/usr/include/globjects/AbstractUniform.inl is in libglobjects-dev 1.0.0-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | #pragma once
namespace globjects
{
template<typename T>
Uniform<T> * AbstractUniform::as()
{
return dynamic_cast<Uniform<T>*>(this);
}
template<typename T>
const Uniform<T> * AbstractUniform::as() const
{
return dynamic_cast<const Uniform<T>*>(this);
}
template <typename T, std::size_t Count>
void AbstractUniform::setValue(const Program * program, const gl::GLint location, const std::array<T, Count> & value) const
{
setValue(program, location, std::vector<T>(value.data(), value.data()+Count));
}
} // namespace globjects
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