/usr/include/giomm-2.4/giomm/resource.h is in libglibmm-2.4-dev 2.50.0-1.
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#ifndef _GIOMM_RESOURCE_H
#define _GIOMM_RESOURCE_H
#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>
/* Copyright (C) 2012 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmm/error.h>
#include <glibmm/refptr.h>
#include <glibmm/bytes.h>
#include <giomm/inputstream.h>
#include <vector>
#include <string>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GResource GResource;
#endif
namespace Gio
{
/** %Exception class for resource file handling errors.
*
* @newin{2,34}
*/
class ResourceError : public Glib::Error
{
public:
/** @var Code NOT_FOUND
* No file was found at the requested path.
*
* @var Code INTERNAL
* Unknown error.
*
* @enum Code
*
* An error code used with RESOURCE_ERROR in a Error returned
* from a Resource routine.
*
* @newin{2,34}
*/
enum Code
{
NOT_FOUND,
INTERNAL
};
ResourceError(Code error_code, const Glib::ustring& error_message);
explicit ResourceError(GError* gobject);
Code code() const;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
private:
static void throw_func(GError* gobject);
friend void wrap_init(); // uses throw_func()
#endif //DOXYGEN_SHOULD_SKIP_THIS
};
/** @addtogroup giommEnums giomm Enums and Flags */
/**
* @var ResourceFlags RESOURCE_FLAGS_NONE
* No flags set.
*
* @var ResourceFlags RESOURCE_FLAGS_COMPRESSED
* The file is compressed.
*
* @enum ResourceFlags
*
* GResourceFlags give information about a particular file inside a resource
* bundle.
*
* @newin{2,44}
*
* @ingroup giommEnums
* @par Bitwise operators:
* <tt>%ResourceFlags operator|(ResourceFlags, ResourceFlags)</tt><br>
* <tt>%ResourceFlags operator&(ResourceFlags, ResourceFlags)</tt><br>
* <tt>%ResourceFlags operator^(ResourceFlags, ResourceFlags)</tt><br>
* <tt>%ResourceFlags operator~(ResourceFlags)</tt><br>
* <tt>%ResourceFlags& operator|=(ResourceFlags&, ResourceFlags)</tt><br>
* <tt>%ResourceFlags& operator&=(ResourceFlags&, ResourceFlags)</tt><br>
* <tt>%ResourceFlags& operator^=(ResourceFlags&, ResourceFlags)</tt><br>
*/
enum ResourceFlags
{
RESOURCE_FLAGS_NONE = 0x0,
RESOURCE_FLAGS_COMPRESSED = (1<<0)
};
/** @ingroup giommEnums */
inline ResourceFlags operator|(ResourceFlags lhs, ResourceFlags rhs)
{ return static_cast<ResourceFlags>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs)); }
/** @ingroup giommEnums */
inline ResourceFlags operator&(ResourceFlags lhs, ResourceFlags rhs)
{ return static_cast<ResourceFlags>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs)); }
/** @ingroup giommEnums */
inline ResourceFlags operator^(ResourceFlags lhs, ResourceFlags rhs)
{ return static_cast<ResourceFlags>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs)); }
/** @ingroup giommEnums */
inline ResourceFlags operator~(ResourceFlags flags)
{ return static_cast<ResourceFlags>(~static_cast<unsigned>(flags)); }
/** @ingroup giommEnums */
inline ResourceFlags& operator|=(ResourceFlags& lhs, ResourceFlags rhs)
{ return (lhs = static_cast<ResourceFlags>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs))); }
/** @ingroup giommEnums */
inline ResourceFlags& operator&=(ResourceFlags& lhs, ResourceFlags rhs)
{ return (lhs = static_cast<ResourceFlags>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs))); }
/** @ingroup giommEnums */
inline ResourceFlags& operator^=(ResourceFlags& lhs, ResourceFlags rhs)
{ return (lhs = static_cast<ResourceFlags>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs))); }
} // namespace Gio
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gio::ResourceFlags> : public Glib::Value_Flags<Gio::ResourceFlags>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gio
{
/**
* @var ResourceLookupFlags RESOURCE_LOOKUP_FLAGS_NONE
* No flags set.
