/usr/include/oif/grail.h is in libgrail-dev 3.1.0-2.1.
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*
* grail - Multitouch Gesture Recognition Library
*
* Copyright (C) 2010-2011 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*
****************************************************************************/
/**
* @file oif/grail.h
* Definitions of the main and platform-generic API
*/
#ifndef GRAIL_OIF_GRAIL_H_
#define GRAIL_OIF_GRAIL_H_
/* Macros that set symbol visibilities in shared libraries properly.
* Adapted from http://gcc.gnu.org/wiki/Visibility
*/
#if defined _WIN32 || defined __CYGWIN__
#ifdef BUILDING_GRAIL
#define GRAIL_PUBLIC __declspec(dllexport)
#else
#define GRAIL_PUBLIC __declspec(dllimport)
#endif
#else
#if defined __GNUC__
#define GRAIL_PUBLIC __attribute__ ((visibility("default")))
#else
#pragma message ("Compiler does not support symbol visibility.")
#define GRAIL_PUBLIC
#endif
#endif
#include <stdint.h>
#include <oif/frame.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* @defgroup v3 Grail 3.x
* @{
*/
/** An object for the context of the grail instance */
typedef struct UGHandle_* UGHandle;
/** An object for a gesture subscription */
typedef struct UGSubscription_* UGSubscription;
/** An object for an event */
typedef struct UGEvent_* UGEvent;
/** An object for a gesture state in time */
typedef const struct UGSlice_* UGSlice;
/** The status code denoting the result of a function call */
typedef enum UGStatus {
UGStatusSuccess = 0, /**< The call was successful */
UGStatusErrorGeneric, /**< A platform-dependent error occurred */
UGStatusErrorResources, /**< An error occurred due to insufficient resources */
UGStatusErrorNoEvent, /**< No events were available to get */
UGStatusErrorUnknownProperty, /**< The requested property value was not set */
UGStatusErrorInvalidValue, /**< The property value passed in is invalid */
UGStatusErrorInvalidDevice, /**< The requested device does not exist */
UGStatusErrorInvalidSubscription, /**< The subscription is invalid */
UGStatusErrorInvalidGesture, /**< The requested gesture does not exist */
UGStatusErrorInvalidIndex, /**< The requested touch index is invalid */
UGStatusErrorAtomicity, /**< The subscription has a different value for
UGSubscriptionPropertyAtomicGestures than other
subscriptions active on the window */
} UGStatus;
/** Subscription properties */
typedef enum UGSubscriptionProperty {
/**
* Device to subscribe to gesture events for
*
* Value type: UFDevice
*/
UGSubscriptionPropertyDevice,
/**
* Window to subscribe to gesture events for
*
* Value type: UFWindowId
*/
UGSubscriptionPropertyWindow,
/**
* Gesture types to subscribe for
*
* Value type: UGGestureTypeMask
*/
UGSubscriptionPropertyMask,
/**
* Number of touches required to begin gesture
*
* Value type: unsigned int
* Default value: 2 touches
*/
UGSubscriptionPropertyTouchesStart,
/**
* Minimum number of touches for gesture
*
* Value type: unsigned int
* Default value: 2 touches
*/
UGSubscriptionPropertyTouchesMinimum,
/**
* Maximum number of touches for gesture
*
* Value type: unsigned int
* Default value: 2 touches
*/
UGSubscriptionPropertyTouchesMaximum,
/**
* Timeout for recognizing a drag gesture
*
* Value type: 64-bit unsigned integer
* Default value: 300 ms
*/
UGSubscriptionPropertyDragTimeout,
/**
* Threshold value for recognizing a drag gesture
*
* Value type: float
* Default value: 0.0026 m
*
* The value is in units of meters.
*/
UGSubscriptionPropertyDragThreshold,
/**
* Timeout for recognizing a pinch gesture
*
* Value type: 64-bit unsigned integer
* Default value: 300 ms
*/
UGSubscriptionPropertyPinchTimeout,
/**
* Threshold value for recognizing a pinch gesture
*
* Value type: float
* Default value: 1.1
*
* The value is a proportionality representing how much a group of touches
* have moved closer or farther apart. For example, a threshold of 1.1 would
* be met if two touches moved from 1000 pixels apart to either 1100 or 909
* pixels apart.
