/usr/include/ns3.26/ns3/tcp-socket-base.h is in libns3-dev 3.26+dfsg-1.
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/*
* Copyright (c) 2007 Georgia Tech Research Corporation
* Copyright (c) 2010 Adrian Sai-wah Tam
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Adrian Sai-wah Tam <adrian.sw.tam@gmail.com>
*/
#ifndef TCP_SOCKET_BASE_H
#define TCP_SOCKET_BASE_H
#include <stdint.h>
#include <queue>
#include "ns3/callback.h"
#include "ns3/traced-value.h"
#include "ns3/tcp-socket.h"
#include "ns3/ptr.h"
#include "ns3/ipv4-address.h"
#include "ns3/ipv4-header.h"
#include "ns3/ipv4-interface.h"
#include "ns3/ipv6-header.h"
#include "ns3/ipv6-interface.h"
#include "ns3/event-id.h"
#include "tcp-tx-buffer.h"
#include "tcp-rx-buffer.h"
#include "rtt-estimator.h"
namespace ns3 {
class Ipv4EndPoint;
class Ipv6EndPoint;
class Node;
class Packet;
class TcpL4Protocol;
class TcpHeader;
class TcpCongestionOps;
/**
* \ingroup tcp
*
* \brief Helper class to store RTT measurements
*/
class RttHistory
{
public:
/**
* \brief Constructor - builds an RttHistory with the given parameters
* \param s First sequence number in packet sent
* \param c Number of bytes sent
* \param t Time this one was sent
*/
RttHistory (SequenceNumber32 s, uint32_t c, Time t);
/**
* \brief Copy constructor
* \param h the object to copy
*/
RttHistory (const RttHistory& h); // Copy constructor
public:
SequenceNumber32 seq; //!< First sequence number in packet sent
uint32_t count; //!< Number of bytes sent
Time time; //!< Time this one was sent
bool retx; //!< True if this has been retransmitted
};
/// Container for RttHistory objects
typedef std::deque<RttHistory> RttHistory_t;
/**
* \brief Data structure that records the congestion state of a connection
*
* In this data structure, basic informations that should be passed between
* socket and the congestion control algorithm are saved. Through the code,
* it will be referred as Transmission Control Block (TCB), but there are some
* differencies. In the RFCs, the TCB contains all the variables that defines
* a connection, while we preferred to maintain in this class only the values
* that should be exchanged between socket and other parts, like congestion
* control algorithms.
*
*/
class TcpSocketState : public Object
{
public:
/**
* Get the type ID.
* \brief Get the type ID.
* \return the object TypeId
*/
static TypeId GetTypeId (void);
TcpSocketState ();
/**
* \brief Copy constructor.
* \param other object to copy.
*/
TcpSocketState (const TcpSocketState &other);
/**
* \brief Definition of the Congestion state machine
*
* The design of this state machine is taken from Linux v4.0, but it has been
* maintained in the Linux mainline from ages. It basically avoids to maintain
* a lot of boolean variables, and it allows to check the transitions from
* different algorithm in a cleaner way.
*
* These states represent the situation from a congestion control point of view:
* in fact, apart the CA_OPEN state, the other states represent a situation in
* which there is a congestion, and different actions should be taken,
* depending on the case.
*
*/
typedef enum
{
CA_OPEN, /**< Normal state, no dubious events */
CA_DISORDER, /**< In all the respects it is "Open",
* but requires a bit more attention. It is entered when
* we see some SACKs or dupacks. It is split of "Open" */
CA_CWR, /**< cWnd was reduced due to some Congestion Notification event.
* It can be ECN, ICMP source quench, local device congestion.
