/usr/include/mimetic/codec/base64.h is in libmimetic-dev 0.9.8-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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copyright : (C) 2002-2008 by Stefano Barbato
email : stefano@codesink.org
$Id: base64.h,v 1.15 2008-10-07 11:06:26 tat Exp $
***************************************************************************/
#ifndef _MIMETIC_CODEC_BASE64_H_
#define _MIMETIC_CODEC_BASE64_H_
#include <mimetic/circular_buffer.h>
#include <mimetic/codec/codec_base.h>
#include <mimetic/codec/codec_chain.h>
namespace mimetic
{
class Base64
{
enum { LF = 0xA, CR = 0xD, NL = '\n' };
enum { default_maxlen = 76 };
enum { eq_sign = 100 };
static const char sEncTable[];
static const signed char sDecTable[];
static const int sDecTableSz;
public:
class Encoder; class Decoder;
typedef Encoder encoder_type;
typedef Decoder decoder_type;
/// Base64 encoder
/*!
\sa encode decode
*/
class Encoder: public buffered_codec, public chainable_codec<Encoder>
{
enum { pad_idx = 64 };
char_type m_ch[3];
int m_cidx;
int m_pos, m_maxlen;
template<typename OutIt>
inline void writeBuf(OutIt& out)
{
int pad_count = 3 - m_cidx;
m_cidx = 0;
int idx[4];
idx[0] = m_ch[0] >> 2;
switch(pad_count)
{
case 0:
idx[1] = (((m_ch[0] & 3) << 4) | (m_ch[1] >> 4));
idx[2] = ((m_ch[1] & 0xf) << 2) | (m_ch[2] >> 6);
idx[3] = m_ch[2] & 0x3f;
break;
case 1:
idx[1] = (((m_ch[0] & 3) << 4) | (m_ch[1] >> 4));
idx[2] = (m_ch[1] & 0xf) << 2 ;
idx[3] = pad_idx;
break;
case 2:
idx[1] = (m_ch[0] & 3) << 4;
idx[2] = idx[3] = pad_idx;
break;
}
for(int i = 0; i < 4; ++i)
{
*out = sEncTable[ idx[i] ]; ++out;
if(m_maxlen && ++m_pos > m_maxlen)
{
*out = NL; ++out;
m_pos = 1;
}
}
}
public:
/*! return the multiplier of the required (max) size of the output buffer
* when encoding */
double codeSizeMultiplier() const
{
return 1.5;
}
/*! Constructor, maxlen is the maximum length of every encoded line */
Encoder(int maxlen = default_maxlen)
: m_cidx(0), m_pos(1), m_maxlen(maxlen)
{
}
/*! Returns the name of the codec ("Base64") */
const char* name() const { return "Base64"; }
/*!
Encodes [\p bit,\p eit) and write any encoded char to \p out.
*/
template<typename InIt, typename OutIt>
void process(InIt bit, InIt eit, OutIt out)
{
for(; bit != eit; ++bit)
{
m_ch[m_cidx++] = (char_type)*bit;
if(m_cidx < 3)
continue;
writeBuf(out);
}
if(m_cidx > 0)
writeBuf(out);
}
/*!
Encodes \p c and write any encoded output char to \p out.
\warning You must call flush() when all chars have been
processed by the encode funcion.
\n
\code
while( (c = getchar()) != EOF )
b64.encode(c, out);
b64.flush();
\endcode
\n
\sa flush()
*/
template<typename OutIt>
void process(char_type c, OutIt& out)
{
m_ch[m_cidx++] = c;
if(m_cidx < 3)
return;
writeBuf(out);
}
/*!
Write to \p out any buffered encoded char.
*/
template<typename OutIt>
void flush(OutIt& out)
{
if(m_cidx > 0)
writeBuf(out);
}
};
/// Base64 decoder
/*!
\sa encode decode
*/
class Decoder: public buffered_codec, public chainable_codec<Decoder>
{
int m_cidx;
char_type m_ch[4];
template<typename OutIt>
inline void writeBuf(OutIt& out)
{
if(m_cidx < 4)
{ // malformed, missing chars will be cosidered pad
switch(m_cidx)
{
case 0:
case 1:
return; // ignore;
case 2:
m_ch[2] = m_ch[3] = eq_sign;
break;
case 3:
m_ch[3] = eq_sign;
break;
}
}
m_cidx = 0;
*out = (m_ch[0] << 2 | ((m_ch[1] >> 4) & 0x3) ); ++out;
if(m_ch[2] == eq_sign) return;
*out = (m_ch[1] << 4 | ((m_ch[2] >> 2) & 0xF) ); ++out;
if(m_ch[3] == eq_sign) return;
*out = (m_ch[2] << 6 | m_ch[3]); ++out;
}
public:
/*! Constructor */
Decoder()
: m_cidx(0)
{
}
/*! Returns the name of the codec ("Base64") */
const char* name() const { return "Base64"; }
/*!
Decodes [\p bit,\p eit) and write any decoded char to \p out.
*/
template<typename InIt, typename OutIt>
inline void process(InIt bit, InIt eit, OutIt out)
{
char_type c;
for(; bit != eit; ++bit)
{
c = *bit;
if(c > sDecTableSz || sDecTable[c] == -1)
continue; // malformed or newline
m_ch[m_cidx++] = sDecTable[c];
if(m_cidx < 4)
continue;
writeBuf(out);
}
if(m_cidx > 0)
writeBuf(out);
}
/*!
Decodes \p c and write any decoded output char to \p out.
\warning You must call flush() when all chars have been
processed by the decode funcion.
\n
\code
while( (c = getchar()) != EOF )
b64.decode(c, out);
b64.flush();
\endcode
\n
\sa flush()
*/
template<typename OutIt>
void process(char_type c, OutIt& out)
{
if(c > sDecTableSz || sDecTable[c] == -1)
return; // malformed or newline
m_ch[m_cidx++] = sDecTable[c];
if(m_cidx < 4)
return;
writeBuf(out);
}
/*!
Write to \p out any buffered decoded char.
*/
template<typename OutIt>
void flush(OutIt& out)
{
if(m_cidx > 0)
writeBuf(out);
}
};
}; // Base64
}
#endif
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