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* file klfpobj.h
* This file is part of the KLatexFormula Project.
* Copyright (C) 2011 by Philippe Faist
* philippe.faist at bluewin.ch
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
/* $Id: klfpobj.h 761 2012-03-12 10:19:16Z phfaist $ */
#ifndef KLFPOBJ_H
#define KLFPOBJ_H
#include <QDebug>
#include <QVariant>
#include <QByteArray>
#include <QDataStream>
#include <QTextStream>
#include <QVector>
#include <QList>
#include <QMap>
#include <QStringList>
#include <klfdefs.h>
/** \brief An abstract object characterized by properties
*
* This class is an interface to get and set property values for objects like
* KLFPropertizedObject, QObject, QVariantMap-based, which store their information
* as logical properties.
*
* Such objects should either inherit explicitely this class, or should provide
* an adapter class (eg. as for QObject).
*
* This class was developed in the general idea of trying to avoid version issues
* in data formats, and storing everything as properties in a coherent form, eg. XML.
* See klfSave() and klfLoad().
*
* QDataStream operators are implemented for this object.
*/
class KLF_EXPORT KLFAbstractPropertizedObject
{
public:
KLFAbstractPropertizedObject();
virtual ~KLFAbstractPropertizedObject();
/** \brief A string representing this object type
*
* The string should be short, and contain only alphanumeric characters (a good idea
* is to give the class name here).
*
* This is used for example as node name in XML exports.
*/
virtual QString objectKind() const = 0;
/** \brief get a property's value
*
* \returns the value of the given property, as a QVariant.
*/
virtual QVariant property(const QString& propName) const = 0;
/** \brief Queries what property are (or can be) set
*
* This function should return a list of property names that have been explicitely
* set on this object.
*/
virtual QStringList propertyNameList() const = 0;
/** \brief Assign a value to a property
*
* It is up to the subclasse to implement this function.
*
* This function checks that the given property \c pname is allowed to be modified to
* the new value \c value. If this is not the case, returns FALSE. Otherwise, this
* function tries to save the new value for the given property.
*
* \returns TRUE if the property was successfully saved, FALSE if the property was not
* allowed to be modified or if the new value could not be set.
*/
virtual bool setProperty(const QString& pname, const QVariant& value) = 0;
/** \brief Convenience function to retrieve all properties
*
* This function returns all the properties that have been set on this object with
* their corresponding values.
*
* The default implementation uses propertyNameList() and property() to generate
* the required return value. It should be enough for most cases. If you really want
* to however, you can reimplement this function for your needs. */
virtual QMap<QString,QVariant> allProperties() const;
/** \brief Convenience function to load a set of property values
*
* This function tries to set all the properties given in \c data. If one or more
* \c setProperty() call failed, then this function returns FALSE. TRUE is returned
* when all properties were set successfully.
*
* The default implementation uses propertyNameList() and setProperty() to set all the
* given properties.
*
* Subclasses may be interested in reimplementing this function in order to garantee
* the the properties are set in a correct order. This might be necessary in some cases
* where you are allowed to set a given property depending on the value of another, for
* example a "Locked" property.
*/
virtual bool setAllProperties(const QMap<QString,QVariant>& data);
/** \returns TRUE if a all properties have fixed types, i.e. a given property can only
* contain a value of a certain type.
*/
virtual bool hasFixedTypes() const { return false; }
/** \brief Corresonding type for the given property
*
* This function is only relevant if hasFixedTypes() returns TRUE.
*/
virtual QByteArray typeNameFor(const QString& property) const { Q_UNUSED(property); return QByteArray(); }
/** \brief A type specification for the given property
*
* A type specification is some additional data that specifies further the type. For example,
* a type KLFEnumType has to be specified to which enum values are allowed.
*
* This is only used for types that derive KLFSpecifyableType.