* Not used in NS-3 right now. */
CA_RECOVERY, /**< CWND was reduced, we are fast-retransmitting. */
CA_LOSS, /**< CWND was reduced due to RTO timeout or SACK reneging. */
CA_LAST_STATE /**< Used only in debug messages */
} TcpCongState_t;
/**
* \ingroup tcp
* TracedValue Callback signature for TcpCongState_t
*
* \param [in] oldValue original value of the traced variable
* \param [in] newValue new value of the traced variable
*/
typedef void (* TcpCongStatesTracedValueCallback)(const TcpCongState_t oldValue,
const TcpCongState_t newValue);
/**
* \brief Literal names of TCP states for use in log messages
*/
static const char* const TcpCongStateName[TcpSocketState::CA_LAST_STATE];
// Congestion control
TracedValue<uint32_t> m_cWnd; //!< Congestion window
TracedValue<uint32_t> m_ssThresh; //!< Slow start threshold
uint32_t m_initialCWnd; //!< Initial cWnd value
uint32_t m_initialSsThresh; //!< Initial Slow Start Threshold value
// Segment
uint32_t m_segmentSize; //!< Segment size
SequenceNumber32 m_lastAckedSeq; //!< Last sequence ACKed
TracedValue<TcpCongState_t> m_congState; //!< State in the Congestion state machine
TracedValue<SequenceNumber32> m_highTxMark; //!< Highest seqno ever sent, regardless of ReTx
TracedValue<SequenceNumber32> m_nextTxSequence; //!< Next seqnum to be sent (SND.NXT), ReTx pushes it back
/**
* \brief Get cwnd in segments rather than bytes
*
* \return Congestion window in segments
*/
uint32_t GetCwndInSegments () const
{
return m_cWnd / m_segmentSize;
}
/**
* \brief Get slow start thresh in segments rather than bytes
*
* \return Slow start threshold in segments
*/
uint32_t GetSsThreshInSegments () const
{
return m_ssThresh / m_segmentSize;
}
};
/**
* \ingroup socket
* \ingroup tcp
*
* \brief A base class for implementation of a stream socket using TCP.
*
* This class contains the essential components of TCP, as well as a sockets
* interface for upper layers to call. This serves as a base for other TCP
* functions where the sliding window mechanism is handled here. This class
* provides connection orientation and sliding window flow control. Part of
* this class is modified from the original NS-3 TCP socket implementation
* (TcpSocketImpl) by Raj Bhattacharjea <raj.b@gatech.edu> of Georgia Tech.
*
* For IPv4 packets, the TOS set for the socket is used. The Bind and Connect
* operations set the TOS for the socket to the value specified in the provided
* address. A SocketIpTos tag is only added to the packet if the resulting
* TOS is non-null.
* Each packet is assigned the priority set for the socket. Setting a TOS
* for a socket also sets a priority for the socket (according to the
* Socket::IpTos2Priority function). A SocketPriority tag is only added to the
* packet if the priority is non-null.
*
* Congestion state machine
* ---------------------------
*
* The socket maintains two state machines; the TCP one, and another called
* "Congestion state machine", which keeps track of the phase we are in. Currently,
* ns-3 manages the states:
*
* - CA_OPEN
* - CA_DISORDER
* - CA_RECOVERY
* - CA_LOSS
*
* Another one (CA_CWR) is present but not used. For more information, see
* the TcpCongState_t documentation.
*
* Congestion control interface
* ---------------------------
*
* Congestion control, unlike older releases of ns-3, has been splitted from
* TcpSocketBase. In particular, each congestion control is now a subclass of
* the main TcpCongestionOps class. Switching between congestion algorithm is
* now a matter of setting a pointer into the TcpSocketBase class.
*
* The variables needed to congestion control classes to operate correctly have
* been moved inside the TcpSocketState class. It contains information on the
* congestion window, slow start threshold, segment size and the state of the
* Congestion state machine.
*
* To track the trace inside the TcpSocketState class, a "forward" technique is
* used, which consists in chaining callbacks from TcpSocketState to TcpSocketBase
* (see for example cWnd trace source).
*
* Fast retransmit
* ---------------------------
*
* The fast retransmit enhancement is introduced in RFC 2581 and updated in
* RFC 5681. It basically reduces the time a sender waits before retransmitting
* a lost segment, through the assumption that if it receives a certain number
* of duplicate ACKs, a segment has been lost and it can be retransmitted.
* Usually it is coupled with the Limited Transmit algorithm, defined in
* RFC 3042.
*
* In ns-3, these algorithms are included in this class, and it is implemented inside
* the ReceivedAck method. The attribute which manages the number of dup ACKs
* necessary to start the fast retransmit algorithm is named "ReTxThreshold",
* and its default value is 3, while the Limited Transmit one can be enabled
* by setting the attribute "LimitedTransmit" to true.
*
* Fast recovery
* --------------------------
*
* The fast recovery algorithm is introduced RFC 2001, and it basically
* avoids to reset cWnd to 1 segment after sensing a loss on the channel. Instead,
* the slow start threshold is halved, and the cWnd is set equal to such value,
* plus segments for the cWnd inflation.
*
* The algorithm is implemented in the ReceivedAck method.
*
*/
class TcpSocketBase : public TcpSocket
{
public:
/**
* Get the type ID.
* \brief Get the type ID.