*/
UGSubscriptionPropertyPinchThreshold,
/**
* Timeout for recognizing a rotate gesture
*
* Value type: 64-bit unsigned integer
* Default value: 500 ms
*/
UGSubscriptionPropertyRotateTimeout,
/**
* Threshold value for recognizing a rotate gesture
*
* Value type: float
* Default value: 0.125663706 (1/50th of a revolution)
*
* The value is in units of radians.
*/
UGSubscriptionPropertyRotateThreshold,
/**
* Timeout for recognizing a tap gesture
*
* Value type: 64-bit unsigned integer
* Default value: 300 ms
*/
UGSubscriptionPropertyTapTimeout,
/**
* Threshold value for recognizing a tap gesture
*
* Value type: float
* Default value: 0.0026 m
*
* For a tap to be recognized, the touches must not move more than the
* threshold value in any direction.
*/
UGSubscriptionPropertyTapThreshold,
/**
* Only support one gesture at a time
*
* Value type: int with boolean semantics
* Default value: False
*
* The first version of grail supported only one gesture at a time. When this
* property is true, grail will mimic this behavior. This results in the
* following:
*
* - The grail client must not attempt to accept or reject a gesture
* - If a gesture is active for a maximum of N touches, the addition of
* another touch will end the gesture. A new gesture is begun if another
* subscription's TouchesStart property equals the new number of touches.
* - All subscriptions for a window must have the same value for this
* property. If a client attempts to activate a subscription with a
* different value for this property than the already activated
* subscriptions for the window, UGStatusErrorAtomicity will be returned.
* - Gestures from multiple subscriptions may be active at the same time.
*
* There is one key difference between grail v1 behavior and the use of this
* option. The v1 behavior only supported one gesture per device. The use of
* this option only supports one gesture per device per window. The beginning
* of a gesture in a window does not inhibit gestures in other windows. It
* also does not guarantee that there are no active touches outside the
* window.
*/
UGSubscriptionPropertyAtomicGestures,
} UGSubscriptionProperty;
/** Event type */
typedef enum UGEventType {
UGEventTypeSlice = 0, /**< A new gesture slice */
} UGEventType;
/** Event properties */
typedef enum UGEventProperty {
/**
* Type of event
*
* Value type: UGEventType
*/
UGEventPropertyType = 0,
/**
* Slice of a gesture
*
* Value type: UGSlice
*/
UGEventPropertySlice,
/**
* Event time
*
* Value type: 64-bit unsigned int
*
* This property holds the time the event occurred in display server
* timespace. The time is provided in milliseconds (ms).
*/
UGEventPropertyTime,
} UGEventProperty;
/** Gesture type bit indices */
typedef enum UGGestureType {
UGGestureTypeDrag = 0x1, /**< Drag gesture */
UGGestureTypePinch = 0x2, /**< Pinch gesture */
UGGestureTypeRotate = 0x4, /**< Rotate gesture */
UGGestureTypeTap = 0x8, /**< Tap gesture */
UGGestureTypeTouch = 0x10, /**< Touch gesture */
} UGGestureType;
/** Bit-mask of gesture types */
typedef uint32_t UGGestureTypeMask;
/** 2D affine transformation */
typedef const float UGTransform[3][3];
/** Gesture slice state */
typedef enum UGGestureState {
UGGestureStateBegin = 0, /**< Gesture slice begin */
UGGestureStateUpdate, /**< Gesture slice update */
UGGestureStateEnd, /**< Gesture slice end */
} UGGestureState;
/**
* Gesture slice properties
*
* The coordinate system for gesture properties is determined by the device
* type. Direct devices provide screen coordinates. Indirect devices provide
* device coordinates.
