This file is indexed.

/usr/include/ns3.26/ns3/steady-state-random-waypoint-mobility-model.h is in libns3-dev 3.26+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2009 IITP RAS
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 * 
 * Author: Denis Fakhriev <fakhriev@iitp.ru>
 */
#ifndef STEADY_STATE_RANDOM_WAYPOINT_MOBILITY_MODEL_H
#define STEADY_STATE_RANDOM_WAYPOINT_MOBILITY_MODEL_H

#include "constant-velocity-helper.h"
#include "mobility-model.h"
#include "position-allocator.h"
#include "ns3/ptr.h"
#include "ns3/random-variable-stream.h"

namespace ns3 {

/**
 * \ingroup mobility
 * \brief Steady-state random waypoint mobility model.
 *
 * This model based on random waypoint mobility (RWM) model for case when 
 * speed, pause and position are uniformly distributed random variables. 
 * The difference is that the initial values of this parameters are not 
 * from uniform distribution but from stationary distribution of RWM model.
 * The implementation of this model is 2D-specific and with nonzero nodes speeds.
 * In the 3D ns-3 coordinate system, the momement occurs on the 
 * \f$ z=\overline{Z} \f$ plane, where \f$ \overline{Z} \f$ is a constant which
 * can be configured using the Z attribute. 
 *
 * Based on NS-2 implementation by Toilers Research Group -- Colorado
 *      School of Mines (http://toilers.mines.edu). 
 * The papers related to this code are:
 *      W. Navidi and T. Camp, Stationary Distributions for the Random
 *      Waypoint Mobility Model, IEEE Transactions on Mobile Computing,
 *      vol. 3, no. 1, pp. 99-108, January-March 2004.
 *      W. Navidi, T. Camp, and N. Bauer, Improving the Accuracy of
 *      Random Waypoint Simulations Through Steady-State Initialization,
 *      Proceedings of the 15th International Conference on Modeling and
 *      Simulation (MS '04), pp. 319-326, March 2004.
 */
class SteadyStateRandomWaypointMobilityModel : public MobilityModel
{
public:
  /**
   * Register this type with the TypeId system.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);
  SteadyStateRandomWaypointMobilityModel ();
protected:
  virtual void DoInitialize (void);
private:
  /**
   * Configure random variables based on attributes; calculate the steady
   * state probability that node is initially paused; schedule either end
   * of pause time or initial motion of the node.
   */
  void DoInitializePrivate (void);
  /**
   * Use provided destination to calculate travel delay, and schedule a
   * Start() event at that time.
   * \param destination the destination to move to
   */
  void SteadyStateBeginWalk (const Vector &destination);
  /**
   * Start a pause period and schedule the ending of the pause
   */
  void Start (void);
  /**
   * Start a motion period and schedule the ending of the motion
   */
  void BeginWalk (void);
  virtual Vector DoGetPosition (void) const;
  virtual void DoSetPosition (const Vector &position);
  virtual Vector DoGetVelocity (void) const;
  virtual int64_t DoAssignStreams (int64_t);

  ConstantVelocityHelper m_helper; //!< helper for velocity computations
  double m_maxSpeed; //!< maximum speed value (m/s)
  double m_minSpeed; //!< minimum speed value (m/s)
  Ptr<UniformRandomVariable> m_speed; //!< random variable for speed values
  double m_minX; //!< minimum x value of traveling region (m)
  double m_maxX; //!< maximum x value of traveling region (m)
  double m_minY; //!< minimum y value of traveling region (m)
  double m_maxY; //!< maximum y value of traveling region (m)
  double m_z; //!< z value of traveling region
  Ptr<RandomBoxPositionAllocator> m_position; //!< position allocator
  double m_minPause; //!< minimum pause value (s)
  double m_maxPause; //!< maximum pause value (s)
  Ptr<UniformRandomVariable> m_pause; //!< random variable for pause values
  EventId m_event; //!< current event ID
  bool alreadyStarted; //!< flag for starting state
  Ptr<UniformRandomVariable> m_x1_r; //!< rv used in rejection sampling phase 
  Ptr<UniformRandomVariable> m_y1_r; //!< rv used in rejection sampling phase
  Ptr<UniformRandomVariable> m_x2_r; //!< rv used in rejection sampling phase
  Ptr<UniformRandomVariable> m_y2_r; //!< rv used in rejection sampling phase
  Ptr<UniformRandomVariable> m_u_r; //!< rv used in step 5 of algorithm
  Ptr<UniformRandomVariable> m_x; //!< rv used for position allocator
  Ptr<UniformRandomVariable> m_y; //!< rv used for position allocator
};

} // namespace ns3

#endif /* STEADY_STATE_RANDOM_WAYPOINT_MOBILITY_MODEL_H */