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/* This file is part of the KDE project
 * Copyright (C) 2007 Matthew Woehlke <mw_triad@users.sourceforge.net>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef KCOLORSCHEME_H
#define KCOLORSCHEME_H

#include <kconfigwidgets_export.h>
#include <ksharedconfig.h>

#include <QtCore/QExplicitlySharedDataPointer>

#include <QPalette>

class QColor;
class QBrush;

class KColorSchemePrivate;

/**
 * A set of methods used to work with colors.
 *
 * KColorScheme currently provides access to the system color palette that the
 * user has selected (in the future, it is expected to do more).  It greatly
 * expands on QPalette by providing five distinct "sets" with several color
 * choices each, covering background, foreground, and decoration colors.
 *
 * A KColorScheme instance represents colors corresponding to a "set", where a
 * set consists of those colors used to draw a particular type of element, such
 * as a menu, button, view, selected text, or tooltip. Each set has a distinct
 * set of colors, so you should always use the correct set for drawing and
 * never assume that a particular foreground for one set is the same as the
 * foreground for any other set. Individual colors may be quickly referenced by
 * creating an anonymous instance and invoking a lookup member.
 *
 * @note
 * The color palettes for the various states of a widget (active, inactive,
 * disabled) may be wildly different.  Therefore, it is important to take the
 * state into account. This is why the KColorScheme constructor requires a
 * QPalette::ColorGroup as an argument.
 *
 * To facilitate working with potentially-varying states, two convenience API's
 * are provided. These are KColorScheme::adjustBackground and its sister
 * KColorScheme::adjustForeground, and the helper class ::KStatefulBrush.
 *
 * @see KColorScheme::ColorSet, KColorScheme::ForegroundRole,
 * KColorScheme::BackgroundRole, KColorScheme::DecorationRole,
 * KColorScheme::ShadeRole
 */
class KCONFIGWIDGETS_EXPORT KColorScheme
{
public:

    /**
     * This enumeration describes the color set for which a color is being
     * selected.
     *
     * Color sets define a color "environment", suitable for drawing all parts
     * of a given region. Colors from different sets should not be combined.
     */
    enum ColorSet {
        /**
         * Views; for example, frames, input fields, etc.
         *
         * If it contains things that can be selected, it is probably a View.
         */
        View,
        /**
         * Non-editable window elements; for example, menus.
         *
         * If it isn't a Button, View, or Tooltip, it is probably a Window.
         */
        Window,
        /**
         * Buttons and button-like controls.
         *
         * In addition to buttons, "button-like" controls such as non-editable
         * dropdowns, scrollbar sliders, slider handles, etc. should also use
         * this role.
         */
        Button,
        /**
         * Selected items in views.
         *
         * Note that unfocused or disabled selections should use the Window
         * role. This makes it more obvious to the user that the view
         * containing the selection does not have input focus.
         */
        Selection,
        /**
         * Tooltips.
         *
         * The tooltip set can often be substituted for the view
         * set when editing is not possible, but the Window set is deemed
         * inappropriate. "What's This" help is an excellent example, another
         * might be pop-up notifications (depending on taste).
         */
        Tooltip,
        /**
         * Complementary areas.
         *
         * Some applications want some areas to have a different color scheme.
         * Ususally dark areas over a light theme. For instance the fullscreen UI
         * of a picture viewer, or the logout/lock screen of the plasma workspace
         * ask for a dark color scheme even on light themes.
         * @since 5.19
         */
        Complementary
    };

    /**
     * This enumeration describes the background color being selected from the
     * given set.
     *
     * Background colors are suitable for drawing under text, and should never
     * be used to draw text. In combination with one of the overloads of
     * KColorScheme::shade, they may be used to generate colors for drawing
     * frames, bevels, and similar decorations.
     */
    enum BackgroundRole {
        /**
         * Normal background.
         */
        NormalBackground = 0,
        /**
         * Alternate background; for example, for use in lists.
         *
         * This color may be the same as BackgroundNormal, especially in sets
         * other than View and Window.
         */
        AlternateBackground = 1,
        /**
         * Third color; for example, items which are new, active, requesting
         * attention, etc.
         *
         * Alerting the user that a certain field must be filled out would be a
         * good usage (although NegativeBackground could be used to the same
         * effect, depending on what you are trying to achieve). Unlike
         * ActiveText, this should not be used for mouseover effects.
         */
        ActiveBackground = 2,
        /**
         * Fourth color; corresponds to (unvisited) links.
         *
         * Exactly what this might be used for is somewhat harder to qualify;
         * it might be used for bookmarks, as a 'you can click here' indicator,
         * or to highlight recent content (i.e. in a most-recently-accessed
         * list).
         */
        LinkBackground = 3,
        /**
         * Fifth color; corresponds to visited links.
         *
         * This can also be used to indicate "not recent" content, especially
         * when a color is needed to denote content which is "old" or
         * "archival".
         */
        VisitedBackground = 4,
        /**
         * Sixth color; for example, errors, untrusted content, etc.
         */
        NegativeBackground = 5,
        /**
         * Seventh color; for example, warnings, secure/encrypted content.
         */
        NeutralBackground = 6,
        /**
         * Eigth color; for example, success messages, trusted content.
         */
        PositiveBackground = 7
    };