*/
typedef enum UGSliceProperty {
/**
* Gesture ID
*
* Value type: unsigned int
*/
UGSlicePropertyId = 0,
/**
* Gesture set state
*
* Value type: UGGestureState
*/
UGSlicePropertyState,
/**
* Gesture subscription
*
* Value type: UGSubscription
*/
UGSlicePropertySubscription,
/**
* Recognized gestures
*
* Value type: UGGestureTypeMask
*/
UGSlicePropertyRecognized,
/**
* Number of touches
*
* Value type: unsigned int
*/
UGSlicePropertyNumTouches,
/**
* Touch frame
*
* Value type: UFFrame
*/
UGSlicePropertyFrame,
/**
* Original gesture center along the X axis
*
* Value type: float
*
* This value represents the original geometric center of the touches.
*/
UGSlicePropertyOriginalCenterX,
/**
* Original gesture center along the Y axis
*
* Value type: float
*
* This value represents the original geometric center of the touches.
*/
UGSlicePropertyOriginalCenterY,
/**
* Original radius of touches
*
* Value type: float
*
* This value represents the average of the square of the euclidean distance
* from the geometric center of the original touches to each touch.
*/
UGSlicePropertyOriginalRadius,
/**
* Best-fit 2D affine transformation of previous to current touch locations
*
* Value type: pointer to UGTransform
*
* The transformation is relative to the previous geometric center of the
* touches.
*/
UGSlicePropertyTransform,
/**
* Best-fit 2D affine transformation of original to current touch locations
*
* Value type: pointer to UGTransform
*
* The transformation is relative to the original geometric center of the
* touches.
*/
UGSlicePropertyCumulativeTransform,
/**
* Best-fit instant center of rotation along the X axis
*
* Value type: float
*/
UGSlicePropertyCenterOfRotationX,
/**
* Best-fit instant center of rotation along the Y axis
*
* Value type: float
*/
UGSlicePropertyCenterOfRotationY,
/**
* Whether the construction of all gestures containing the same touches is
* finished
*
* Value type: int with boolean semantics
*
* Grail events are serial. This property allows the client to determine if
* all the possible gestures from the set of touches in this gesture have been
* sent. When this value is true, the client will have received all the
* information needed to make a gesture accept and reject decision based on
* potentially overlapping gestures. An example is when both one and two touch
* gestures are subscribed on the same window with the same gesture types and
* thresholds. When this property is true for one touch gesture events, the
* client can be sure there are no other touches unless a two touch gesture
* event has already been sent.
*/
UGSlicePropertyConstructionFinished,
} UGSliceProperty;
/**
* Create a new grail context
*
* @param [out] handle The new grail context object
* @return UGStatusSuccess or UGStatusErrorResources
*/
GRAIL_PUBLIC
UGStatus grail_new(UGHandle *handle);
/**
* Delete a grail context
*
* @param [in] handle The grail context object
*/
GRAIL_PUBLIC
void grail_delete(UGHandle handle);
/**
* Get the event file descriptor for the frame context
*
* @param [in] handle The grail context object
* @return A file descriptor for the context
*
* When events are available for processing, the file descriptor will be
* readable. Perform an 8-byte read from the file descriptor to clear the state.
* Refer to the EVENTFD(2) man page for more details.
