/usr/include/ns3.26/ns3/status-code.h is in libns3-dev 3.26+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2006 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef STATUS_CODE_H
#define STATUS_CODE_H
#include <stdint.h>
#include <ostream>
#include "ns3/buffer.h"
namespace ns3 {
/**
* Status code for association response.
*/
class StatusCode
{
public:
StatusCode ();
/**
* Set success bit to 0 (success).
*/
void SetSuccess (void);
/**
* Set success bit to 1 (failure).
*/
void SetFailure (void);
/**
* Return whether the status code is success.
*
* \return true if success,
* false otherwise
*/
bool IsSuccess (void) const;
/**
* \returns the expected size of the status code.
*
* This method should return the number of bytes which are needed to store
* the status code data by Serialize.
*/
uint32_t GetSerializedSize (void) const;
/**
* \param start an iterator which points to where the status code should be written
*
* \return Buffer::Iterator
*
* This method is used to store a status code into the byte buffer.
* The data written is expected to match bit-for-bit the representation of this
* header in a real network.
*/
Buffer::Iterator Serialize (Buffer::Iterator start) const;
/**
* \param start an iterator which points to where the status code should be read.
*
* \returns the number of bytes read.
*
* This method is used to re-create a status code from the byte buffer.
* The data read is expected to match bit-for-bit the representation of this
* header in real networks.
*/
Buffer::Iterator Deserialize (Buffer::Iterator start);
private:
uint16_t m_code;
};
std::ostream &operator << (std::ostream &os, const StatusCode &code);
} //namespace ns3
#endif /* STATUS_CODE_H */
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