*
* @enum ResourceLookupFlags
*
* GResourceLookupFlags determine how resource path lookups are handled.
*
* @newin{2,44}
*
* @ingroup giommEnums
* @par Bitwise operators:
* <tt>%ResourceLookupFlags operator|(ResourceLookupFlags, ResourceLookupFlags)</tt><br>
* <tt>%ResourceLookupFlags operator&(ResourceLookupFlags, ResourceLookupFlags)</tt><br>
* <tt>%ResourceLookupFlags operator^(ResourceLookupFlags, ResourceLookupFlags)</tt><br>
* <tt>%ResourceLookupFlags operator~(ResourceLookupFlags)</tt><br>
* <tt>%ResourceLookupFlags& operator|=(ResourceLookupFlags&, ResourceLookupFlags)</tt><br>
* <tt>%ResourceLookupFlags& operator&=(ResourceLookupFlags&, ResourceLookupFlags)</tt><br>
* <tt>%ResourceLookupFlags& operator^=(ResourceLookupFlags&, ResourceLookupFlags)</tt><br>
*/
enum ResourceLookupFlags
{
RESOURCE_LOOKUP_FLAGS_NONE = 0x0
};
/** @ingroup giommEnums */
inline ResourceLookupFlags operator|(ResourceLookupFlags lhs, ResourceLookupFlags rhs)
{ return static_cast<ResourceLookupFlags>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs)); }
/** @ingroup giommEnums */
inline ResourceLookupFlags operator&(ResourceLookupFlags lhs, ResourceLookupFlags rhs)
{ return static_cast<ResourceLookupFlags>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs)); }
/** @ingroup giommEnums */
inline ResourceLookupFlags operator^(ResourceLookupFlags lhs, ResourceLookupFlags rhs)
{ return static_cast<ResourceLookupFlags>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs)); }
/** @ingroup giommEnums */
inline ResourceLookupFlags operator~(ResourceLookupFlags flags)
{ return static_cast<ResourceLookupFlags>(~static_cast<unsigned>(flags)); }
/** @ingroup giommEnums */
inline ResourceLookupFlags& operator|=(ResourceLookupFlags& lhs, ResourceLookupFlags rhs)
{ return (lhs = static_cast<ResourceLookupFlags>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs))); }
/** @ingroup giommEnums */
inline ResourceLookupFlags& operator&=(ResourceLookupFlags& lhs, ResourceLookupFlags rhs)
{ return (lhs = static_cast<ResourceLookupFlags>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs))); }
/** @ingroup giommEnums */
inline ResourceLookupFlags& operator^=(ResourceLookupFlags& lhs, ResourceLookupFlags rhs)
{ return (lhs = static_cast<ResourceLookupFlags>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs))); }
} // namespace Gio
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gio::ResourceLookupFlags> : public Glib::Value_Flags<Gio::ResourceLookupFlags>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gio
{
/** %Resource framework.
*
* Applications and libraries often contain binary or textual data that is
* really part of the application, rather than user data. For instance
* Gtk::Builder .ui files, splashscreen images, Gio::Menu markup xml, CSS files,
* icons, etc. These are often shipped as files in `$datadir/appname`, or
* manually included as literal strings in the code.
*
* The Gio::Resource API and the <tt>glib-compile-resources</tt> program
* provide a convenient and efficient alternative to this which has some nice properties. You
* maintain the files as normal files, so it's easy to edit them, but during the build the files
* are combined into a binary bundle that is linked into the executable. This means that loading
* the resource files is efficient (as they are already in memory, shared with other instances) and
* simple (no need to check for things like I/O errors or locate the files in the filesystem). It
* also makes it easier to create relocatable applications.
