This file is indexed.

/usr/include/gegl-0.3/gegl-buffer.h is in libgegl-dev 0.3.8-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
/* This file is part of GEGL.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 3 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
 *
 * Copyright 2006, 2007 Øyvind Kolås <pippin@gimp.org>
 */

#ifndef __GEGL_BUFFER_H__
#define __GEGL_BUFFER_H__

#include <glib-object.h>
#include <babl/babl.h>
#include <gegl-matrix.h>
#include <gegl-types.h>

G_BEGIN_DECLS

/***
 * GeglBuffer:
 *
 * GeglBuffer is the API used by GEGL for storing and retrieving raster data.
 * GeglBuffer heavily relies on babl for translation and description of
 * different pixel formats.
 *
 * Internally GeglBuffer currently uses a tiled mipmap pyramid structure that
 * can be swapped to disk. In the future GeglBuffer might also support a linear
 * backend, a GPU memory backend and a network backend for buffers.
 */

/**
 * gegl_buffer_new: (skip)
 * @extent: the geometry of the buffer (origin, width and height) a
 * GeglRectangle.
 * @format: the Babl pixel format to be used, create one with babl_format("RGBA
 * u8") and similar.
 *
 * Create a new GeglBuffer of a given format with a given extent. It is
 * possible to pass in NULL for both extent and format, a NULL extent creates
 * an empty buffer and a NULL format makes the buffer default to "RGBA float".
 */
GeglBuffer *    gegl_buffer_new               (const GeglRectangle *extent,
                                               const Babl          *format);

/**
 * gegl_buffer_new_for_backend:
 * @extent: the geometry of the buffer (origin, width and height) a
 * GeglRectangle.
 * @backend: an instance of a GeglTileBackend subclass.
 *
 * Create a new GeglBuffer from a backend, if NULL is passed in the extent of
 * the buffer will be inherited from the extent of the backend.
 *
 * returns a GeglBuffer, that holds a reference to the provided backend.
 */
GeglBuffer *   gegl_buffer_new_for_backend    (const GeglRectangle *extent,
                                               GeglTileBackend     *backend);

/**
 * gegl_buffer_add_handler:
 * @buffer: a #GeglBuffer
 * @handler: a #GeglTileHandler
 *
 * Add a new tile handler in the existing chain of tile handler of a GeglBuffer.
 */
void           gegl_buffer_add_handler        (GeglBuffer          *buffer,
                                               gpointer             handler);

/**
 * gegl_buffer_remove_handler:
 * @buffer: a #GeglBuffer
 * @handler: a #GeglTileHandler
 *
 * Remove the provided tile handler in the existing chain of tile handler of a GeglBuffer.
 */
void           gegl_buffer_remove_handler     (GeglBuffer          *buffer,
                                               gpointer             handler);

/**
 * gegl_buffer_open:
 * @path: the path to a gegl buffer on disk.
 *
 * Open an existing on-disk GeglBuffer, this buffer is opened in a monitored
 * state so multiple instances of gegl can share the same buffer. Sets on
 * one buffer are reflected in the other.
 *
 * Returns: (transfer full): a GeglBuffer object.
 */
GeglBuffer *    gegl_buffer_open              (const gchar         *path);

/**
 * gegl_buffer_save:
 * @buffer: (transfer none): a #GeglBuffer.
 * @path: the path where the gegl buffer will be saved, any writable GIO uri is valid.
 * @roi: the region of interest to write, this is the tiles that will be collected and
 * written to disk.
 *
 * Write a GeglBuffer to a file.
 */
void            gegl_buffer_save              (GeglBuffer          *buffer,
                                               const gchar         *path,
                                               const GeglRectangle *roi);

/**
 * gegl_buffer_load:
 * @path: the path to a gegl buffer on disk.
 *
 * Loads an existing GeglBuffer from disk, if it has previously been saved with
 * gegl_buffer_save it should be possible to open through any GIO transport, buffers
 * that have been used as swap needs random access to be opened.
 *
 * Returns: (transfer full): a #GeglBuffer object.
 */
GeglBuffer *     gegl_buffer_load             (const gchar         *path);

/**
 * gegl_buffer_flush:
 * @buffer: a #GeglBuffer
 *
 * Flushes all unsaved data to disk, this is not neccesary for shared
 * geglbuffers opened with gegl_buffer_open since they auto-sync on writes.
 */
void            gegl_buffer_flush             (GeglBuffer          *buffer);


/**
 * gegl_buffer_create_sub_buffer:
 * @buffer: (transfer none): parent buffer.
 * @extent: (transfer none): coordinates of new buffer.
 *
 * Create a new sub GeglBuffer, that is a view on a larger buffer.
 *
 * Return value: (transfer full): the new sub buffer
 */
GeglBuffer *    gegl_buffer_create_sub_buffer (GeglBuffer          *buffer,
                                               const GeglRectangle *extent);

