This file is indexed.

/usr/include/ns3.26/ns3/codel-queue-disc.h is in libns3-dev 3.26+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2012 Andrew McGregor
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Codel, the COntrolled DELay Queueing discipline
 * Based on ns2 simulation code presented by Kathie Nichols
 *
 * This port based on linux kernel code by
 * Authors:	Dave Täht <d@taht.net>
 *		Eric Dumazet <edumazet@google.com>
 *
 * Ported to ns-3 by: Andrew McGregor <andrewmcgr@gmail.com>
 */

#ifndef CODEL_H
#define CODEL_H

#include "ns3/packet.h"
#include "ns3/queue-disc.h"
#include "ns3/nstime.h"
#include "ns3/simulator.h"
#include "ns3/string.h"
#include "ns3/traced-value.h"
#include "ns3/trace-source-accessor.h"

class CoDelQueueDiscNewtonStepTest;  // Forward declaration for unit test
class CoDelQueueDiscControlLawTest;  // Forward declaration for unit test

namespace ns3 {

/**
 * Number of bits discarded from the time representation.
 * The time is assumed to be in nanoseconds.
 */
static const int  CODEL_SHIFT = 10;

#define DEFAULT_CODEL_LIMIT 1000
#define REC_INV_SQRT_BITS (8 * sizeof(uint16_t))
#define REC_INV_SQRT_SHIFT (32 - REC_INV_SQRT_BITS)

class TraceContainer;

/**
 * \ingroup traffic-control
 *
 * \brief A CoDel packet queue disc
 */

class CoDelQueueDisc : public QueueDisc
{
public:
  /**
   * Get the type ID.
   * \brief Get the type ID.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);

  /**
   * \brief CoDelQueueDisc Constructor
   *
   * Creates a CoDel queue
   */
  CoDelQueueDisc ();

  virtual ~CoDelQueueDisc ();

  /**
   * \brief Set the operating mode of this device.
   *
   * \param mode The operating mode of this device.
   */
  void SetMode (Queue::QueueMode mode);

  /**
   * \brief Get the encapsulation mode of this device.
   *
   * \returns The encapsulation mode of this device.
   */
  Queue::QueueMode  GetMode (void);

  /**
   * \brief Get the current value of the queue in bytes or packets.
   *
   * \returns The queue size in bytes or packets.
   */
  uint32_t GetQueueSize (void);

  /**
   * \brief Get the number of packets dropped when packets
   * arrive at a full queue and cannot be enqueued.
   *
   * \returns The number of dropped packets
   */
  uint32_t GetDropOverLimit (void);

  /**
   * \brief Get the number of packets dropped according to CoDel algorithm
   *
   * \returns The number of dropped packets
   */
  uint32_t GetDropCount (void);

  /**
   * \brief Get the target queue delay
   *
   * \returns The target queue delay
   */
  Time GetTarget (void);

  /**
   * \brief Get the interval
   *
   * \returns The interval
   */
  Time GetInterval (void);

  /**
   * \brief Get the time for next packet drop while in the dropping state
   *
   * \returns The time for next packet drop
   */
  uint32_t GetDropNext (void);

private:
  friend class::CoDelQueueDiscNewtonStepTest;  // Test code
  friend class::CoDelQueueDiscControlLawTest;  // Test code
  /**
   * \brief Add a packet to the queue
   *
   * \param item The item to be added
   * \returns True if the packet can be added, False if the packet is dropped due to full queue
   */
  virtual bool DoEnqueue (Ptr<QueueDiscItem> item);

  /**
   * \brief Remove a packet from queue based on the current state
   * If we are in dropping state, check if we could leave the dropping state
   * or if we should perform next drop
   * If we are not currently in dropping state, check if we need to enter the state
   * and drop the first packet
   *
   * \returns The packet that is examined
   */
  virtual Ptr<QueueDiscItem> DoDequeue (void);

  virtual Ptr<const QueueDiscItem> DoPeek (void) const;
  virtual bool CheckConfig (void);

