/usr/include/KF5/wtf/MathExtras.h is in libkf5kjs-dev 5.28.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WTF_MathExtras_h
#define WTF_MathExtras_h
#include <math.h>
#if PLATFORM(WIN_OS)
#include "kjs/JSImmediate.h"
#include <limits>
#if HAVE(FLOAT_H)
#include <float.h>
#endif
#endif
#ifndef M_PI
const double piDouble = 3.14159265358979323846;
const float piFloat = 3.14159265358979323846f;
#else
const double piDouble = M_PI;
const float piFloat = static_cast<float>(M_PI);
#endif
#ifndef M_PI_4
const double piOverFourDouble = 0.785398163397448309616;
const float piOverFourFloat = 0.785398163397448309616f;
#else
const double piOverFourDouble = M_PI_4;
const float piOverFourFloat = static_cast<float>(M_PI_4);
#endif // !BUILDING_KDE__
#if COMPILER(MSVC)
#ifndef BUILDING_KDE__
inline bool isinf(double num)
{
return !_finite(num) && !_isnan(num);
}
inline bool isnan(double num)
{
return _isnan(num);
}
inline long lround(double num)
{
return num > 0 ? num + 0.5 : ceil(num - 0.5);
}
inline long lroundf(float num)
{
return num > 0 ? num + 0.5f : ceilf(num - 0.5f);
}
inline double round(double num)
{
return num > 0 ? floor(num + 0.5) : ceil(num - 0.5);
}
inline float roundf(float num)
{
return num > 0 ? floorf(num + 0.5f) : ceilf(num - 0.5f);
}
inline bool signbit(double num)
{
return _copysign(1.0, num) < 0;
}
#endif
#ifndef BUILDING_KDE__
// FIXME: where to get std::numeric_limits from?
// Work around a bug in Win, where atan2(+-infinity, +-infinity) yields NaN instead of specific values.
inline double wtf_atan2(double x, double y)
{
static double posInf = std::numeric_limits<double>::infinity();
static double negInf = -std::numeric_limits<double>::infinity();
double result = KJS::NaN;
if (x == posInf && y == posInf) {
result = piOverFourDouble;
} else if (x == posInf && y == negInf) {
result = 3 * piOverFourDouble;
} else if (x == negInf && y == posInf) {
result = -piOverFourDouble;
} else if (x == negInf && y == negInf) {
result = -3 * piOverFourDouble;
} else {
result = ::atan2(x, y);
}
return result;
}
#else // !BUILDING_KDE__
#define wtf_atan2(x, y) atan2(x, y)
#endif // !BUILDING_KDE__
// Work around a bug in the Microsoft CRT, where fmod(x, +-infinity) yields NaN instead of x.
inline double wtf_fmod(double x, double y)
{
return (!isinf(x) && isinf(y)) ? x : fmod(x, y);
}
#define fmod(x, y) wtf_fmod(x, y)
#define atan2(x, y) wtf_atan2(x, y)
#endif // #if COMPILER(MSVC)
inline double deg2rad(double d)
{
return d * piDouble / 180.0;
}
inline double rad2deg(double r)
{
return r * 180.0 / piDouble;
}
inline double deg2grad(double d)
{
return d * 400.0 / 360.0;
}
inline double grad2deg(double g)
{
return g * 360.0 / 400.0;
}
inline double rad2grad(double r)
{
return r * 200.0 / piDouble;
}
inline double grad2rad(double g)
{
return g * piDouble / 200.0;
}
inline float deg2rad(float d)
{
return d * piFloat / 180.0f;
}
inline float rad2deg(float r)
{
return r * 180.0f / piFloat;
}
inline float deg2grad(float d)
{
return d * 400.0f / 360.0f;
}
inline float grad2deg(float g)
{
return g * 360.0f / 400.0f;
}
inline float rad2grad(float r)
{
return r * 200.0f / piFloat;
}
inline float grad2rad(float g)
{
return g * piFloat / 200.0f;
}
#endif // #ifndef WTF_MathExtras_h
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