/**
 * gegl_buffer_get_extent:
 * @buffer: the buffer to operate on.
 *
 * Returns a pointer to a GeglRectangle structure defining the geometry of a
 * specific GeglBuffer, this is also the default width/height of buffers passed
 * in to gegl_buffer_set and gegl_buffer_get (with a scale of 1.0 at least).
 */
const GeglRectangle * gegl_buffer_get_extent  (GeglBuffer *buffer);


/**
 * gegl_buffer_set_extent:
 * @buffer: the buffer to operate on.
 * @extent: new extent.
 *
 * Changes the size and position that is considered active in a buffer, this
 * operation is valid on any buffer, reads on subbuffers outside the master
 * buffer's extent are at the moment undefined.
 *
 * Returns TRUE if the change of extent was succesful.
 */
gboolean          gegl_buffer_set_extent      (GeglBuffer          *buffer,
                                               const GeglRectangle *extent);

/**
 * gegl_buffer_set_abyss:
 * @buffer: the buffer to operate on.
 * @abyss: new abyss.
 *
 * Changes the size and position of the abyss rectangle of a buffer.
 *
 * Returns TRUE if the change of abyss was succesful.
 */
gboolean          gegl_buffer_set_abyss      (GeglBuffer          *buffer,
                                              const GeglRectangle *abyss);

/* convenience access macros */

/**
 * gegl_buffer_get_x:
 * @buffer: a GeglBuffer
 *
 * Evaluates to the X coordinate of the upper left corner of the buffer's extent.
 */
#define gegl_buffer_get_x(buffer)        (gegl_buffer_get_extent(buffer)->x)

/**
 * gegl_buffer_get_y:
 * @buffer: a GeglBuffer
 *
 * Evaluates to the Y coordinate of the upper left corner of the buffer's extent.
 */
#define gegl_buffer_get_y(buffer)        (gegl_buffer_get_extent(buffer)->y)

/**
 * gegl_buffer_get_width:
 * @buffer: a GeglBuffer
 *
 * Evaluates to the width of the buffer's extent.
 */
#define gegl_buffer_get_width(buffer)    (gegl_buffer_get_extent(buffer)->width)

/**
 * gegl_buffer_get_height:
 * @buffer: a GeglBuffer
 *
 * Evaluates to the height of the buffer's extent.
 */
#define gegl_buffer_get_height(buffer)   (gegl_buffer_get_extent(buffer)->height)

/**
 * gegl_buffer_get_pixel_count:
 * @buffer: a GeglBuffer
 *
 * Returns the number of pixels of the extent of the buffer.
 */
#define gegl_buffer_get_pixel_count(buffer) (gegl_buffer_get_width(buffer) * gegl_buffer_get_height(buffer))

/**
 * gegl_buffer_get: (skip)
 * @buffer: the buffer to retrieve data from.
 * @rect: the coordinates we want to retrieve data from, and width/height of
 * destination buffer, if NULL equal to the extent of the buffer. The
 * coordinates and dimensions are after scale has been applied.
 * @scale: sampling scale, 1.0 = pixel for pixel 2.0 = magnify, 0.5 scale down.
 * @format: the BablFormat to store in the linear buffer @dest.
 * @dest: the memory destination for a linear buffer for the pixels, the size needed
 * depends on the requested BablFormat.
 * @rowstride: rowstride in bytes, or GEGL_AUTO_ROWSTRIDE to compute the
 * rowstride based on the width and bytes per pixel for the specified format.
 * @repeat_mode: how requests outside the buffer extent are handled.
 * Valid values: GEGL_ABYSS_NONE (abyss pixels are zeroed), GEGL_ABYSS_WHITE
 * (abyss pixels are white), GEGL_ABYSS_BLACK (abyss pixels are black),
 * GEGL_ABYSS_CLAMP (coordinates are clamped to the abyss rectangle),
 * GEGL_ABYSS_LOOP (buffer contents are tiled if outside of the abyss rectangle).
 *
 * Fetch a rectangular linear buffer of pixel data from the GeglBuffer, the
 * data is converted to the desired BablFormat, if the BablFormat stored and
 * fetched is the same this amounts to a series of memcpy's aligned to demux
 * the tile structure into a linear buffer.
 */
void            gegl_buffer_get               (GeglBuffer          *buffer,
                                               const GeglRectangle *rect,
                                               gdouble              scale,
                                               const Babl          *format,
                                               gpointer             dest,
                                               gint                 rowstride,
                                               GeglAbyssPolicy      repeat_mode);