*
* %Resource files can also be marked as compressed. Such files will be included in the resource bundle
* in a compressed form, but will be automatically uncompressed when the resource is used. This
* is very useful e.g. for larger text files that are parsed once (or rarely) and then thrown away.
*
* %Resource files can also be marked to be preprocessed, by setting the value of the
* `preprocess` attribute to a comma-separated list of preprocessing options.
* The only options currently supported are:
*
* <dl>
* <dt>xml-stripblanks</dt>
* <dd>which will use the <tt>xmllint</tt> command
* to strip ignorable whitespace from the xml file. For this to work,
* the `XMLLINT` environment variable must be set to the full path to
* the <tt>xmllint</tt> executable, or <tt>xmllint</tt> must be in the `PATH`; otherwise
* the preprocessing step is skipped.</dd>
*
* <dt>to-pixdata</dt>
* <dd>which will use the <tt>gdk-pixbuf-pixdata</tt> command to convert
* images to the GdkPixdata format, which allows you to create pixbufs directly using the data inside
* the resource file, rather than an (uncompressed) copy of it. For this, the <tt>gdk-pixbuf-pixdata</tt>
* program must be in the PATH, or the `GDK_PIXBUF_PIXDATA` environment variable must be
* set to the full path to the <tt>gdk-pixbuf-pixdata</tt> executable; otherwise the resource compiler will
* abort.</dd>
* </dl>
*
* %Resource bundles are created by the <tt>glib-compile-resources</tt> program
* which takes an xml file that describes the bundle, and a set of files that the xml references. These
* are combined into a binary resource bundle.
*
* An example resource description:
* @code
* <?xml version="1.0" encoding="UTF-8"?>
* <gresources>
* <gresource prefix="/org/gtk/Example">
* <file>data/splashscreen.png</file>
* <file compressed="true">dialog.ui</file>
* <file preprocess="xml-stripblanks">menumarkup.xml</file>
* </gresource>
* </gresources>
* @endcode
*
* This will create a resource bundle with the following files:
* @code
* /org/gtk/Example/data/splashscreen.png
* /org/gtk/Example/dialog.ui
* /org/gtk/Example/menumarkup.xml
* @endcode
*
* Note that all resources in the process share the same namespace, so use java-style
* path prefixes (like in the above example) to avoid conflicts.
*
* You can then use <tt>glib-compile-resources</tt> to compile the xml to a binary bundle
* that you can load with Gio::Resource::create_from_file(). However, it's more common to use the --generate-source and
* --generate-header arguments to create a source file and header to link directly into your application.
*
* Once a Gio::Resource has been created and registered all the data in it can be accessed globally in the process by
* using API calls like Gio::Resource::open_stream_from_global_resources() to stream the data
* or Gio::Resource::lookup_data_in_global_resources() to get a direct pointer
* to the data. You can also use uris like "resource:///org/gtk/Example/data/splashscreen.png" with Gio::File to access
* the resource data.
*
* There are two forms of the generated source, the default version uses the compiler support for constructor
* and destructor functions (where available) to automatically create and register the Gio::Resource on startup
* or library load time. If you pass --manual-register, two functions to register/unregister the resource is instead
* created. This requires an explicit initialization call in your application/library, but it works on all platforms,
* even on the minor ones where this is not available. (Constructor support is available for at least Win32, MacOS and Linux.)
*
* Note that resource data can point directly into the data segment of e.g. a library, so if you are unloading libraries
* during runtime you need to be very careful with keeping around pointers to data from a resource, as this goes away
* when the library is unloaded. However, in practice this is not generally a problem, since most resource accesses
* is for your own resources, and resource data is often used once, during parsing, and then released.
*
* @newin{2,44}
*/
class Resource final
{
public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
using CppObjectType = Resource;
using BaseObjectType = GResource;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
/** Increment the reference count for this object.
