This file is indexed.

/usr/include/ns3.26/ns3/node.h is in libns3-dev 3.26+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2006 Georgia Tech Research Corporation, INRIA
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Authors: George F. Riley<riley@ece.gatech.edu>
 *          Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
 */
#ifndef NODE_H
#define NODE_H

#include <vector>

#include "ns3/object.h"
#include "ns3/callback.h"
#include "ns3/ptr.h"
#include "ns3/net-device.h"

namespace ns3 {

class Application;
class Packet;
class Address;
class Time;


/**
 * \ingroup network
 *
 * \brief A network Node.
 *
 * This class holds together:
 *   - a list of NetDevice objects which represent the network interfaces
 *     of this node which are connected to other Node instances through
 *     Channel instances.
 *   - a list of Application objects which represent the userspace
 *     traffic generation applications which interact with the Node
 *     through the Socket API.
 *   - a node Id: a unique per-node identifier.
 *   - a system Id: a unique Id used for parallel simulations.
 *
 * Every Node created is added to the NodeList automatically.
 */
class Node : public Object
{
public:
  /**
   * \brief Get the type ID.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);

  Node();
  /**
   * \param systemId a unique integer used for parallel simulations.
   */
  Node(uint32_t systemId);

  virtual ~Node();

  /**
   * \returns the unique id of this node.
   * 
   * This unique id happens to be also the index of the Node into
   * the NodeList. 
   */
  uint32_t GetId (void) const;

  /**
   * In the future, ns3 nodes may have clock that returned a local time
   * different from the virtual time Simulator::Now().
   * This function is currently a placeholder to ease the development of this feature.
   * For now, it is only an alias to Simulator::Now()
   *
   * \return The time as seen by this node
   */
  Time GetLocalTime (void) const;

  /**
   * \returns the system id for parallel simulations associated
   *          to this node.
   */
  uint32_t GetSystemId (void) const;

  /**
   * \brief Associate a NetDevice to this node.
   *
   * \param device NetDevice to associate to this node.
   * \returns the index of the NetDevice into the Node's list of
   *          NetDevice.
   */
  uint32_t AddDevice (Ptr<NetDevice> device);
  /**
   * \brief Retrieve the index-th NetDevice associated to this node.
   *
   * \param index the index of the requested NetDevice
   * \returns the requested NetDevice.
   */
  Ptr<NetDevice> GetDevice (uint32_t index) const;
  /**
   * \returns the number of NetDevice instances associated
   *          to this Node.
   */
  uint32_t GetNDevices (void) const;

  /**
   * \brief Associate an Application to this Node.
   *
   * \param application Application to associate to this node.
   * \returns the index of the Application within the Node's list
   *          of Application.
   */
  uint32_t AddApplication (Ptr<Application> application);
  /**
   * \brief Retrieve the index-th Application associated to this node.
   *
   * \param index the index of the requested Application
   * \returns the requested Application.
   */
  Ptr<Application> GetApplication (uint32_t index) const;

  /**
   * \returns the number of Application instances associated to this Node.
   */
  uint32_t GetNApplications (void) const;

  /**
   * A protocol handler
   *
   * \param device a pointer to the net device which received the packet
   * \param packet the packet received
   * \param protocol the 16 bit protocol number associated with this packet.
   *        This protocol number is expected to be the same protocol number
   *        given to the Send method by the user on the sender side.
   * \param sender the address of the sender
   * \param receiver the address of the receiver; Note: this value is
   *                 only valid for promiscuous mode protocol
   *                 handlers.  Note:  If the L2 protocol does not use L2
   *                 addresses, the address reported here is the value of 
   *                 device->GetAddress().
   * \param packetType type of packet received
   *                   (broadcast/multicast/unicast/otherhost); Note:
   *                   this value is only valid for promiscuous mode
   *                   protocol handlers.
   */
  typedef Callback<void,Ptr<NetDevice>, Ptr<const Packet>,uint16_t,const Address &,
                   const Address &, NetDevice::PacketType> ProtocolHandler;
  /**
   * \param handler the handler to register
   * \param protocolType the type of protocol this handler is 
   *        interested in. This protocol type is a so-called
   *        EtherType, as registered here:
   *        http://standards.ieee.org/regauth/ethertype/eth.txt
   *        the value zero is interpreted as matching all
   *        protocols.
   * \param device the device attached to this handler. If the
   *        value is zero, the handler is attached to all
   *        devices on this node.
   * \param promiscuous whether to register a promiscuous mode handler
   */
  void RegisterProtocolHandler (ProtocolHandler handler, 
                                uint16_t protocolType,
                                Ptr<NetDevice> device,
                                bool promiscuous=false);
  /**
   * \param handler the handler to unregister
   *
   * After this call returns, the input handler will never
   * be invoked anymore.
   */
  void UnregisterProtocolHandler (ProtocolHandler handler);

