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/usr/include/giomm-2.4/giomm/tcpconnection.h is in libglibmm-2.4-dev 2.50.0-1.

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// Generated by gmmproc 2.50.0 -- DO NOT MODIFY!
#ifndef _GIOMM_TCPCONNECTION_H
#define _GIOMM_TCPCONNECTION_H


#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>

// -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 2 -*-

/* Copyright (C) 2010 Jonathon Jongsma
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free
 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

#include <glibmm/object.h>
#include <giomm/socketconnection.h>


#ifndef DOXYGEN_SHOULD_SKIP_THIS
using GTcpConnection = struct _GTcpConnection;
using GTcpConnectionClass = struct _GTcpConnectionClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */


#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Gio
{ class TcpConnection_Class; } // namespace Gio
#endif //DOXYGEN_SHOULD_SKIP_THIS

namespace Gio
{

/**
 * A TCP SocketConnection
 *
 * This is the subclass of SocketConnection that is created
 * for TCP/IP sockets.
 *
 * @newin{2,24}
 * @ingroup NetworkIO
 */

class TcpConnection : public Gio::SocketConnection
{
    
#ifndef DOXYGEN_SHOULD_SKIP_THIS

public:
  using CppObjectType = TcpConnection;
  using CppClassType = TcpConnection_Class;
  using BaseObjectType = GTcpConnection;
  using BaseClassType = GTcpConnectionClass;

  // noncopyable
  TcpConnection(const TcpConnection&) = delete;
  TcpConnection& operator=(const TcpConnection&) = delete;

private:  friend class TcpConnection_Class;
  static CppClassType tcpconnection_class_;

protected:
  explicit TcpConnection(const Glib::ConstructParams& construct_params);
  explicit TcpConnection(GTcpConnection* castitem);

#endif /* DOXYGEN_SHOULD_SKIP_THIS */

public:

  TcpConnection(TcpConnection&& src) noexcept;
  TcpConnection& operator=(TcpConnection&& src) noexcept;

  ~TcpConnection() noexcept override;

  /** Get the GType for this class, for use with the underlying GObject type system.
   */
  static GType get_type()      G_GNUC_CONST;

#ifndef DOXYGEN_SHOULD_SKIP_THIS


  static GType get_base_type() G_GNUC_CONST;
#endif

  ///Provides access to the underlying C GObject.
  GTcpConnection*       gobj()       { return reinterpret_cast<GTcpConnection*>(gobject_); }

  ///Provides access to the underlying C GObject.
  const GTcpConnection* gobj() const { return reinterpret_cast<GTcpConnection*>(gobject_); }

  ///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
  GTcpConnection* gobj_copy();

private:


public:
    
  /** This enables graceful disconnects on close. A graceful disconnect
   * means that we signal the receiving end that the connection is terminated
   * and wait for it to close the connection before closing the connection.
   * 
   * A graceful disconnect means that we can be sure that we successfully sent
   * all the outstanding data to the other end, or get an error reported.
   * However, it also means we have to wait for all the data to reach the
   * other side and for it to acknowledge this by closing the socket, which may
   * take a while. For this reason it is disabled by default.
   * 
   * @newin{2,22}
   * 
   * @param graceful_disconnect Whether to do graceful disconnects or not.
   */
  void set_graceful_disconnect(bool graceful_disconnect);
    
  /** Checks if graceful disconnects are used. See
   * g_tcp_connection_set_graceful_disconnect().
   * 
   * @newin{2,22}
   * 
   * @return <tt>true</tt> if graceful disconnect is used on close, <tt>false</tt> otherwise.
   */
  bool get_graceful_disconnect() const;

    /** Whether or not close does a graceful disconnect.
   *
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_graceful_disconnect() ;

/** Whether or not close does a graceful disconnect.
   *
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_graceful_disconnect() const;


public:

public:
  //C++ methods used to invoke GTK+ virtual functions:

protected:
  //GTK+ Virtual Functions (override these to change behaviour):

  //Default Signal Handlers::


};

} // namespace Gio


namespace Glib
{
  /** A Glib::wrap() method for this object.
   *
   * @param object The C instance.
   * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
   * @result A C++ instance that wraps this C instance.
   *
   * @relates Gio::TcpConnection
   */
  Glib::RefPtr<Gio::TcpConnection> wrap(GTcpConnection* object, bool take_copy = false);
}


#endif /* _GIOMM_TCPCONNECTION_H */