/usr/include/giomm-2.4/giomm/socketaddress.h is in libglibmm-2.4-dev 2.50.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#ifndef _GIOMM_SOCKETADDRESS_H
#define _GIOMM_SOCKETADDRESS_H
#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>
// -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 2 -*-
/* Copyright (C) 2007 The giomm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmm/object.h>
#include <giomm/asyncresult.h>
#include <giomm/cancellable.h>
#include <giomm/socketconnectable.h>
#include <giomm/enums.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
using GSocketAddress = struct _GSocketAddress;
using GSocketAddressClass = struct _GSocketAddressClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Gio
{ class SocketAddress_Class; } // namespace Gio
#endif //DOXYGEN_SHOULD_SKIP_THIS
namespace Gio
{
/** Abstract base class representing endpoints for socket communication
*
* @newin{2,24}
* @ingroup NetworkIO
*/
class SocketAddress : public Glib::Object,
public SocketConnectable
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
using CppObjectType = SocketAddress;
using CppClassType = SocketAddress_Class;
using BaseObjectType = GSocketAddress;
using BaseClassType = GSocketAddressClass;
// noncopyable
SocketAddress(const SocketAddress&) = delete;
SocketAddress& operator=(const SocketAddress&) = delete;
private: friend class SocketAddress_Class;
static CppClassType socketaddress_class_;
protected:
explicit SocketAddress(const Glib::ConstructParams& construct_params);
explicit SocketAddress(GSocketAddress* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
SocketAddress(SocketAddress&& src) noexcept;
SocketAddress& operator=(SocketAddress&& src) noexcept;
~SocketAddress() noexcept override;
/** Get the GType for this class, for use with the underlying GObject type system.
*/
static GType get_type() G_GNUC_CONST;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
GSocketAddress* gobj() { return reinterpret_cast<GSocketAddress*>(gobject_); }
///Provides access to the underlying C GObject.
const GSocketAddress* gobj() const { return reinterpret_cast<GSocketAddress*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GSocketAddress* gobj_copy();
private:
public:
// Note that we can't use _WRAP_CTOR() and _WRAP_CREATE() because the C
// function does more than just call g_object_new():
// See https://bugzilla.gnome.org/show_bug.cgi?id=766150
/** Creates a SocketAddress subclass corresponding to the native
* struct sockaddr @a native.
*
* @newin{2,22}
*
* @param native A pointer to a struct sockaddr.
* @param len The size of the memory location pointed to by @a native.
* @return A new SocketAddress if @a native could successfully
* be converted, otherwise <tt>nullptr</tt>.
*/
static Glib::RefPtr<SocketAddress> create(gpointer native, gsize len);
/** Gets the socket family type of @a address.
*
* @newin{2,22}
*
* @return The socket family type of @a address.
*/
SocketFamily get_family() const;
/** Converts a SocketAddress to a native struct sockaddr, which can
* be passed to low-level functions like connect() or bind().
*
* If not enough space is available, a IO_ERROR_NO_SPACE error
* is returned. If the address type is not known on the system
* then a IO_ERROR_NOT_SUPPORTED error is returned.
*
* @newin{2,22}
*
* @param dest A pointer to a memory location that will contain the native
* struct sockaddr.
* @param destlen The size of @a dest. Must be at least as large as
* g_socket_address_get_native_size().
* @return <tt>true</tt> if @a dest was filled in, <tt>false</tt> on error.
*/
bool to_native(gpointer dest, gsize destlen);
/** Gets the size of @a address's native struct sockaddr.
* You can use this to allocate memory to pass to
* g_socket_address_to_native().
*
* @newin{2,22}
*
* @return The size of the native struct sockaddr that
* @a address represents.
*/
gssize get_native_size() const;
/** The family of the socket address.
*
* @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly< Glib::RefPtr<SocketFamily> > property_family() const;
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
} // namespace Gio
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Gio::SocketAddress
*/
Glib::RefPtr<Gio::SocketAddress> wrap(GSocketAddress* object, bool take_copy = false);
}
#endif /* _GIOMM_SOCKETADDRESS_H */
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