*/
virtual QByteArray typeSpecificationFor(const QString& property) const { Q_UNUSED(property); return QByteArray(); }
};
class KLF_EXPORT KLFSpecifyableType
{
public:
KLFSpecifyableType();
virtual ~KLFSpecifyableType();
virtual QByteArray specification() const = 0;
virtual bool setSpecification(const QByteArray& data) = 0;
};
class KLF_EXPORT KLFEnumType : public KLFSpecifyableType
{
int val;
QStringList enumVals;
public:
KLFEnumType(int initvalue = 0) : val(initvalue), enumVals()
{
}
KLFEnumType(const KLFEnumType& copy) : KLFSpecifyableType(), val(copy.val), enumVals(copy.enumVals)
{
}
virtual ~KLFEnumType() { }
inline int value() const
{
return val;
}
inline void setValue(int v)
{
val = v;
}
inline QString enumValue() const
{
if (val < 0 || val >= enumVals.size()) {
klfWarning("Invalid value: "<<val<<" for enum values "<<enumVals) ;
return QString();
}
return enumVals[val];
}
inline QStringList enumValues() const
{
return enumVals;
}
inline void setEnumValues(const QStringList& list)
{
enumVals = list;
}
QByteArray specification() const
{
return enumVals.join(":").toUtf8();
}
bool setSpecification(const QByteArray& data)
{
// parse enum values
setEnumValues(QString::fromUtf8(data).split(QRegExp(":")));
return true;
}
};
Q_DECLARE_METATYPE(KLFEnumType) ;
KLF_EXPORT QDataStream& operator<<(QDataStream& stream, const KLFEnumType& e);
KLF_EXPORT QDataStream& operator>>(QDataStream& stream, KLFEnumType& e);
// exact matches
inline bool operator==(const KLFEnumType& a, const KLFEnumType& b)
{ return a.value() == b.value(); }
class KLFPObjPropRefHelper;
/** \brief A class that holds properties.
*
* This class is meant to be subclassed to create objects that need to store
* properties. For an example, see KLFLibEntry in the klfapp library.
*
* Properties are stored in \ref QVariant "QVariant"s, are referenced either by an
* integer ID or a QString name.
*
* A subclass will be an object of a given logical type, say a library entry. It may
* want to store a few standard properties (Latex string, Preview image, Category and
* Tags string, etc.). However, eg. plugins may be able to store and understand
* more advanced properties (say the icon's position when viewed in an icon view) than
* what the base class KLFLibEntry had anticipated. In that case, the property needs
* to be registered statically with \ref registerProperty() or
* \ref registerBuiltInProperty(). Properties are registered statically, that means
* that all instances of, say a KLFLibEntry, always share the same property ID and names,
* even though they each store different values for them.
*
* Property values may be queried with property(const QString&) const or
* property(int propId) const , and may be set with \ref setProperty().
*
* Subclasses should override setProperty() to add checks as to whether the user is indeed
* allowed to set the given property to the given value, and then calling the protected
* doSetProperty() or doLoadProperty() functions. Subclasses may also provide their
* own public API for setting and/or registering property values, which could directly call
* setProperty() with the relevant property name.
*
* All instances of a given subclass, say a KLFLibEntry, have values assigned to all
* registered properties. By default, their values are an invalid QVariant: <tt>QVariant()</tt>.
*
* \warning the IDs may not be conserved between two instances or versions of KLatexFormula,
* because they may be attributed dynamically, or values in a static enum may change from one
* version of, say a KLFLibEntry, to another. When exporting property values, always use the
* string identifier (see for example \ref allProperties())
*
* <b>What is the <i>Property Name Space</i>?</b> The Property Name Space is a string identifying
* the type of object an instance belongs to. This will typically be the subclass name. Since
* all registered properties are stored (the names and IDs, not the values (!)) statically in this
* object, different subclasses must access different registered properties, and that is what the
* "property name spaces" are meant for. Subclasses specify once and for all the property
* name space to the \ref KLFPropertizedObject(const QString&) constructor, then they can forget
* about it. Other classes than the direct subclass don't have to know about property name spaces.
*
* \note For fast access, the property values are stored in a \ref QVector<\ref QVariant>.
* The \c propId is just an index in that vector. Keep that in mind before defining static
* high property IDs. Since property IDs are not fixed, it is better to have the static property
* IDs defined contiguously in an enum.
*/
class KLF_EXPORT KLFPropertizedObject : public KLFAbstractPropertizedObject
{
public:
/** Constructs a KLFPropertizedObject, that implements an object of the kind
* \c propertyNameSpace. See the \ref KLFPropertizedObject "Class Documentation" for more
* information on property name spaces. */
explicit KLFPropertizedObject(const QString& propertyNameSpace);
virtual ~KLFPropertizedObject();
/** Returns the value of the property designated by the name \c propName, in this current
* object instance.