* \return the object TypeId
*/
static TypeId GetTypeId (void);
/**
* \brief Get the instance TypeId
* \return the instance TypeId
*/
virtual TypeId GetInstanceTypeId () const;
friend class TcpGeneralTest;
/**
* Create an unbound TCP socket
*/
TcpSocketBase (void);
/**
* Clone a TCP socket, for use upon receiving a connection request in LISTEN state
*
* \param sock the original Tcp Socket
*/
TcpSocketBase (const TcpSocketBase& sock);
virtual ~TcpSocketBase (void);
// Set associated Node, TcpL4Protocol, RttEstimator to this socket
/**
* \brief Set the associated node.
* \param node the node
*/
virtual void SetNode (Ptr<Node> node);
/**
* \brief Set the associated TCP L4 protocol.
* \param tcp the TCP L4 protocol
*/
virtual void SetTcp (Ptr<TcpL4Protocol> tcp);
/**
* \brief Set the associated RTT estimator.
* \param rtt the RTT estimator
*/
virtual void SetRtt (Ptr<RttEstimator> rtt);
/**
* \brief Sets the Minimum RTO.
* \param minRto The minimum RTO.
*/
void SetMinRto (Time minRto);
/**
* \brief Get the Minimum RTO.
* \return The minimum RTO.
*/
Time GetMinRto (void) const;
/**
* \brief Sets the Clock Granularity (used in RTO calcs).
* \param clockGranularity The Clock Granularity
*/
void SetClockGranularity (Time clockGranularity);
/**
* \brief Get the Clock Granularity (used in RTO calcs).
* \return The Clock Granularity.
*/
Time GetClockGranularity (void) const;
/**
* \brief Get a pointer to the Tx buffer
* \return a pointer to the tx buffer
*/
Ptr<TcpTxBuffer> GetTxBuffer (void) const;
/**
* \brief Get a pointer to the Rx buffer
* \return a pointer to the rx buffer
*/
Ptr<TcpRxBuffer> GetRxBuffer (void) const;
/**
* \brief Callback pointer for cWnd trace chaining
*/
TracedCallback<uint32_t, uint32_t> m_cWndTrace;
/**
* \brief Callback pointer for ssTh trace chaining
*/
TracedCallback<uint32_t, uint32_t> m_ssThTrace;
/**
* \brief Callback pointer for congestion state trace chaining
*/
TracedCallback<TcpSocketState::TcpCongState_t, TcpSocketState::TcpCongState_t> m_congStateTrace;
/**
* \brief Callback pointer for high tx mark chaining
*/
TracedCallback <SequenceNumber32, SequenceNumber32> m_highTxMarkTrace;
/**
* \brief Callback pointer for next tx sequence chaining
*/
TracedCallback<SequenceNumber32, SequenceNumber32> m_nextTxSequenceTrace;
/**
* \brief Callback function to hook to TcpSocketState congestion window
* \param oldValue old cWnd value
* \param newValue new cWnd value
*/
void UpdateCwnd (uint32_t oldValue, uint32_t newValue);
/**
* \brief Callback function to hook to TcpSocketState slow start threshold
* \param oldValue old ssTh value
* \param newValue new ssTh value
*/
void UpdateSsThresh (uint32_t oldValue, uint32_t newValue);
/**
* \brief Callback function to hook to TcpSocketState congestion state
* \param oldValue old congestion state value
* \param newValue new congestion state value
*/
void UpdateCongState (TcpSocketState::TcpCongState_t oldValue,
TcpSocketState::TcpCongState_t newValue);
/**
* \brief Callback function to hook to TcpSocketState high tx mark
* \param oldValue old high tx mark
* \param newValue new high tx mark
*/
void UpdateHighTxMark (SequenceNumber32 oldValue, SequenceNumber32 newValue);
/**
* \brief Callback function to hook to TcpSocketState next tx sequence
* \param oldValue old nextTxSeq value
* \param newValue new nextTxSeq value
*/
void UpdateNextTxSequence (SequenceNumber32 oldValue, SequenceNumber32 newValue);
/**
* \brief Install a congestion control algorithm on this socket
*
* \param algo Algorithm to be installed
*/
void SetCongestionControlAlgorithm (Ptr<TcpCongestionOps> algo);
// Necessary implementations of null functions from ns3::Socket
virtual enum SocketErrno GetErrno (void) const; // returns m_errno
virtual enum SocketType GetSocketType (void) const; // returns socket type
virtual Ptr<Node> GetNode (void) const; // returns m_node
virtual int Bind (void); // Bind a socket by setting up endpoint in TcpL4Protocol
virtual int Bind6 (void); // Bind a socket by setting up endpoint in TcpL4Protocol