* You should never need to do this manually - use the object via a RefPtr instead.
*/
void reference() const;
/** Decrement the reference count for this object.
* You should never need to do this manually - use the object via a RefPtr instead.
*/
void unreference() const;
///Provides access to the underlying C instance.
GResource* gobj();
///Provides access to the underlying C instance.
const GResource* gobj() const;
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GResource* gobj_copy() const;
Resource() = delete;
// noncopyable
Resource(const Resource&) = delete;
Resource& operator=(const Resource&) = delete;
protected:
// Do not derive this. Gio::Resource can neither be constructed nor deleted.
void operator delete(void*, std::size_t);
private:
public:
/** Creates a GResource from a reference to the binary resource bundle.
* This will keep a reference to @a data while the resource lives, so
* the data should not be modified or freed.
*
* If you want to use this resource in the global resource namespace you need
* to register it with g_resources_register().
*
* @newin{2,44}
*
* @param data A Bytes.
* @return A new Resource, or <tt>nullptr</tt> on error.
*/
static Glib::RefPtr<Resource> create_from_data(const Glib::RefPtr<const Glib::Bytes>& data);
/** Loads a binary resource bundle and creates a Resource representation of it, allowing
* you to query it for data.
*
* If you want to use this resource in the global resource namespace you need
* to register it with g_resources_register().
*
* @newin{2,44}
*
* @param filename The path of a filename to load, in the GLib filename encoding.
* @return A new Resource, or <tt>nullptr</tt> on error.
*/
static Glib::RefPtr<Resource> create_from_file(const std::string& filename);
/** Looks for a file at the specified @a path in the resource and
* returns a InputStream that lets you read the data.
*
* @a lookup_flags controls the behaviour of the lookup.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param lookup_flags A ResourceLookupFlags.
* @return InputStream or <tt>nullptr</tt> on error.
* Free the returned object with Glib::object_unref().
*/
Glib::RefPtr<InputStream> open_stream(const std::string& path, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE) const;
/** Looks for a file at the specified @a path in the resource and
* returns a Bytes that lets you directly access the data in
* memory.
*
* The data is always followed by a zero byte, so you
* can safely use the data as a C string. However, that byte
* is not included in the size of the GBytes.
*
* For uncompressed resource files this is a pointer directly into
* the resource bundle, which is typically in some readonly data section
* in the program binary. For compressed files we allocate memory on
* the heap and automatically uncompress the data.
*
* @a lookup_flags controls the behaviour of the lookup.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param lookup_flags A ResourceLookupFlags.
* @return Bytes or <tt>nullptr</tt> on error.
* Free the returned object with Glib::bytes_unref().
*/
Glib::RefPtr<const Glib::Bytes> lookup_data(const std::string& path, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE) const;
/** Returns all the names of children at the specified @a path in the resource.
*
* If @a path is invalid or does not exist in the Resource,
* RESOURCE_ERROR_NOT_FOUND will be returned.
*
* @a lookup_flags controls the behaviour of the lookup.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param lookup_flags A ResourceLookupFlags.
* @return An array of constant strings.
*/
std::vector<std::string> enumerate_children(const std::string& path, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE) const;
/** Looks for a file at the specified @a path in the resource and
* if found returns information about it.
*
* @a lookup_flags controls the behaviour of the lookup.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param[out] size A location to place the length of the contents of the file.
* @param[out] flags A location to place the flags about the file.
* @param lookup_flags A ResourceLookupFlags.
* @throw Gio::ResourceError if the file was not found.
*/
void get_info(const std::string& path, gsize& size, ResourceFlags& flags, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE) const;
/** Looks for a file at the specified @a path in the resource.
*
* @a lookup_flags controls the behaviour of the lookup.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param lookup_flags A ResourceLookupFlags.
* @throw Gio::ResourceError if the file was not found.
*/
void get_file_exists(const std::string& path, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE) const;
/** Looks for a file at the specified @a path in the resource.