    /**
     * This enumeration describes the foreground color being selected from the
     * given set.
     *
     * Foreground colors are suitable for drawing text or glyphs (such as the
     * symbols on window decoration buttons, assuming a suitable background
     * brush is used), and should never be used to draw backgrounds.
     *
     * For window decorations, the following is suggested, but not set in
     * stone:
     * @li Maximize - PositiveText
     * @li Minimize - NeutralText
     * @li Close - NegativeText
     * @li WhatsThis - LinkText
     * @li Sticky - ActiveText
     */
    enum ForegroundRole {
        /**
         * Normal foreground.
         */
        NormalText = 0,
        /**
         * Second color; for example, comments, items which are old, inactive
         * or disabled. Generally used for things that are meant to be "less
         * important". InactiveText is not the same role as NormalText in the
         * inactive state.
         */
        InactiveText = 1,
        /**
         * Third color; for example items which are new, active, requesting
         * attention, etc. May be used as a hover color for clickable items.
         */
        ActiveText = 2,
        /**
         * Fourth color; use for (unvisited) links. May also be used for other
         * clickable items or content that indicates relationships, items that
         * indicate somewhere the user can visit, etc.
         */
        LinkText = 3,
        /**
         * Fifth color; used for (visited) links. As with LinkText, may be used
         * for items that have already been "visited" or accessed. May also be
         * used to indicate "historical" (i.e. "old") items or information,
         * especially if InactiveText is being used in the same context to
         * express something different.
         */
        VisitedText = 4,
        /**
         * Sixth color; for example, errors, untrusted content, deletions,
         * etc.
         */
        NegativeText = 5,
        /**
         * Seventh color; for example, warnings, secure/encrypted content.
         */
        NeutralText = 6,
        /**
         * Eigth color; for example, additions, success messages, trusted
         * content.
         */
        PositiveText = 7
    };

    /**
     * This enumeration describes the decoration color being selected from the
     * given set.
     *
     * Decoration colors are used to draw decorations (such as frames) for
     * special purposes. Like color shades, they are neither foreground nor
     * background colors. Text should not be painted over a decoration color,
     * and decoration colors should not be used to draw text.
     */
    enum DecorationRole {
        /**
         * Color used to draw decorations for items which have input focus.
         */
        FocusColor,
        /**
         * Color used to draw decorations for items which will be activated by
         * clicking.
         */
        HoverColor
    };

    /**
     * This enumeration describes the color shade being selected from the given
     * set.
     *
     * Color shades are used to draw "3d" elements, such as frames and bevels.
     * They are neither foreground nor background colors. Text should not be
     * painted over a shade, and shades should not be used to draw text.
     */
    enum ShadeRole {
        /**
         * The light color is lighter than dark() or shadow() and contrasts
         * with the base color.
         */
        LightShade,
        /**
         * The midlight color is in between base() and light().
         */
        MidlightShade,
        /**
         * The mid color is in between base() and dark().
         */
        MidShade,
        /**
         * The dark color is in between mid() and shadow().
         */
        DarkShade,
        /**
         * The shadow color is darker than light() or midlight() and contrasts
         * the base color.
         */
        ShadowShade
    };

    /** Construct a copy of another KColorScheme. */
    KColorScheme(const KColorScheme &);

    /** Destructor */
    virtual ~KColorScheme();

    /** Standard assignment operator */
    KColorScheme &operator=(const KColorScheme &);

    /**
     * Construct a palette from given color set and state. Colors are taken
     * from the given KConfig. If null, the application's color scheme is used
     *  (either the system default or one set by KColorSchemeManager).
     *
     * @note KColorScheme provides direct access to the color scheme for users
     * that deal directly with widget states. Unless you are a low-level user
     * or have a legitimate reason to only care about a fixed, limited number
     * of states (e.g. windows that cannot be inactive), consider using a
     * ::KStatefulBrush instead.
     */
    explicit KColorScheme(QPalette::ColorGroup, ColorSet = View, KSharedConfigPtr = KSharedConfigPtr());