virtual int Bind (const Address &address); // ... endpoint of specific addr or port
virtual int Connect (const Address &address); // Setup endpoint and call ProcessAction() to connect
virtual int Listen (void); // Verify the socket is in a correct state and call ProcessAction() to listen
virtual int Close (void); // Close by app: Kill socket upon tx buffer emptied
virtual int ShutdownSend (void); // Assert the m_shutdownSend flag to prevent send to network
virtual int ShutdownRecv (void); // Assert the m_shutdownRecv flag to prevent forward to app
virtual int Send (Ptr<Packet> p, uint32_t flags); // Call by app to send data to network
virtual int SendTo (Ptr<Packet> p, uint32_t flags, const Address &toAddress); // Same as Send(), toAddress is insignificant
virtual Ptr<Packet> Recv (uint32_t maxSize, uint32_t flags); // Return a packet to be forwarded to app
virtual Ptr<Packet> RecvFrom (uint32_t maxSize, uint32_t flags, Address &fromAddress); // ... and write the remote address at fromAddress
virtual uint32_t GetTxAvailable (void) const; // Available Tx buffer size
virtual uint32_t GetRxAvailable (void) const; // Available-to-read data size, i.e. value of m_rxAvailable
virtual int GetSockName (Address &address) const; // Return local addr:port in address
virtual int GetPeerName (Address &address) const;
virtual void BindToNetDevice (Ptr<NetDevice> netdevice); // NetDevice with my m_endPoint
/**
* TracedCallback signature for tcp packet transmission or reception events.
*
* \param [in] packet The packet.
* \param [in] ipv4
* \param [in] interface
*/
typedef void (* TcpTxRxTracedCallback)(const Ptr<const Packet> packet, const TcpHeader& header,
const Ptr<const TcpSocketBase> socket);
protected:
// Implementing ns3::TcpSocket -- Attribute get/set
// inherited, no need to doc
virtual void SetSndBufSize (uint32_t size);
virtual uint32_t GetSndBufSize (void) const;
virtual void SetRcvBufSize (uint32_t size);
virtual uint32_t GetRcvBufSize (void) const;
virtual void SetSegSize (uint32_t size);
virtual uint32_t GetSegSize (void) const;
virtual void SetInitialSSThresh (uint32_t threshold);
virtual uint32_t GetInitialSSThresh (void) const;
virtual void SetInitialCwnd (uint32_t cwnd);
virtual uint32_t GetInitialCwnd (void) const;
virtual void SetConnTimeout (Time timeout);
virtual Time GetConnTimeout (void) const;
virtual void SetSynRetries (uint32_t count);
virtual uint32_t GetSynRetries (void) const;
virtual void SetDataRetries (uint32_t retries);
virtual uint32_t GetDataRetries (void) const;
virtual void SetDelAckTimeout (Time timeout);
virtual Time GetDelAckTimeout (void) const;
virtual void SetDelAckMaxCount (uint32_t count);
virtual uint32_t GetDelAckMaxCount (void) const;
virtual void SetTcpNoDelay (bool noDelay);
virtual bool GetTcpNoDelay (void) const;
virtual void SetPersistTimeout (Time timeout);
virtual Time GetPersistTimeout (void) const;
virtual bool SetAllowBroadcast (bool allowBroadcast);
virtual bool GetAllowBroadcast (void) const;
// Helper functions: Connection set up
/**
* \brief Common part of the two Bind(), i.e. set callback and remembering local addr:port
*
* \returns 0 on success, -1 on failure
*/
int SetupCallback (void);
/**
* \brief Perform the real connection tasks: Send SYN if allowed, RST if invalid
*
* \returns 0 on success
*/
int DoConnect (void);
/**
* \brief Schedule-friendly wrapper for Socket::NotifyConnectionSucceeded()
*/
void ConnectionSucceeded (void);
/**
* \brief Configure the endpoint to a local address. Called by Connect() if Bind() didn't specify one.
*
* \returns 0 on success
*/
int SetupEndpoint (void);
/**
* \brief Configure the endpoint v6 to a local address. Called by Connect() if Bind() didn't specify one.
*
* \returns 0 on success
*/
int SetupEndpoint6 (void);
/**
* \brief Complete a connection by forking the socket
*
* This function is called only if a SYN received in LISTEN state. After
* TcpSocketBase cloned, allocate a new end point to handle the incoming
* connection and send a SYN+ACK to complete the handshake.