*
* If the property has not been registered, a warning is printed and this function returns
* an invalid QVariant.
*
* If the property has not yet been set, an invalid QVariant() is returned.
*/
virtual QVariant property(const QString& propName) const;
/** Returns the value of the property designated by its ID \c propId in this current object
* instance.
*
* If no value was previously set for the given property, and the property has been registered,
* returns an invalid QVariant().
*
* This function does not check that \c propId has been registered. However the worst that
* can happen is that an invalid QVariant() is returned.
*/
virtual QVariant property(int propId) const;
/** \brief Get value of a property, with default value
*
* Returns the value of the property \c propName, if this property name has been registered and
* a value set.
*
* If the property name has not been registered, or if the property value is not valid
* (see \ref QVariant::isValid()), then the value \c defaultValue is returned as is.
*
* This function does not fail or emit warnings.
*/
virtual QVariant property(const QString& propName, const QVariant& defaultValue) const;
/** \brief Tests if a property was set
*
* Returns TRUE if the property \c propName was registered and a non-invalid value set; returns
* FALSE otherwise.
*
* This function does not fail or emit warnings. This function calls property(const QString&, const QVariant&).
*/
virtual bool hasPropertyValue(const QString& propName) const;
/** \brief Tests if a property was set
*
* Returns TRUE if the property \c propId was registered and a non-invalid value set; returns
* FALSE otherwise.
*
* This function does not fail or emit warnings. This function calls hasPropertyValue(const QString&).
*/
virtual bool hasPropertyValue(int propId) const;
/** \brief A list of properties that have been set.
*
* \returns list of the IDs of all properties that have been set on this object. The
* values of these properties are NOT included in the returned list.
*
* More exactly: returns all property IDs that have a valid (see \ref QVariant::isValid())
* value in this object.
*/
QList<int> propertyIdList() const;
/** \brief A list of properties that have been set.
*
* Similar to \ref propertyIdList() but returns property names.
*
* \returns list of the names of all properties that have been set on this object.
* values of these properties are not included in the list... */
QStringList propertyNameList() const;
/** \brief Returns all properties that have been set.
*
* \returns a QMap of all properties (and their values) that have been set on this
* object, values stored by property name. */
QMap<QString,QVariant> allProperties() const;
/** \brief Sets the given property to the given value
*
* If propname is not registered, this function tries to register the property.
*
* Subclasses should reimplement this function to provide tests as to whether the user
* is allowed to modify the given property with the given value, and then actually
* set the property and register it if needed.
*
* The default implementation just calls doLoadProperty() without any checks.
*
* This function is an implementation of the KLFAbstractPropertizedObject::setProperty()
* pure virtual function. */
virtual bool setProperty(const QString& propname, const QVariant& value);
/** \brief Sets the given property to the given value
*
* Calls setProperty(const QString&, const QVariant&) with the relevant property
* name. Thus, in principle, subclasses only need to reimplement the other method.
*/
virtual bool setProperty(int propId, const QVariant& value);
/** \brief Initializes properties to given values
*
* Clears all properties that have been set and replaces them with those given
* in argument. Any property name in \c propValues that doesn't exist in registered
* properties, is registered.
*
* This function bypasses all checks by calling loadProperty() directly. Reimplement
* this function for property name and value checking.
* */
virtual bool setAllProperties(const QMap<QString, QVariant>& propValues);
/** \brief Explicit function name for the simple \c "operator<<".
* \code
* QDataStream stream(...);
* pobj.streamInto(stream); // is equivalent to:
* stream << pobj;
* \endcode
*
* For more advanced saving/loading techniques, see klfLoad() and klfSave().
*/
QDataStream& streamInto(QDataStream& stream) const;
/** \brief Explicit function name for the simple \c "operator>>".
*
* Somewhat the opposite of streamInto().
*
* For more advanced saving/loading techniques, see klfLoad() and klfSave().
*/
QDataStream& streamFrom(QDataStream& stream);
/** \brief Saves all the properties in binary form.
*
* Basically flushes the output of allProperties() into a QByteArray.
*
* For more advanced saving/loading techniques, see klfLoad() and klfSave().
*/
QByteArray allPropertiesToByteArray() const;
/** \brief Loads all properties saved by \ref allPropertiesToByteArray()
*
* Reads the properties from \c data and calls setAllProperties().
