/usr/include/ns3.26/ns3/point-to-point-channel.h is in libns3-dev 3.26+dfsg-1.
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/*
* Copyright (c) 2007 University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef POINT_TO_POINT_CHANNEL_H
#define POINT_TO_POINT_CHANNEL_H
#include <list>
#include "ns3/channel.h"
#include "ns3/ptr.h"
#include "ns3/nstime.h"
#include "ns3/data-rate.h"
#include "ns3/traced-callback.h"
namespace ns3 {
class PointToPointNetDevice;
class Packet;
/**
* \ingroup point-to-point
* \brief Simple Point To Point Channel.
*
* This class represents a very simple point to point channel. Think full
* duplex RS-232 or RS-422 with null modem and no handshaking. There is no
* multi-drop capability on this channel -- there can be a maximum of two
* point-to-point net devices connected.
*
* There are two "wires" in the channel. The first device connected gets the
* [0] wire to transmit on. The second device gets the [1] wire. There is a
* state (IDLE, TRANSMITTING) associated with each wire.
*
* \see Attach
* \see TransmitStart
*/
class PointToPointChannel : public Channel
{
public:
/**
* \brief Get the TypeId
*
* \return The TypeId for this class
*/
static TypeId GetTypeId (void);
/**
* \brief Create a PointToPointChannel
*
* By default, you get a channel that has an "infinitely" fast
* transmission speed and zero delay.
*/
PointToPointChannel ();
/**
* \brief Attach a given netdevice to this channel
* \param device pointer to the netdevice to attach to the channel
*/
void Attach (Ptr<PointToPointNetDevice> device);
/**
* \brief Transmit a packet over this channel
* \param p Packet to transmit
* \param src Source PointToPointNetDevice
* \param txTime Transmit time to apply
* \returns true if successful (currently always true)
*/
virtual bool TransmitStart (Ptr<Packet> p, Ptr<PointToPointNetDevice> src, Time txTime);
/**
* \brief Get number of devices on this channel
* \returns number of devices on this channel
*/
virtual uint32_t GetNDevices (void) const;
/**
* \brief Get PointToPointNetDevice corresponding to index i on this channel
* \param i Index number of the device requested
* \returns Ptr to PointToPointNetDevice requested
*/
Ptr<PointToPointNetDevice> GetPointToPointDevice (uint32_t i) const;
/**
* \brief Get NetDevice corresponding to index i on this channel
* \param i Index number of the device requested
* \returns Ptr to NetDevice requested
*/
virtual Ptr<NetDevice> GetDevice (uint32_t i) const;
protected:
/**
* \brief Get the delay associated with this channel
* \returns Time delay
*/
Time GetDelay (void) const;
/**
* \brief Check to make sure the link is initialized
* \returns true if initialized, asserts otherwise
*/
bool IsInitialized (void) const;
/**
* \brief Get the net-device source
* \param i the link requested
* \returns Ptr to PointToPointNetDevice source for the
* specified link
*/
Ptr<PointToPointNetDevice> GetSource (uint32_t i) const;
/**
* \brief Get the net-device destination
* \param i the link requested
* \returns Ptr to PointToPointNetDevice destination for
* the specified link
*/
Ptr<PointToPointNetDevice> GetDestination (uint32_t i) const;
/**
* TracedCallback signature for packet transmission animation events.
*
* \param [in] packet The packet being transmitted.
* \param [in] txDevice the TransmitTing NetDevice.
* \param [in] rxDevice the Receiving NetDevice.
* \param [in] duration The amount of time to transmit the packet.
* \param [in] lastBitTime Last bit receive time (relative to now)
* \deprecated The non-const \c Ptr<NetDevice> argument is deprecated
* and will be changed to \c Ptr<const NetDevice> in a future release.
*/
typedef void (* TxRxAnimationCallback)
(Ptr<const Packet> packet,
Ptr<NetDevice> txDevice, Ptr<NetDevice> rxDevice,
Time duration, Time lastBitTime);
private:
/** Each point to point link has exactly two net devices. */
static const int N_DEVICES = 2;
Time m_delay; //!< Propagation delay
int32_t m_nDevices; //!< Devices of this channel
/**
* The trace source for the packet transmission animation events that the
* device can fire.
* Arguments to the callback are the packet, transmitting
* net device, receiving net device, transmission time and
* packet receipt time.
*
* \see class CallBackTraceSource
* \deprecated The non-const \c Ptr<NetDevice> argument is deprecated
* and will be changed to \c Ptr<const NetDevice> in a future release.
*/
TracedCallback<Ptr<const Packet>, // Packet being transmitted
Ptr<NetDevice>, // Transmitting NetDevice
Ptr<NetDevice>, // Receiving NetDevice
Time, // Amount of time to transmit the pkt
Time // Last bit receive time (relative to now)
> m_txrxPointToPoint;
/** \brief Wire states
*
*/
enum WireState
{
/** Initializing state */
INITIALIZING,
/** Idle state (no transmission from NetDevice) */
IDLE,
/** Transmitting state (data being transmitted from NetDevice. */
TRANSMITTING,
/** Propagating state (data is being propagated in the channel. */
PROPAGATING
};
/**
* \brief Wire model for the PointToPointChannel
*/
class Link
{
public:
/** \brief Create the link, it will be in INITIALIZING state
*
*/
Link() : m_state (INITIALIZING), m_src (0), m_dst (0) {}
WireState m_state; //!< State of the link
Ptr<PointToPointNetDevice> m_src; //!< First NetDevice
Ptr<PointToPointNetDevice> m_dst; //!< Second NetDevice
};
Link m_link[N_DEVICES]; //!< Link model
};
} // namespace ns3
#endif /* POINT_TO_POINT_CHANNEL_H */
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