*
* \param p the packet triggering the fork
* \param tcpHeader the TCP header of the triggering packet
* \param fromAddress the address of the remote host
* \param toAddress the address the connection is directed to
*/
virtual void CompleteFork (Ptr<Packet> p, const TcpHeader& tcpHeader,
const Address& fromAddress, const Address& toAddress);
// Helper functions: Transfer operation
/**
* \brief Called by the L3 protocol when it received a packet to pass on to TCP.
*
* \param packet the incoming packet
* \param header the packet's IPv4 header
* \param port the remote port
* \param incomingInterface the incoming interface
*/
void ForwardUp (Ptr<Packet> packet, Ipv4Header header, uint16_t port, Ptr<Ipv4Interface> incomingInterface);
/**
* \brief Called by the L3 protocol when it received a packet to pass on to TCP.
*
* \param packet the incoming packet
* \param header the packet's IPv6 header
* \param port the remote port
* \param incomingInterface the incoming interface
*/
void ForwardUp6 (Ptr<Packet> packet, Ipv6Header header, uint16_t port, Ptr<Ipv6Interface> incomingInterface);
/**
* \brief Called by TcpSocketBase::ForwardUp{,6}().
*
* Get a packet from L3. This is the real function to handle the
* incoming packet from lower layers. This is
* wrapped by ForwardUp() so that this function can be overloaded by daughter
* classes.
*
* \param packet the incoming packet
* \param fromAddress the address of the sender of packet
* \param toAddress the address of the receiver of packet (hopefully, us)
*/
virtual void DoForwardUp (Ptr<Packet> packet, const Address &fromAddress,
const Address &toAddress);
/**
* \brief Called by the L3 protocol when it received an ICMP packet to pass on to TCP.
*
* \param icmpSource the ICMP source address
* \param icmpTtl the ICMP Time to Live
* \param icmpType the ICMP Type
* \param icmpCode the ICMP Code
* \param icmpInfo the ICMP Info
*/
void ForwardIcmp (Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo);
/**
* \brief Called by the L3 protocol when it received an ICMPv6 packet to pass on to TCP.
*
* \param icmpSource the ICMP source address
* \param icmpTtl the ICMP Time to Live
* \param icmpType the ICMP Type
* \param icmpCode the ICMP Code
* \param icmpInfo the ICMP Info
*/
void ForwardIcmp6 (Ipv6Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo);
/**
* \brief Send as much pending data as possible according to the Tx window.
*
* Note that this function did not implement the PSH flag.
*
* \param withAck forces an ACK to be sent
* \returns true if some data have been sent
*/
bool SendPendingData (bool withAck = false);
/**
* \brief Extract at most maxSize bytes from the TxBuffer at sequence seq, add the
* TCP header, and send to TcpL4Protocol
*
* \param seq the sequence number
* \param maxSize the maximum data block to be transmitted (in bytes)
* \param withAck forces an ACK to be sent
* \returns the number of bytes sent
*/
uint32_t SendDataPacket (SequenceNumber32 seq, uint32_t maxSize, bool withAck);
/**
* \brief Send a empty packet that carries a flag, e.g. ACK
*
* \param flags the packet's flags
*/
virtual void SendEmptyPacket (uint8_t flags);
/**
* \brief Send reset and tear down this socket
*/
void SendRST (void);
/**
* \brief Check if a sequence number range is within the rx window
*
* \param head start of the Sequence window
* \param tail end of the Sequence window
* \returns true if it is in range
*/
bool OutOfRange (SequenceNumber32 head, SequenceNumber32 tail) const;
// Helper functions: Connection close
/**
* \brief Close a socket by sending RST, FIN, or FIN+ACK, depend on the current state
*
* \returns 0 on success
*/
int DoClose (void);
/**
* \brief Peacefully close the socket by notifying the upper layer and deallocate end point
*/
void CloseAndNotify (void);
/**
* \brief Kill this socket by zeroing its attributes (IPv4)
*
* This is a callback function configured to m_endpoint in
* SetupCallback(), invoked when the endpoint is destroyed.
*/
void Destroy (void);
/**
* \brief Kill this socket by zeroing its attributes (IPv6)
*
* This is a callback function configured to m_endpoint in
* SetupCallback(), invoked when the endpoint is destroyed.