*
* For more advanced saving/loading techniques, see klfLoad() and klfSave().
*/
void setAllPropertiesFromByteArray(const QByteArray& data);
/*
/ ** \brief Parses a string representation of a property
*
* Subclasses should reimplement this function to parse the actual string into a value. Note
* that this function should NOT set the property, it should just parse the string in a way
* depending on what kind of information the property \c propId is supposed to store.
*
* The formatting is left to the implementation. It could be user input, for example.
*
* The default implementation calls \ref parsePropertyValue(const QString&, const QString&) .
* It is thus enough for subclasses to reimplement the other method.
* /
virtual QVariant parsePropertyValue(int propId, const QString& strvalue);
/ ** \brief Parses a string representation of a property
*
* Subclasses should reimplement this function to parse the actual string into a value. Note
* that this function should NOT set the property, it should just parse the string in a way
* depending on what kind of information the property \c propName is supposed to store.
*
* The formatting is left to the implementation. It could be user input, for example.
*
* Since the base implementation has no idea what kind of information \c propId is supposed
* to store, the default implementation returns a null \c QVariant().
* /
virtual QVariant parsePropertyValue(const QString& propName, const QString& strvalue);
*/
/** \brief Flags for tuning the \ref toString() method.
*/
enum ToStringFlag {
ToStringUseHtml = 0x0001, //!< Encapsulates output in an HTML <table> and escapes strings.
ToStringUseHtmlDiv = 0x0002, //!< Uses <div> with CSS classes instead of a table (HTML only)
ToStringQuoteValues = 0x0004, //!< Ensures that non-html output is machine parsable.
ToStringAllProperties = 0x0008 //!< Include also all non-explicitely-set properties
};
/** \brief Formats the property contents in a (human and/or parsable) string
*
* \param toStringFlags is a binary OR value of flags defined in \ref ToStringFlag.
*/
virtual QString toString(uint toStringFlags = 0) const;
//! See the corresponding protected static method
/** Shortcut for the corresponding (protected) static method propertyMaxId(const QString&).
* The property name space is automatically detected. */
int propertyMaxId() const;
//! See the corresponding protected static method
/** Shortcut for the corresponding (protected) static method
* propertyIdRegistered(const QString&, int). The property name space is automatically
* detected. */
bool propertyIdRegistered(int propId) const;
//! See the corresponding protected static method
/** Shortcut for the corresponding (protected) static method
* propertyNameRegistered(const QString&, const QString&). The property name space is
* automatically detected. */
bool propertyNameRegistered(const QString& propertyName) const;
//! See the corresponding protected static method
/** Shortcut for the corresponding (protected) static method
* propertyIdForName(const QString&, const QString&); the property name space is
* automatically detected. */
int propertyIdForName(const QString& propertyName) const;
//! See the corresponding protected static method
/** Shortcut for the corresponding (protected) static method
* propertyNameForId(const QString&, int); the property name space is automatically
* detected. */
QString propertyNameForId(int propId) const;
//! See the corresponding protected static method
/** Shortcut for the corresponding (protected) static method
* registeredPropertyIdList(const QString&); the property name space is automatically
* detected. */
QList<int> registeredPropertyIdList() const;
//! See the corresponding protected static method
/** Shortcut for the corresponding (protected) static method
* registeredPropertyNameList(const QString); the property name space is automatically
* detected. */
QStringList registeredPropertyNameList() const;
//! See the corresponding protected static method
/** Shortcut for the corresponding (protected) static method
* registeredProperties(const QString&);
* the property name space is automatically detected. */
QMap<QString, int> registeredProperties() const;
virtual QString objectKind() const { return pPropNameSpace; }
protected:
/** This method is called whenever the value of a given property changes.
*
* Subclasses may reimplement to watch the properties for changes. The default
* implementation does nothing.
*
* \param propId the property ID that changed
* \param oldValue the previous value of the property
* \param newValue the new value of the property
*/
virtual void propertyValueChanged(int propId, const QVariant& oldValue,
const QVariant& newValue);
/** Sets the given property to \c value. If propname is not registered,
* this function fails.
*
* \returns TRUE for success. */
virtual bool doSetProperty(const QString& propname, const QVariant& value);
/** Sets the property identified by propId to the value \c value.
* Fails if the property \c propId is not registered.