*/
GRAIL_PUBLIC
int grail_get_fd(UGHandle handle);
/**
* Create a new subscription object
*
* @param [out] subscription The new subscription object
* @return UGStatusSuccess or UGStatusErrorResources
*/
GRAIL_PUBLIC
UGStatus grail_subscription_new(UGSubscription* subscription);
/**
* Delete a subscription object
*
* @param [in] subscription The subscription object
*/
GRAIL_PUBLIC
void grail_subscription_delete(UGSubscription subscription);
/**
* Set a subscription property
*
* @param [in] subscription The subscription object
* @param [in] property The subscription property
* @param [in] value The new value of the property
* @return UGStatusSuccess or UGStatusInvalidProperty
*/
GRAIL_PUBLIC
UGStatus grail_subscription_set_property(UGSubscription subscription,
UGSubscriptionProperty property,
const void* value);
/**
* Get a subscription property
*
* @param [in] subscription The subscription object
* @param [in] property The subscription property
* @param [out] value The value of the property
* @return UGStatusSuccess or UGStatusInvalidProperty
*/
GRAIL_PUBLIC
UGStatus grail_subscription_get_property(UGSubscription subscription,
UGSubscriptionProperty property,
void* value);
/**
* Activate a subscription
*
* @param [in] handle The context object
* @param [in] subscription The subscription object
* @return UGStatusSuccess or UGStatusErrorInvalidDevice
*/
GRAIL_PUBLIC
UGStatus grail_subscription_activate(UGHandle handle, UGSubscription subscription);
/**
* Deactivate a subscription
*
* @param [in] handle The context object
* @param [in] subscription The subscription object
*/
GRAIL_PUBLIC
void grail_subscription_deactivate(UGHandle handle,
UGSubscription subscription);
/**
* Process a frame event
*
* @param [in] handle The context object
* @param [in] event The frame event
*/
GRAIL_PUBLIC
void grail_process_frame_event(UGHandle handle, const UFEvent event);
/**
* Get an event from the grail context
*
* @param [in] handle The context object
* @param [out] event The retrieved event
* @return UGStatusSuccess or UGStatusErrorNoEvent
*/
GRAIL_PUBLIC
UGStatus grail_get_event(UGHandle handle, UGEvent *event);
/**
* Update the grail state for the given server time
*
* @param [in] handle The context object
* @param [in] time The current server time
*
* The recognizer uses timeouts for deciding whether to accept or reject
* touches. Calling this function will perform any pending decisions based on
* the current server time.
*/
GRAIL_PUBLIC
void grail_update_time(UGHandle handle, uint64_t time);
/**
* Get the next timeout at which to update the grail state
*
* @param [in] handle The context object
* @return The next server time at which the grail state should be updated
*
* To update the grail state, call grail_update_time().
*/
GRAIL_PUBLIC
uint64_t grail_next_timeout(UGHandle handle);
/**
* Increment the reference count of an event
*
* @param [in] event The event object
*/
GRAIL_PUBLIC
void grail_event_ref(UGEvent event);
/**
* Decrement the reference count of an event
*
* @param [in] event The event object
*
* When the reference count reaches zero, the event is freed.
*/
GRAIL_PUBLIC
void grail_event_unref(UGEvent event);
/**
* Get the value of a property of an event
*
* @param [in] event The event object
* @param [in] property The property to retrieve a value for
* @param [out] value The value retrieved
* @return UGStatusSuccess or UGStatusErrorUnknownProperty
*/
GRAIL_PUBLIC
UGStatus grail_event_get_property(const UGEvent event, UGEventProperty property,
void *value);
/**
* Get the touch ID of a touch in a slice
*
* @param [in] slice The gesture slcie object
* @param [in] index The index of the touch in the slice
* @param [out] touch_id The touch ID of the touch
*/
GRAIL_PUBLIC
UGStatus grail_slice_get_touch_id(const UGSlice slice, unsigned int index,
UFTouchId *touch_id);
/**
* Get the value of a property of a gesture slice
*
* @param [in] slice The gesture slice object
* @param [in] property The property to retrieve a value for
* @param [out] value The value retrieved
* @return UGStatusSuccess or UGStatusErrorUnknownProperty
*/
GRAIL_PUBLIC
UGStatus grail_slice_get_property(const UGSlice slice, UGSliceProperty property,
void *value);
/**
* Accept gesture associated with gesture slice
*
* @param [in] handle The context object
* @param [in] id The ID of the gesture to accept
* @return UGStatusSuccess or UGStatusErrorInvalidGesture
*/
GRAIL_PUBLIC
UGStatus grail_accept_gesture(UGHandle handle, unsigned int id);
/**
* Reject gesture associated with gesture slice
*
* @param [in] handle The context object
* @param [in] id The ID of the gesture to reject
* @return UGStatusSuccess or UGStatusErrorInvalidGesture
*/
GRAIL_PUBLIC
UGStatus grail_reject_gesture(UGHandle handle, unsigned int id);
/**
* @defgroup v3-helpers Helper Functions
* These helper functions may be used in place of the generic property getters.