*
* @a lookup_flags controls the behaviour of the lookup.
* This method returns a <tt>bool</tt> instead of throwing in exception in case of errors.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param lookup_flags A ResourceLookupFlags.
* @return <tt>true</tt> if the file was found, <tt>false</tt> if there were errors.
*/
bool get_file_exists_nothrow(const std::string& path, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE) const;
// 'register' is a keyword. Can't be the name of a method.
/** Registers the resource with the process-global set of resources.
* Once a resource is registered the files in it can be accessed
* with the global resource lookup functions like g_resources_lookup_data().
*
* @newin{2,44}
*/
void register_global();
/** Unregisters the resource from the process-global set of resources.
*
* @newin{2,44}
*/
void unregister_global();
/** Looks for a file at the specified @a path in the set of
* globally registered resources and returns a InputStream
* that lets you read the data.
*
* @a lookup_flags controls the behaviour of the lookup.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param lookup_flags A ResourceLookupFlags.
* @return InputStream or <tt>nullptr</tt> on error.
* Free the returned object with Glib::object_unref().
*/
static Glib::RefPtr<InputStream> open_stream_global(const std::string& path, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE);
/** Looks for a file at the specified @a path in the set of
* globally registered resources and returns a Bytes that
* lets you directly access the data in memory.
*
* The data is always followed by a zero byte, so you
* can safely use the data as a C string. However, that byte
* is not included in the size of the GBytes.
*
* For uncompressed resource files this is a pointer directly into
* the resource bundle, which is typically in some readonly data section
* in the program binary. For compressed files we allocate memory on
* the heap and automatically uncompress the data.
*
* @a lookup_flags controls the behaviour of the lookup.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param lookup_flags A ResourceLookupFlags.
* @return Bytes or <tt>nullptr</tt> on error.
* Free the returned object with Glib::bytes_unref().
*/
static Glib::RefPtr<const Glib::Bytes> lookup_data_global(const std::string& path, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE);
/** Returns all the names of children at the specified @a path in the set of
* globally registered resources.
*
* @a lookup_flags controls the behaviour of the lookup.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param lookup_flags A ResourceLookupFlags.
* @return An array of constant strings.
*/
static std::vector<std::string> enumerate_children_global(const std::string& path, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE);
/** Looks for a file at the specified @a path in the set of
* globally registered resources and if found returns information about it.
*
* @a lookup_flags controls the behaviour of the lookup.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param[out] size A location to place the length of the contents of the file.
* @param[out] flags A location to place the flags about the file.
* @param lookup_flags A ResourceLookupFlags.
* @throw Gio::ResourceError if the file was not found.
*/
static void get_info_global(const std::string& path, gsize& size, ResourceFlags& flags, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE);
/** Looks for a file at the specified @a path in the set of
* globally registered resources.
*
* @a lookup_flags controls the behaviour of the lookup.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param lookup_flags A ResourceLookupFlags.
* @throw Gio::ResourceError if the file was not found.
*/
static void get_file_exists_global(const std::string& path, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE);
/** Looks for a file at the specified @a path in the set of
* globally registered resources.
*
* @a lookup_flags controls the behaviour of the lookup.
* This method returns a <tt>bool</tt> instead of throwing in exception in case of errors.
*
* @newin{2,44}
*
* @param path A pathname inside the resource.
* @param lookup_flags A ResourceLookupFlags.
* @return <tt>true</tt> if the file was found, <tt>false</tt> if there were errors.
*/
static bool get_file_exists_global_nothrow(const std::string& path, ResourceLookupFlags lookup_flags = RESOURCE_LOOKUP_FLAGS_NONE);
};
} // namespace Gio
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Gio::Resource
*/
Glib::RefPtr<Gio::Resource> wrap(GResource* object, bool take_copy = false);
} // namespace Glib
#endif /* _GIOMM_RESOURCE_H */
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