*
* \returns TRUE for success. */
virtual bool doSetProperty(int propId, const QVariant& value);
/** Like \c doSetProperty(), except the property name \c propname is registered
* with \ref registerProperty() if it is not registered.
*
* \returns The property ID that was set or -1 for failure.
*/
virtual int doLoadProperty(const QString& propname, const QVariant& value);
/** shortcut for the corresponding static method. Detects the correct property
* name space and calls registerBuiltInProperty(const QString&, int, const QString&)
*/
void registerBuiltInProperty(int propId, const QString& propName) const;
/** shortcut for the corresponding static method. Detects the correct property
* name space and calls
* \ref registerProperty(const QString& propNameSpace, const QString& propName).
*/
int registerProperty(const QString& propertyName) const;
/** Registers the property named \c name with the fixed ID \c propId.
*
* If the property is already registered with the exact same name and ID, then this
* function does nothing.
*
* If the given property name or the given property ID is already registered, but
* the name or the ID doesn't match exactly, then a warning is printed and the
* property is not registered.
*
* The property name has to be non-empty (\ref QString::isEmpty()), or a warning is
* printed and the property is not registered.
*
* Subclasses should call this function _once_ per built-in property they want to
* register. For example this could be achieved with the following code:
* \code
* // mybook.h
* class MyBook : public KLFPropertizedObject {
* public:
* enum { PropTitle, PropAuthor, PropEditor, PropYear };
* MyBook();
*
* ... // API to access/write properties
*
* private:
* static void initBuiltInProperties();
* };
*
* MyBook::MyBook() : KLFPropertizedObject("MyBook") {
* initBuiltInProperties();
* }
* void MyBook::initBuiltInProperties() {
* KLF_FUNC_SINGLE_RUN ;
*
* registerBuiltInProperty(PropTitle, "Title");
* registerBuiltInProperty(PropAuthor, "Author");
* registerBuiltInProperty(PropEditor, "Editor");
* registerBuiltInProperty(PropYear, "Year");
* }
*
* ... // other function definitions
*
* \endcode
*
* \note If property name space does not exist, it is created.
*
* Subclasses may prefer to use the more convenient function
* registerBuiltInProperty(int propId, const QString& propName), which automatically uses
* the correct property name space.
*/
static void registerBuiltInProperty(const QString& propNameSpace, int propId,
const QString& name);
/** Registers the property \c propertyName and assigns a new unused ID for that property,
* and returns the newly assigned ID.
*
* If the property name is already registered, this function prints a warning and returns
* \c -1.
*
* The property name must be non-empty (see \ref QString::isEmpty()), or this function
* will print a warning and return \c -1.
*
* Subclasses may prefer to use the more convenient function
* registerProperty(const QString&) const,
* which automatically uses the correct property name space.
*/
static int registerProperty(const QString& propNameSpace, const QString& propertyName);
/** Returns a number that is guaranteed higher or equal to all registered property IDs in
* the given property name space.
*
* Subclasses may prefer to use the more convenient function
* propertyMaxId() const, which automatically uses the correct property
* name space.
*/
static int propertyMaxId(const QString& propNameSpace);
/** \returns true if a property with ID \c propId exists (=has been registered) in the
* property name space \c propNameSpace .
*
* Subclasses may prefer to use the more convenient function
* propertyIdRegistered(int) const, which automatically uses the correct property
* name space.
*/
static bool propertyIdRegistered(const QString& propNameSpace, int propId);
/** \returns true if a property of name \c propertyName exists (=has been registered) in the
* property name space \c propNameSpace .
*
* Subclasses may prefer to use the more convenient function
* propertyNameRegistered(const QString&) const,
* which automatically uses the correct property name space.
* */
static bool propertyNameRegistered(const QString& propNameSpace, const QString& propertyName);
/** \returns the ID corresponding to property name \c propertyName in property name
* space \c propNameSpace.
*
* If the property name space does not exist, or if the property does not exist in that
* name space, \c -1 is returned (silently).
*
* The property name space \c propNameSpace must exist or a warning message is issued.
*
* Subclasses may prefer to use the more convenient function
* propertyIdForName(const QString&) const, which automatically uses the correct property
* name space.
*/
static int propertyIdForName(const QString& propNameSpace, const QString& propertyName);
/** Reverse operation of propertyIdForName(), with similar behavior.