  /**
   * A callback invoked whenever a device is added to a node.
   */
  typedef Callback<void,Ptr<NetDevice> > DeviceAdditionListener;
  /**
   * \param listener the listener to add
   *
   * Add a new listener to the list of listeners for the device-added
   * event. When a new listener is added, it is notified of the existence
   * of all already-added devices to make discovery of devices easier.
   */
  void RegisterDeviceAdditionListener (DeviceAdditionListener listener);
  /**
   * \param listener the listener to remove
   *
   * Remove an existing listener from the list of listeners for the 
   * device-added event.
   */
  void UnregisterDeviceAdditionListener (DeviceAdditionListener listener);



  /**
   * \returns true if checksums are enabled, false otherwise.
   */
  static bool ChecksumEnabled (void);


protected:
  /**
   * The dispose method. Subclasses must override this method
   * and must chain up to it by calling Node::DoDispose at the
   * end of their own DoDispose method.
   */
  virtual void DoDispose (void);
  virtual void DoInitialize (void);
private:

  /**
   * \brief Notifies all the DeviceAdditionListener about the new device added.
   * \param device the added device to notify.
   */
  void NotifyDeviceAdded (Ptr<NetDevice> device);

  /**
   * \brief Receive a packet from a device in non-promiscuous mode.
   * \param device the device
   * \param packet the packet
   * \param protocol the protocol
   * \param from the sender
   * \returns true if the packet has been delivered to a protocol handler.
   */
  bool NonPromiscReceiveFromDevice (Ptr<NetDevice> device, Ptr<const Packet> packet, uint16_t protocol, const Address &from);
  /**
   * \brief Receive a packet from a device in promiscuous mode.
   * \param device the device
   * \param packet the packet
   * \param protocol the protocol
   * \param from the sender
   * \param to the destination
   * \param packetType the packet type
   * \returns true if the packet has been delivered to a protocol handler.
   */
  bool PromiscReceiveFromDevice (Ptr<NetDevice> device, Ptr<const Packet> packet, uint16_t protocol,
                                 const Address &from, const Address &to, NetDevice::PacketType packetType);
  /**
   * \brief Receive a packet from a device.
   * \param device the device
   * \param packet the packet
   * \param protocol the protocol
   * \param from the sender
   * \param to the destination
   * \param packetType the packet type
   * \param promisc true if received in promiscuous mode
   * \returns true if the packet has been delivered to a protocol handler.
   */
  bool ReceiveFromDevice (Ptr<NetDevice> device, Ptr<const Packet>, uint16_t protocol,
                          const Address &from, const Address &to, NetDevice::PacketType packetType, bool promisc);

  /**
   * \brief Finish node's construction by setting the correct node ID.
   */
  void Construct (void);

  /**
   * \brief Protocol handler entry.
   * This structure is used to demultiplex all the protocols.
   */
  struct ProtocolHandlerEntry {
    ProtocolHandler handler; //!< the protocol handler
    Ptr<NetDevice> device;   //!< the NetDevice
    uint16_t protocol;       //!< the protocol number
    bool promiscuous;        //!< true if it is a promiscuous handler
  };

  /// Typedef for protocol handlers container
  typedef std::vector<struct Node::ProtocolHandlerEntry> ProtocolHandlerList;
  /// Typedef for NetDevice addition listeners container
  typedef std::vector<DeviceAdditionListener> DeviceAdditionListenerList;

  uint32_t    m_id;         //!< Node id for this node
  uint32_t    m_sid;        //!< System id for this node
  std::vector<Ptr<NetDevice> > m_devices; //!< Devices associated to this node
  std::vector<Ptr<Application> > m_applications; //!< Applications associated to this node
  ProtocolHandlerList m_handlers; //!< Protocol handlers in the node
  DeviceAdditionListenerList m_deviceAdditionListeners; //!< Device addition listeners in the node
};

} // namespace ns3

#endif /* NODE_H */