*/
void Destroy6 (void);
/**
* \brief Deallocate m_endPoint and m_endPoint6
*/
void DeallocateEndPoint (void);
/**
* \brief Received a FIN from peer, notify rx buffer
*
* \param p the packet
* \param tcpHeader the packet's TCP header
*/
void PeerClose (Ptr<Packet> p, const TcpHeader& tcpHeader);
/**
* \brief FIN is in sequence, notify app and respond with a FIN
*/
void DoPeerClose (void);
/**
* \brief Cancel all timer when endpoint is deleted
*/
void CancelAllTimers (void);
/**
* \brief Move from CLOSING or FIN_WAIT_2 to TIME_WAIT state
*/
void TimeWait (void);
// State transition functions
/**
* \brief Received a packet upon ESTABLISHED state.
*
* This function is mimicking the role of tcp_rcv_established() in tcp_input.c in Linux kernel.
*
* \param packet the packet
* \param tcpHeader the packet's TCP header
*/
void ProcessEstablished (Ptr<Packet> packet, const TcpHeader& tcpHeader); // Received a packet upon ESTABLISHED state
/**
* \brief Received a packet upon LISTEN state.
*
* \param packet the packet
* \param tcpHeader the packet's TCP header
* \param fromAddress the source address
* \param toAddress the destination address
*/
void ProcessListen (Ptr<Packet> packet, const TcpHeader& tcpHeader,
const Address& fromAddress, const Address& toAddress);
/**
* \brief Received a packet upon SYN_SENT
*
* \param packet the packet
* \param tcpHeader the packet's TCP header
*/
void ProcessSynSent (Ptr<Packet> packet, const TcpHeader& tcpHeader);
/**
* \brief Received a packet upon SYN_RCVD.
*
* \param packet the packet
* \param tcpHeader the packet's TCP header
* \param fromAddress the source address
* \param toAddress the destination address
*/
void ProcessSynRcvd (Ptr<Packet> packet, const TcpHeader& tcpHeader,
const Address& fromAddress, const Address& toAddress);
/**
* \brief Received a packet upon CLOSE_WAIT, FIN_WAIT_1, FIN_WAIT_2
*
* \param packet the packet
* \param tcpHeader the packet's TCP header
*/
void ProcessWait (Ptr<Packet> packet, const TcpHeader& tcpHeader);
/**
* \brief Received a packet upon CLOSING
*
* \param packet the packet
* \param tcpHeader the packet's TCP header
*/
void ProcessClosing (Ptr<Packet> packet, const TcpHeader& tcpHeader);
/**
* \brief Received a packet upon LAST_ACK
*
* \param packet the packet
* \param tcpHeader the packet's TCP header
*/
void ProcessLastAck (Ptr<Packet> packet, const TcpHeader& tcpHeader);
// Window management
/**
* \brief Return count of number of unacked bytes
* \returns count of number of unacked bytes
*/
virtual uint32_t UnAckDataCount (void) const;
/**
* \brief Return total bytes in flight
* \returns total bytes in flight
*/
virtual uint32_t BytesInFlight (void);
/**
* \brief Return the max possible number of unacked bytes
* \returns the max possible number of unacked bytes
*/
virtual uint32_t Window (void) const;
/**
* \brief Return unfilled portion of window
* \return unfilled portion of window
*/
virtual uint32_t AvailableWindow (void) const;
/**
* \brief The amount of Rx window announced to the peer
* \param scale indicate if the window should be scaled. True for
* almost all cases, except when we are sending a SYN
* \returns size of Rx window announced to the peer
*/
virtual uint16_t AdvertisedWindowSize (bool scale = true) const;
/**
* \brief Update the receiver window (RWND) based on the value of the
* window field in the header.