*
* This function silently returns <tt>QString()</tt> on failure.
*
* Subclasses may prefer to use the more convenient function propertyNameForId(int) const,
* which automatically uses the correct property name space.
*/
static QString propertyNameForId(const QString& propNameSpace, int propId);
/** Returns a list of all registered property IDs in the given property name space.
*
* Subclasses may prefer to use the more convenient function
* \ref registeredPropertyIdList(),
* which automatically uses the correct property name space.
* */
static QList<int> registeredPropertyIdList(const QString& propNameSpace);
/** Returns a list of all registered property names in the given property name space.
*
* Subclasses may prefer to use the more convenient function
* \ref registeredPropertyNameList(),
* which automatically uses the correct property name space.
* */
static QStringList registeredPropertyNameList(const QString& propNameSpace);
/** Returns a map of all registered properties, with the property names as map keys and
* the property IDs as map values, in the given property name space.
*
* Subclasses may prefer to use the more convenient function \ref registeredProperties(),
* which automatically uses the correct property name space.
* */
static QMap<QString, int> registeredProperties(const QString& propNameSpace);
QString propertyNameSpace() const { return pPropNameSpace; }
QVector<QVariant> propertyVector() const { return pProperties; }
friend class KLFPObjPropRefHelper;
private:
/** No default constructor. */
KLFPropertizedObject() { }
QString pPropNameSpace;
QVector<QVariant> pProperties;
/** Creates \c propNameSpace property name space if it doesn't exist.
* \returns the property ID (\c propId or a new property ID if \c propId
* is \c -1) */
static int internalRegisterProperty(const QString& propNameSpace, const QString& name,
int propId = -1);
static QMap<QString, QMap<QString, int> > pRegisteredProperties;
static QMap<QString, int> pRegisteredPropertiesMaxId;
friend bool operator==(const KLFPropertizedObject& a, const KLFPropertizedObject& b);
};
/** \returns TRUE if all values for all registered properties of this object are equal.
* \relates KLFPropertizedObject
*/
bool operator==(const KLFPropertizedObject& a, const KLFPropertizedObject& b);
/**
* \note For more advanced saving/loading techniques, see klfLoad() and klfSave().
*/
KLF_EXPORT QDataStream& operator<<(QDataStream& stream, const KLFPropertizedObject& obj);
/**
* \note For more advanced saving/loading techniques, see klfLoad() and klfSave().
*/
KLF_EXPORT QDataStream& operator>>(QDataStream& stream, KLFPropertizedObject& obj);
KLF_EXPORT QTextStream& operator<<(QTextStream& stream, const KLFPropertizedObject& obj);
KLF_EXPORT QDebug& operator<<(QDebug& stream, const KLFPropertizedObject& obj);
/** \internal
*
* Helper class because of friend declaration not liking templates (??)
*/
class KLFPObjPropRefHelper
{
protected:
void registerbuiltinprop(KLFPropertizedObject *obj, int propid, const QString& pname)
{
obj->registerBuiltInProperty(propid, pname);
}
QString propertyNameSpace(KLFPropertizedObject *obj) const { return obj->propertyNameSpace(); }
};
template<class T>
class KLF_EXPORT KLFPObjPropRef : private KLFPObjPropRefHelper
{
KLFPropertizedObject *pPObj;
int pPropId;
public:
typedef T Type;
KLFPObjPropRef(KLFPropertizedObject *pobj, int propId)
: pPObj(pobj), pPropId(propId)
{
}
KLFPObjPropRef(const KLFPObjPropRef& other)
: pPObj(other.pPObj), pPropId(other.pPropId)
{
}
/** Constructs the object and automatically registers the given property in \c pobj
* as a built-in property.
*
* \warning Should ONLY be used by KLFPropertizedObject subclasses in their constructor,
* for KLFPObjPropRef objects that are declared as members.
*/
KLFPObjPropRef(KLFPropertizedObject *pobj, int builtInPropId, const QString& pname)
: pPObj(pobj), pPropId(builtInPropId)
{
init(pname);
}
/** Constructs the object and automatically registers the given property in \c pobj
* as a built-in property. Initializes the property's value to \c value.
*
* \warning Should ONLY be used by KLFPropertizedObject subclasses in their constructor,
* for KLFPObjPropRef objects that are declared as members.