  /**
   * \brief Calculate the reciprocal square root of m_count by using Newton's method
   *  http://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Iterative_methods_for_reciprocal_square_roots
   * m_recInvSqrt (new) = (m_recInvSqrt (old) / 2) * (3 - m_count * m_recInvSqrt^2)
   */
  void NewtonStep (void);

  /**
   * \brief Determine the time for next drop
   * CoDel control law is t + m_interval/sqrt(m_count).
   * Here, we use m_recInvSqrt calculated by Newton's method in NewtonStep() to avoid
   * both sqrt() and divide operations
   *
   * \param t Current next drop time
   * \returns The new next drop time:
   */
  uint32_t ControlLaw (uint32_t t);

  /**
   * \brief Determine whether a packet is OK to be dropped. The packet
   * may not be actually dropped (depending on the drop state)
   *
   * \param p The packet that is considered
   * \param now The current time represented as 32-bit unsigned integer (us)
   * \returns True if it is OK to drop the packet (sojourn time above target for at least interval)
   */
  bool OkToDrop (Ptr<Packet> p, uint32_t now);

  /**
   * Check if CoDel time a is successive to b
   * @param a left operand
   * @param b right operand
   * @return true if a is greater than b
   */
  bool CoDelTimeAfter (uint32_t a, uint32_t b);
  /**
   * Check if CoDel time a is successive or equal to b
   * @param a left operand
   * @param b right operand
   * @return true if a is greater than or equal to b
   */
  bool CoDelTimeAfterEq (uint32_t a, uint32_t b);
  /**
   * Check if CoDel time a is preceding b
   * @param a left operand
   * @param b right operand
   * @return true if a is less than to b
   */
  bool CoDelTimeBefore (uint32_t a, uint32_t b);
  /**
   * Check if CoDel time a is preceding or equal to b
   * @param a left operand
   * @param b right operand
   * @return true if a is less than or equal to b
   */
  bool CoDelTimeBeforeEq (uint32_t a, uint32_t b);

  /**
   * returned unsigned 32-bit integer representation of the input Time object
   * units are microseconds
   */
  uint32_t Time2CoDel (Time t);

  virtual void InitializeParams (void);

  uint32_t m_maxPackets;                  //!< Max # of packets accepted by the queue
  uint32_t m_maxBytes;                    //!< Max # of bytes accepted by the queue
  uint32_t m_minBytes;                    //!< Minimum bytes in queue to allow a packet drop
  Time m_interval;                        //!< 100 ms sliding minimum time window width
  Time m_target;                          //!< 5 ms target queue delay
  TracedValue<uint32_t> m_count;          //!< Number of packets dropped since entering drop state
  TracedValue<uint32_t> m_dropCount;      //!< Number of dropped packets according CoDel algorithm
  TracedValue<uint32_t> m_lastCount;      //!< Last number of packets dropped since entering drop state
  TracedValue<bool> m_dropping;           //!< True if in dropping state
  uint16_t m_recInvSqrt;                  //!< Reciprocal inverse square root
  uint32_t m_firstAboveTime;              //!< Time to declare sojourn time above target
  TracedValue<uint32_t> m_dropNext;       //!< Time to drop next packet
  uint32_t m_state1;                      //!< Number of times packet sojourn goes above target for interval
  uint32_t m_state2;                      //!< Number of times we perform next drop while in dropping state
  uint32_t m_state3;                      //!< Number of times we enter drop state and drop the fist packet
  uint32_t m_states;                      //!< Total number of times we are in state 1, state 2, or state 3
  uint32_t m_dropOverLimit;               //!< The number of packets dropped due to full queue
  Queue::QueueMode     m_mode;                   //!< The operating mode (Bytes or packets)
  TracedValue<Time> m_sojourn;            //!< Time in queue
};

} // namespace ns3

#endif /* CODEL_H */