*
* This method suppresses updates unless one of the following three
* conditions holds: 1) segment contains new data (advancing the right
* edge of the receive buffer), 2) segment does not contain new data
* but the segment acks new data (highest sequence number acked advances),
* or 3) the advertised window is larger than the current send window
*
* \param header TcpHeader from which to extract the new window value
*/
void UpdateWindowSize (const TcpHeader& header);
// Manage data tx/rx
/**
* \brief Call CopyObject<> to clone me
* \returns a copy of the socket
*/
virtual Ptr<TcpSocketBase> Fork (void);
/**
* \brief Received an ACK packet
* \param packet the packet
* \param tcpHeader the packet's TCP header
*/
virtual void ReceivedAck (Ptr<Packet> packet, const TcpHeader& tcpHeader);
/**
* \brief Recv of a data, put into buffer, call L7 to get it if necessary
* \param packet the packet
* \param tcpHeader the packet's TCP header
*/
virtual void ReceivedData (Ptr<Packet> packet, const TcpHeader& tcpHeader);
/**
* \brief Take into account the packet for RTT estimation
* \param tcpHeader the packet's TCP header
*/
virtual void EstimateRtt (const TcpHeader& tcpHeader);
/**
* \brief Update the RTT history, when we send TCP segments
*
* \param seq The sequence number of the TCP segment
* \param sz The segment's size
* \param isRetransmission Whether or not the segment is a retransmission
*/
virtual void UpdateRttHistory (const SequenceNumber32 &seq, uint32_t sz,
bool isRetransmission);
/**
* \brief Update buffers w.r.t. ACK
* \param seq the sequence number
* \param resetRTO indicates if RTO should be reset
*/
virtual void NewAck (SequenceNumber32 const& seq, bool resetRTO);
/**
* \brief Dupack management
*/
void DupAck ();
/**
* \brief Limited transmit algorithm
*/
void LimitedTransmit ();
/**
* \brief Enter the FastRetransmit, and retransmit the head
*/
void FastRetransmit ();
/**
* \brief Call Retransmit() upon RTO event
*/
virtual void ReTxTimeout (void);
/**
* \brief Halving cwnd and call DoRetransmit()
*/
virtual void Retransmit (void);
/**
* \brief Action upon delay ACK timeout, i.e. send an ACK
*/
virtual void DelAckTimeout (void);
/**
* \brief Timeout at LAST_ACK, close the connection
*/
virtual void LastAckTimeout (void);
/**
* \brief Send 1 byte probe to get an updated window size
*/
virtual void PersistTimeout (void);
/**
* \brief Retransmit the oldest packet
*/
virtual void DoRetransmit (void);
/** \brief Add options to TcpHeader
*
* Test each option, and if it is enabled on our side, add it
* to the header
*
* \param tcpHeader TcpHeader to add options to
*/
virtual void AddOptions (TcpHeader& tcpHeader);
/**
* \brief Read and parse the Window scale option
*
* Read the window scale option (encoded logarithmically) and save it.
* Per RFC 1323, the value can't exceed 14.
*
* \param option Window scale option read from the header
*/
void ProcessOptionWScale (const Ptr<const TcpOption> option);
/**
* \brief Add the window scale option to the header
*
* Calculate our factor from the rxBuffer max size, and add it
* to the header.
*
* \param header TcpHeader where the method should add the window scale option
*/
void AddOptionWScale (TcpHeader& header);
/**
* \brief Calculate window scale value based on receive buffer space
*
* Calculate our factor from the rxBuffer max size
*
* \returns the Window Scale factor
*/
uint8_t CalculateWScale () const;
/** \brief Process the timestamp option from other side
*
* Get the timestamp and the echo, then save timestamp (which will
* be the echo value in our out-packets) and save the echoed timestamp,
* to utilize later to calculate RTT.
*
* \see EstimateRtt
* \param option Option from the segment
* \param seq Sequence number of the segment
*/
void ProcessOptionTimestamp (const Ptr<const TcpOption> option,
const SequenceNumber32 &seq);
/**
* \brief Add the timestamp option to the header
*
* Set the timestamp as the lower bits of the Simulator::Now time,
* and the echo value as the last seen timestamp from the other part.
*
* \param header TcpHeader to which add the option to
*/
void AddOptionTimestamp (TcpHeader& header);
/**
* \brief Performs a safe subtraction between a and b (a-b)
*
* Safe is used to indicate that, if b>a, the results returned is 0.
