
*
*/
typedef enum {
CLOSED = 0, /**< Socket is finished */
LISTEN, /**< Listening for a connection */
SYN_SENT, /**< Sent a connection request, waiting for ack */
SYN_RCVD, /**< Received a connection request, sent ack,
* waiting for final ack in three-way handshake. */
ESTABLISHED, /**< Connection established */
CLOSE_WAIT, /**< Remote side has shutdown and is waiting for
* us to finish writing our data and to shutdown
* (we have to close() to move on to LAST_ACK) */
LAST_ACK, /**< Our side has shutdown after remote has
* shutdown. There may still be data in our
* buffer that we have to finish sending */
FIN_WAIT_1, /**< Our side has shutdown, waiting to complete
* transmission of remaining buffered data */
FIN_WAIT_2, /**< All buffered data sent, waiting for remote to shutdown */
CLOSING, /**< Both sides have shutdown but we still have
* data we have to finish sending */
TIME_WAIT, /**< Timeout to catch resent junk before entering
* closed, can only be entered from FIN_WAIT2
* or CLOSING. Required because the other end
* may not have gotten our last ACK causing it
* to retransmit the data packet (which we ignore) */
LAST_STATE /**< Last state, used only in debug messages */
} TcpStates_t;
/**
* \brief Literal names of TCP states for use in log messages
*/
static const char* const TcpStateName[TcpSocket::LAST_STATE];
private:
// Indirect the attribute setting and getting through private virtual methods
/**
* \brief Set the send buffer size.
* \param size the buffer size (in bytes)
*/
virtual void SetSndBufSize (uint32_t size) = 0;
/**
* \brief Get the send buffer size.
* \returns the buffer size (in bytes)
*/
virtual uint32_t GetSndBufSize (void) const = 0;
/**
* \brief Set the receive buffer size.
* \param size the buffer size (in bytes)
*/
virtual void SetRcvBufSize (uint32_t size) = 0;
/**
* \brief Get the receive buffer size.
* \returns the buffer size (in bytes)
*/
virtual uint32_t GetRcvBufSize (void) const = 0;
/**
* \brief Set the segment size.
* \param size the segment size (in bytes)
*/
virtual void SetSegSize (uint32_t size) = 0;
/**
* \brief Get the segment size.
* \returns the segment size (in bytes)
*/
virtual uint32_t GetSegSize (void) const = 0;
/**
* \brief Set the initial Slow Start Threshold.
* \param threshold the Slow Start Threshold (in bytes)
*/
virtual void SetInitialSSThresh (uint32_t threshold) = 0;
/**
* \brief Get the initial Slow Start Threshold.
* \returns the Slow Start Threshold (in bytes)
*/
virtual uint32_t GetInitialSSThresh (void) const = 0;
/**
* \brief Set the initial Congestion Window.
* \param cwnd the initial congestion window (in bytes)
*/
virtual void SetInitialCwnd (uint32_t cwnd) = 0;
/**
* \brief Get the initial Congestion Window.
* \returns the initial congestion window (in bytes)
*/
virtual uint32_t GetInitialCwnd (void) const = 0;
/**
* \brief Set the connection timeout.
* \param timeout the connection timeout
*/
virtual void SetConnTimeout (Time timeout) = 0;
/**
* \brief Get the connection timeout.
* \returns the connection timeout
*/
virtual Time GetConnTimeout (void) const = 0;
/**
* \brief Set the number of connection retries before giving up.
* \param count the number of connection retries
*/
virtual void SetSynRetries (uint32_t count) = 0;
/**
* \brief Get the number of connection retries before giving up.
* \returns the number of connection retries
*/
virtual uint32_t GetSynRetries (void) const = 0;
/**
* \brief Set the number of data transmission retries before giving up.
* \param retries the number of data transmission retries
*/
virtual void SetDataRetries (uint32_t retries) = 0;
/**
* \brief Get the number of data transmission retries before giving up.
* \returns the number of data transmission retries
*/
virtual uint32_t GetDataRetries (void) const = 0;
/**
* \brief Set the time to delay an ACK.
* \param timeout the time to delay an ACK
*/
virtual void SetDelAckTimeout (Time timeout) = 0;
/**
* \brief Get the time to delay an ACK.
* \returns the time to delay an ACK
*/
virtual Time GetDelAckTimeout (void) const = 0;
/**
* \brief Set the number of packet to fire an ACK before delay timeout.
* \param count the umber of packet to fire an ACK before delay timeout
*/
virtual void SetDelAckMaxCount (uint32_t count) = 0;
/**
* \brief Get the number of packet to fire an ACK before delay timeout.
* \returns the number of packet to fire an ACK before delay timeout
*/
virtual uint32_t GetDelAckMaxCount (void) const = 0;
/**
* \brief Enable/Disable Nagle's algorithm.
* \param noDelay true to DISABLE Nagle's algorithm
*/
virtual void SetTcpNoDelay (bool noDelay) = 0;
/**
* \brief Check if Nagle's algorithm is enabled or not.
* \returns true if Nagle's algorithm is DISABLED
*/
virtual bool GetTcpNoDelay (void) const = 0;
/**
* \brief Set the timout for persistent connection
*
* When the timout expires, send 1-byte data to probe for the window
* size at the receiver when the local knowledge tells that the
* receiver has zero window size
*
* \param timeout the persistent timout
*/
virtual void SetPersistTimeout (Time timeout) = 0;
/**
* \brief Get the timout for persistent connection
*
* When the timout expires, send 1-byte data to probe for the window
* size at the receiver when the local knowledge tells that the
* receiver has zero window size
*
* \returns the persistent timout
*/
virtual Time GetPersistTimeout (void) const = 0;
};
/**
* \ingroup tcp
* TracedValue Callback signature for TcpStates_t
*
* \param [in] oldValue original value of the traced variable
* \param [in] newValue new value of the traced variable
*/
typedef void (* TcpStatesTracedValueCallback)(const TcpSocket::TcpStates_t oldValue,
const TcpSocket::TcpStates_t newValue);
} // namespace ns3
#endif /* TCP_SOCKET_H */
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