    /**
     * Retrieve the requested background brush.
     */
    QBrush background(BackgroundRole = NormalBackground) const;

    /**
     * Retrieve the requested foreground brush.
     */
    QBrush foreground(ForegroundRole = NormalText) const;

    /**
     * Retrieve the requested decoration brush.
     */
    QBrush decoration(DecorationRole) const;

    /**
     * Retrieve the requested shade color, using
     * KColorScheme::background(KColorScheme::NormalBackground)
     * as the base color and the contrast setting from the KConfig used to
     * create this KColorScheme instance.
     *
     * @note Shades are chosen such that all shades would contrast with the
     * base color. This means that if base is very dark, the 'dark' shades will
     * be lighter than the base color, with midlight() == shadow().
     * Conversely, if the base color is very light, the 'light' shades will be
     * darker than the base color, with light() == mid().
     */
    QColor shade(ShadeRole) const;

    /**
     * Returns the contrast for borders.
     * @return the contrast (between 0 for minimum and 10 for maximum
     *         contrast)
     */
    static int contrast();

    /**
     * Returns the contrast for borders as a floating point value.
     * @param config pointer to the config from which to read the contrast
     * setting. If null, the application's color scheme will be used
     *   (either the system default or one set by KColorSchemeManager).
     * @return the contrast (between 0.0 for minimum and 1.0 for maximum
     *         contrast)
     */
    static qreal contrastF(const KSharedConfigPtr &config = KSharedConfigPtr());

    /**
     * Retrieve the requested shade color, using the specified color as the
     * base color and the application's contrast setting.
     *
     * @note Shades are chosen such that all shades would contrast with the
     * base color. This means that if base is very dark, the 'dark' shades will
     * be lighter than the base color, with midlight() == shadow().
     * Conversely, if the base color is very light, the 'light' shades will be
     * darker than the base color, with light() == mid().
     */
    static QColor shade(const QColor &, ShadeRole);

    /**
     * Retrieve the requested shade color, using the specified color as the
     * base color and the specified contrast.
     *
     * @param contrast Amount roughly specifying the contrast by which to
     * adjust the base color, between -1.0 and 1.0 (values between 0.0 and 1.0
     * correspond to the value from KColorScheme::contrastF)
     * @param chromaAdjust (optional) Amount by which to adjust the chroma of
     * the shade (1.0 means no adjustment)
     *
     * @note Shades are chosen such that all shades would contrast with the
     * base color. This means that if base is very dark, the 'dark' shades will
     * be lighter than the base color, with midlight() == shadow().
     * Conversely, if the base color is very light, the 'light' shades will be
     * darker than the base color, with light() == mid().
     *
     * @see KColorUtils::shade
     */
    static QColor shade(const QColor &, ShadeRole,
                        qreal contrast, qreal chromaAdjust = 0.0);

    /**
     * Adjust a QPalette by replacing the specified QPalette::ColorRole with
     * the requested background color for all states. Using this method is
     * safer than replacing individual states, as it insulates you against
     * changes in QPalette::ColorGroup.
     *
     * @note Although it is possible to replace a foreground color using this
     * method, it's bad usability to do so. Just say "no".
     */
    static void adjustBackground(QPalette &,
                                 BackgroundRole newRole = NormalBackground,
                                 QPalette::ColorRole color = QPalette::Base,
                                 ColorSet set = View,
                                 KSharedConfigPtr = KSharedConfigPtr());

    /**
     * Adjust a QPalette by replacing the specified QPalette::ColorRole with
     * the requested foreground color for all states. Using this method is
     * safer than replacing individual states, as it insulates you against
     * changes in QPalette::ColorGroup.
     *
     * @note Although it is possible to replace a background color using this
     * method, it's bad usability to do so. Just say "no".
     */
    static void adjustForeground(QPalette &,
                                 ForegroundRole newRole = NormalText,
                                 QPalette::ColorRole color = QPalette::Text,
                                 ColorSet set = View,
                                 KSharedConfigPtr = KSharedConfigPtr());

    /**
     * Used to obtain the QPalette that will be used to set the application
     * palette from KDE Platform theme.
     *
     * @param config KConfig from which to load the colors
     *
     * @returns the QPalette
     *
     * @since 5.0
     */
    static QPalette createApplicationPalette(const KSharedConfigPtr &config);

private:
    QExplicitlySharedDataPointer<KColorSchemePrivate> d;
};