*
* \param a first number
* \param b second number
* \return 0 if b>0, (a-b) otherwise
*/
static uint32_t SafeSubtraction (uint32_t a, uint32_t b);
protected:
// Counters and events
EventId m_retxEvent; //!< Retransmission event
EventId m_lastAckEvent; //!< Last ACK timeout event
EventId m_delAckEvent; //!< Delayed ACK timeout event
EventId m_persistEvent; //!< Persist event: Send 1 byte to probe for a non-zero Rx window
EventId m_timewaitEvent; //!< TIME_WAIT expiration event: Move this socket to CLOSED state
uint32_t m_dupAckCount; //!< Dupack counter
uint32_t m_delAckCount; //!< Delayed ACK counter
uint32_t m_delAckMaxCount; //!< Number of packet to fire an ACK before delay timeout
bool m_noDelay; //!< Set to true to disable Nagle's algorithm
uint32_t m_synCount; //!< Count of remaining connection retries
uint32_t m_synRetries; //!< Number of connection attempts
uint32_t m_dataRetrCount; //!< Count of remaining data retransmission attempts
uint32_t m_dataRetries; //!< Number of data retransmission attempts
TracedValue<Time> m_rto; //!< Retransmit timeout
Time m_minRto; //!< minimum value of the Retransmit timeout
Time m_clockGranularity; //!< Clock Granularity used in RTO calcs
TracedValue<Time> m_lastRtt; //!< Last RTT sample collected
Time m_delAckTimeout; //!< Time to delay an ACK
Time m_persistTimeout; //!< Time between sending 1-byte probes
Time m_cnTimeout; //!< Timeout for connection retry
RttHistory_t m_history; //!< List of sent packet
// Connections to other layers of TCP/IP
Ipv4EndPoint* m_endPoint; //!< the IPv4 endpoint
Ipv6EndPoint* m_endPoint6; //!< the IPv6 endpoint
Ptr<Node> m_node; //!< the associated node
Ptr<TcpL4Protocol> m_tcp; //!< the associated TCP L4 protocol
Callback<void, Ipv4Address,uint8_t,uint8_t,uint8_t,uint32_t> m_icmpCallback; //!< ICMP callback
Callback<void, Ipv6Address,uint8_t,uint8_t,uint8_t,uint32_t> m_icmpCallback6; //!< ICMPv6 callback
Ptr<RttEstimator> m_rtt; //!< Round trip time estimator
// Rx and Tx buffer management
Ptr<TcpRxBuffer> m_rxBuffer; //!< Rx buffer (reordering buffer)
Ptr<TcpTxBuffer> m_txBuffer; //!< Tx buffer
// State-related attributes
TracedValue<TcpStates_t> m_state; //!< TCP state
mutable enum SocketErrno m_errno; //!< Socket error code
bool m_closeNotified; //!< Told app to close socket
bool m_closeOnEmpty; //!< Close socket upon tx buffer emptied
bool m_shutdownSend; //!< Send no longer allowed
bool m_shutdownRecv; //!< Receive no longer allowed
bool m_connected; //!< Connection established
double m_msl; //!< Max segment lifetime
// Window management
uint16_t m_maxWinSize; //!< Maximum window size to advertise
TracedValue<uint32_t> m_rWnd; //!< Receiver window (RCV.WND in RFC793)
TracedValue<SequenceNumber32> m_highRxMark; //!< Highest seqno received
SequenceNumber32 m_highTxAck; //!< Highest ack sent
TracedValue<SequenceNumber32> m_highRxAckMark; //!< Highest ack received
uint32_t m_bytesAckedNotProcessed; //!< Bytes acked, but not processed
TracedValue<uint32_t> m_bytesInFlight; //!< Bytes in flight
// Options
bool m_winScalingEnabled; //!< Window Scale option enabled (RFC 7323)
uint8_t m_rcvWindShift; //!< Window shift to apply to outgoing segments
uint8_t m_sndWindShift; //!< Window shift to apply to incoming segments
bool m_timestampEnabled; //!< Timestamp option enabled
uint32_t m_timestampToEcho; //!< Timestamp to echo
EventId m_sendPendingDataEvent; //!< micro-delay event to send pending data
// Fast Retransmit and Recovery
SequenceNumber32 m_recover; //!< Previous highest Tx seqnum for fast recovery
uint32_t m_retxThresh; //!< Fast Retransmit threshold
bool m_limitedTx; //!< perform limited transmit
uint32_t m_retransOut; //!< Number of retransmission in this window
// Transmission Control Block
Ptr<TcpSocketState> m_tcb; //!< Congestion control informations
Ptr<TcpCongestionOps> m_congestionControl; //!< Congestion control
// Guesses over the other connection end
bool m_isFirstPartialAck; //!< First partial ACK during RECOVERY
// The following two traces pass a packet with a TCP header
TracedCallback<Ptr<const Packet>, const TcpHeader&,
Ptr<const TcpSocketBase> > m_txTrace; //!< Trace of transmitted packets
TracedCallback<Ptr<const Packet>, const TcpHeader&,
Ptr<const TcpSocketBase> > m_rxTrace; //!< Trace of received packets
};
/**
* \ingroup tcp
* TracedValue Callback signature for TcpCongState_t
*
* \param [in] oldValue original value of the traced variable
* \param [in] newValue new value of the traced variable
*/
typedef void (* TcpCongStatesTracedValueCallback)(const TcpSocketState::TcpCongState_t oldValue,
const TcpSocketState::TcpCongState_t newValue);
} // namespace ns3
#endif /* TCP_SOCKET_BASE_H */
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