*/
KLFPObjPropRef(KLFPropertizedObject *pobj, int builtInPropId, const QString& pname, const T& value)
: pPObj(pobj), pPropId(builtInPropId)
{
init(pname);
set(value);
}
operator QVariant() const
{
return variantValue();
}
operator T() const
{
return value<T>();
}
T operator ()() const
{
return value<T>();
}
const KLFPObjPropRef& operator=(const QVariant& v)
{
pPObj->setProperty(pPropId, v);
return *this;
}
const KLFPObjPropRef& operator=(const T& value)
{
pPObj->setProperty(pPropId, QVariant::fromValue<T>(value));
return *this;
}
/** \note This assigns the value; it does NOT change the property reference! */
const KLFPObjPropRef& operator=(const KLFPObjPropRef& value)
{
return this->operator=(value.value());
}
QVariant variantValue() const
{
return pPObj->property(pPropId);
}
T value() const
{
return value<T>();
}
template<class VariantType>
T value() const
{
QVariant v = pPObj->property(pPropId);
return T(v.value<VariantType>());
}
template<class VariantType>
void set(const T& value)
{
pPObj->setProperty(pPropId, QVariant::fromValue<VariantType>(value));
}
void set(const T& value)
{
set<T>(value);
}
template<class VariantType>
bool equals(const KLFPObjPropRef& other) const
{
return (value<VariantType>() == other.value<VariantType>());
}
bool equals(const KLFPObjPropRef& other) const
{
return equals<T>(other);
}
bool operator==(const T& val) const
{
return (value() == val);
}
bool operator==(const KLFPObjPropRef& other) const
{
return (value() == other.value());
}
private:
void init(const QString& pname)
{
if (!pPObj->propertyIdRegistered(pPropId)) {
// from our helper base class
registerbuiltinprop(pPObj, pPropId, pname);
} else {
// make sure the correct name was registered
KLF_ASSERT_CONDITION(pPObj->propertyNameForId(pPropId) == pname,
qPrintable(propertyNameSpace(pPObj))<<": Built-In property ID "<<pPropId
<<" does not have name "<<pname<<" !",
; ) ;
}
}
};
// ----
/** \internal */
class KLFPObjRegisteredType {
public:
KLFPObjRegisteredType(const char *name)
{
doregister(Register, name);
}
static bool isRegistered(const char *name)
{
return doregister(Query, name);
}
private:
enum Action { Query, Register };
static int doregister(Action action, const char * name)
{
static QList<QByteArray> registered_types;
bool x;
switch (action) {
case Query: // is querying the existance of a registered type
x = registered_types.contains(QByteArray(name));
return x;
case Register: // want to register the given type
registered_types.append(QByteArray(name));
return 0;
default:
fprintf(stderr, "ERRORORROOERROR: %s: what is your action?? `%d' for name `%s'\n",
KLF_FUNC_NAME, (int)action, name);
}
return -1;
}
};
/** Put this in the .cpp for the given type.
*
* \todo ###: Which type? any abstractobj or just klfproperitzedobject?
*/
#define KLF_DECLARE_POBJ_TYPE(TYPE) \
static KLFPObjRegisteredType __klf_pobj_regtype_##TYPE = KLFPObjRegisteredType(#TYPE) ;
/** \internal */
class KLFSpecifyableRegisteredType {
public:
KLFSpecifyableRegisteredType(const char *name)
{
doregister(Register, name);
}
static bool isRegistered(const char *name)
{
return doregister(Query, name);
}
private:
enum Action { Query, Register };
static int doregister(Action action, const char * name)
{
static QList<QByteArray> registered_types;
bool x;
switch (action) {
case Query: // is querying the existance of a registered type
x = registered_types.contains(QByteArray(name));
return x;
case Register: // want to register the given type
registered_types.append(QByteArray(name));
return 0;
default:
fprintf(stderr, "ERRORORROORORR: %s: what is your action?? `%d' for name `%s'\n",
KLF_FUNC_NAME, (int)action, name);
}
return -1;
}
};
/** Put this in the .cpp for the given type */
#define KLF_DECLARE_SPECIFYABLE_TYPE(TYPE) \
static KLFSpecifyableRegisteredType __klf_specifyable_regtype_##TYPE = KLFSpecifyableRegisteredType(#TYPE) ;
#endif
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