/**
 * A container for a "state-aware" brush.
 *
 * KStatefulBrush provides an easy and safe way to store a color for use in a
 * user interface. It is "safe" both in that it will make it easy to deal with
 * widget states in a correct manner, and that it insulates you against changes
 * in QPalette::ColorGroup.
 *
 * Basically, a stateful brush is used to cache a particular "color" from the
 * KDE system palette (usually, one which does not live in QPalette). When you
 * are ready to draw using the brush, you use the current state to retrieve the
 * appropriate brush.
 *
 * Stateful brushes can also be used to apply state effects to arbitrary
 * brushes, for example when working with a application specific user-defined
 * color palette.
 *
 * @note As of Qt 4.3, QPalette::ColorGroup is missing a state for disabled
 * widgets in an inactive window. Hopefully Trolltech will fix this bug, at
 * which point KColorScheme and KStatefulBrush will be updated to recognize the
 * new state. Using KStatefulBrush will allow your application to inherit these
 * changes "for free", without even recompiling.
 */
class KCONFIGWIDGETS_EXPORT KStatefulBrush
{
public:
    /**
     * Construct a "default" stateful brush. For such an instance, all
     * overloads of KStatefulBrush::brush will return a default brush (i.e.
     * <tt>QBrush()</tt>).
     */
    explicit KStatefulBrush();

    /**
     * Construct a stateful brush from given color set and foreground role,
     * using the colors from the given KConfig.
     * If null, the application's color scheme is used (either the system
     * default, or one set by KColorSchemeManager).
     */
    explicit KStatefulBrush(KColorScheme::ColorSet,
                            KColorScheme::ForegroundRole,
                            KSharedConfigPtr = KSharedConfigPtr());

    /**
     * Construct a stateful brush from given color set and background role,
     * using the colors from the given KConfig (if null, the application's
     * colors are used).
     */
    explicit KStatefulBrush(KColorScheme::ColorSet,
                            KColorScheme::BackgroundRole,
                            KSharedConfigPtr = KSharedConfigPtr());

    /**
     * Construct a stateful brush from given color set and decoration role,
     * using the colors from the given KConfig (if null, the application's
     * colors are used).
     */
    explicit KStatefulBrush(KColorScheme::ColorSet,
                            KColorScheme::DecorationRole,
                            KSharedConfigPtr = KSharedConfigPtr());

    /**
     * Construct a stateful background brush from a specified QBrush (or
     * QColor, via QBrush's implicit constructor). The various states are
     * determined from the base QBrush (which fills in the Active state)
     * according to the same rules used to build stateful color schemes from
     * the system color scheme. The state effects from the given KConfig are
     * used (if null, the application's state effects are used).
     */
    explicit KStatefulBrush(const QBrush &, KSharedConfigPtr = KSharedConfigPtr());

    /**
     * Construct a stateful foreground/decoration brush from a specified
     * QBrush (or QColor, via QBrush's implicit constructor). The various
     * states are determined from the base QBrush (which fills in the Active
     * state) according to the same rules used to build stateful color schemes
     * from the system color scheme. The state effects from the given KConfig
     * are used (if null, the application's state effects are used).
     *
     * @param background The background brush (or color) corresponding to the
     * KColorScheme::NormalBackground role and QPalette::Active state for this
     * foreground/decoration color.
     */
    explicit KStatefulBrush(const QBrush &, const QBrush &background,
                            KSharedConfigPtr = KSharedConfigPtr());

    /** Construct a copy of another KStatefulBrush. */
    KStatefulBrush(const KStatefulBrush &);

    /** Destructor */
    ~KStatefulBrush();

    /** Standard assignment operator */
    KStatefulBrush &operator=(const KStatefulBrush &);

    /**
     * Retrieve the brush for the specified widget state. This is used when you
     * know explicitly what state is wanted. Otherwise one of overloads is
     * often more convenient.
     */
    QBrush brush(QPalette::ColorGroup) const;

    /**
     * Retrieve the brush, using a QPalette reference to determine the correct
     * state. Use when your painting code has easy access to the QPalette that
     * it is supposed to be using. The state used in this instance is the
     * currentColorGroup of the palette.
     */
    QBrush brush(const QPalette &) const;

    /**
     * Retrieve the brush, using a QWidget pointer to determine the correct
     * state. Use when you have a pointer to the widget that you are painting.
     * The state used is the current state of the widget.
     *
     * @note If you pass an invalid widget, you will get a default brush (i.e.
     * <tt>QBrush()</tt>).
     */
    QBrush brush(const QWidget *) const;

private:
    class KStatefulBrushPrivate *d;
};

Q_DECLARE_METATYPE(KStatefulBrush) /* so we can pass it in QVariant's */

#endif // KCOLORSCHEME_H