/usr/include/geos/noding.h is in libgeos++-dev 3.5.1-3.
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*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2006 Refractions Research Inc.
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
*
* Kept for backward compatibility, avoid to include
* directly, include <geos/noding/whatever.h> instead.
*
**********************************************************************/
#ifndef GEOS_NODING_H
#define GEOS_NODING_H
//#include <geos/noding/IntersectionAdder.h>
//#include <geos/noding/IntersectionFinderAdder.h>
//#include <geos/noding/IteratedNoder.h>
//#include <geos/noding/MCIndexNoder.h>
//#include <geos/noding/Noder.h>
//#include <geos/noding/NodingValidator.h>
//#include <geos/noding/Octant.h>
//#include <geos/noding/ScaledNoder.h>
//#include <geos/noding/SegmentIntersector.h>
//#include <geos/noding/SegmentNode.h>
//#include <geos/noding/SegmentNodeList.h>
//#include <geos/noding/SegmentString.h>
//#include <geos/noding/SimpleNoder.h>
//#include <geos/noding/SinglePassNoder.h>
namespace geos {
/// Classes to compute nodings for arrangements of line segments and line segment sequences.
namespace noding { // geos.noding
} // namespace geos.noding
} // namespace geos
#endif
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