* They are limited to properties that are guaranteed to exist in all instances
* of the objects.
* @{
*/
/**
* Get the type of an event
*
* @param [in] event The event object
* @return The type of the event
*/
GRAIL_PUBLIC
UGEventType grail_event_get_type(const UGEvent event);
/**
* Get the time of an event
*
* @param [in] event The event object
* @return The time of the event
*/
GRAIL_PUBLIC
uint64_t grail_event_get_time(const UGEvent event);
/**
* Get the ID of a gesture from a slice
*
* @param [in] slice The gesture slice object
* @return The ID of the gesture
*/
GRAIL_PUBLIC
unsigned int grail_slice_get_id(const UGSlice slice);
/**
* Get the state of a gesture in a slice
*
* @param [in] slice The gesture slice object
* @return The state of the gesture in the slice
*/
GRAIL_PUBLIC
UGGestureState grail_slice_get_state(const UGSlice slice);
/**
* Get the subscription for the gesture from the slice
*
* @param [in] slice The gesture slice object
* @return The subscription
*/
GRAIL_PUBLIC
UGSubscription grail_slice_get_subscription(const UGSlice slice);
/**
* Get the gestures recognized through the slice
*
* @param [in] slice The gesture slice object
* @return The recognized gestures
*/
GRAIL_PUBLIC
UGGestureTypeMask grail_slice_get_recognized(const UGSlice slice);
/**
* Get the current number of touches in the slice
*
* @param [in] slice The gesture slice object
* @return The number of touches
*/
GRAIL_PUBLIC
unsigned int grail_slice_get_num_touches(const UGSlice slice);
/**
* Get the original centroid position of the gesture along the X axis
*
* @param [in] slice The gesture slice object
* @return The position
*/
GRAIL_PUBLIC
float grail_slice_get_original_center_x(const UGSlice slice);
/**
* Get the original centroid position of the gesture along the Y axis
*
* @param [in] slice The gesture slice object
* @return The position
*/
GRAIL_PUBLIC
float grail_slice_get_original_center_y(const UGSlice slice);
/**
* Get the original radius of the gesture
*
* @param [in] slice The gesture slice object
* @return The position
*/
GRAIL_PUBLIC
float grail_slice_get_original_radius(const UGSlice slice);
/**
* Get the instantaneous center of rotation of the gesture along the X axis
*
* @param [in] slice The gesture slice object
* @return The position
*/
GRAIL_PUBLIC
float grail_slice_get_center_of_rotation_x(const UGSlice slice);
/**
* Get the instantaneous center of rotation of the gesture along the Y axis
*
* @param [in] slice The gesture slice object
* @return The position
*/
GRAIL_PUBLIC
float grail_slice_get_center_of_rotation_y(const UGSlice slice);
/**
* Get the best-fit instantaneous 2D affine transformation for the gesture slice
*
* @param [in] slice The gesture slice object
* @return the transformation
*
* The returned transformation is owned by the gesture slice.
*/
GRAIL_PUBLIC
const UGTransform *grail_slice_get_transform(const UGSlice slice);
/**
* Get the best-fit cumulative 2D affine transformation for the gesture slice
*
* @param [in] slice The gesture slice object
* @return the transformation
*
* The returned transformation is owned by the gesture slice.
*/
GRAIL_PUBLIC
const UGTransform *grail_slice_get_cumulative_transform(const UGSlice slice);
/**
* Get the frame frame for the slice
*
* @param [in] slice The gesture slice object
* @return the frame
*/
GRAIL_PUBLIC
const UFFrame grail_slice_get_frame(const UGSlice slice);
/**
* Get whether construction has finished for all touches in the gesture
*
* @param [in] slice The gesture slice object
* @return whether construction has finished
*/
GRAIL_PUBLIC
int grail_slice_get_construction_finished(const UGSlice slice);
/** @} */
/** @} */
#ifdef __cplusplus
}
#endif
#endif // GRAIL_OIF_GRAIL_H_
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