/**
 * gegl_buffer_set: (skip)
 * @buffer: the buffer to modify.
 * @rect: the coordinates we want to change the data of and the width/height of
 * the linear buffer being set, scale specifies the scaling factor applied to
 * the data when setting.
 * @scale_level: the scale level being set, 0 = 1:1 = default = base mipmap level,
 * 1 = 1:2, 2=1:4, 3=1:8 ..
 * @format: the babl_format the linear buffer @src.
 * @src: linear buffer of image data to be stored in @buffer.
 * @rowstride: rowstride in bytes, or GEGL_AUTO_ROWSTRIDE to compute the
 * rowstride based on the width and bytes per pixel for the specified format.
 *
 * Store a linear raster buffer into the GeglBuffer.
 */
void            gegl_buffer_set               (GeglBuffer          *buffer,
                                               const GeglRectangle *rect,
                                               gint                 scale_level,
                                               const Babl          *format,
                                               const void          *src,
                                               gint                 rowstride);


/**
 * gegl_buffer_set_color:
 * @buffer: a #GeglBuffer
 * @rect: a rectangular region to fill with a color.
 * @color: the GeglColor to fill with.
 *
 * Sets the region covered by rect to the specified color.
 */
void            gegl_buffer_set_color         (GeglBuffer          *buffer,
                                               const GeglRectangle *rect,
                                               GeglColor           *color);


/**
 * gegl_buffer_set_pattern:
 * @buffer: a #GeglBuffer
 * @rect: the region of @buffer to fill
 * @pattern: a #GeglBuffer to be repeated as a pattern
 * @x_offset: where the pattern starts horizontally
 * @y_offset: where the pattern starts vertical
 *
 * Fill a region with a repeating pattern. Offsets parameters are
 * relative to the origin (0, 0) and not to the rectangle. So be carefull
 * about the origin of @pattern and @buffer extents.
 */
void            gegl_buffer_set_pattern       (GeglBuffer          *buffer,
                                               const GeglRectangle *rect,
                                               GeglBuffer          *pattern,
                                               gint                 x_offset,
                                               gint                 y_offset);

/**
 * gegl_buffer_get_format: (skip)
 * @buffer: a #GeglBuffer
 *
 * Get the babl format of the buffer, this might not be the format the buffer
 * was originally created with, you need to use gegl_buffer_set_format (buf,
 * NULL); to retireve the original format (potentially having save away the
 * original format of the buffer to re-set it.)
 *
 * Returns: the babl format used for storing pixels in the buffer.
 *
 */
const Babl *    gegl_buffer_get_format        (GeglBuffer           *buffer);


/**
 * gegl_buffer_set_format: (skip)
 * @buffer: a #GeglBuffer
 * @format: the new babl format, must have same bpp as original format.
 *
 * Set the babl format of the buffer, setting the babl format of the buffer
 * requires the new format to have exactly the same bytes per pixel as the
 * original format. If NULL is passed in the format of the buffer is reset to
 * the original format.
 *
 * Returns: the new babl format or NULL if it the passed in buffer was
 * incompatible (then the original format is still used).
 */
const Babl *    gegl_buffer_set_format        (GeglBuffer          *buffer,
                                               const Babl          *format);

/**
 * gegl_buffer_clear:
 * @buffer: a #GeglBuffer
 * @roi: a rectangular region
 *
 * Clears the provided rectangular region by setting all the associated memory
 * to 0
 */
void            gegl_buffer_clear             (GeglBuffer          *buffer,
                                               const GeglRectangle *roi);


/**
 * gegl_buffer_copy:
 * @src: (transfer none): source buffer.
 * @src_rect: source rectangle (or NULL to copy entire source buffer)
 * @repeat_mode: the abyss policy to be using if src_rect is outside src's extent.
 * @dst: (transfer none): destination buffer.
 * @dst_rect: position of upper left destination pixel, or NULL for top
 * left coordinates of the buffer extents.
 *
 * copies a region from source buffer to destination buffer.
 *
 * If the babl_formats of the buffers are the same, and the tile boundaries
 * align, this will create copy-on-write tiles in the destination buffer.
 *
 * This function never does any scaling. When src_rect and dst_rect do not have
 * the same width and height, the size of src_rect is used.
 */
void            gegl_buffer_copy              (GeglBuffer          *src,
                                               const GeglRectangle *src_rect,
                                               GeglAbyssPolicy      repeat_mode,
                                               GeglBuffer          *dst,
                                               const GeglRectangle *dst_rect);



/**
 * gegl_buffer_dup:
 * @buffer: (transfer none): the GeglBuffer to duplicate.
 *
 * Duplicate a buffer (internally uses gegl_buffer_copy). Aligned tiles
 * will create copy-on-write clones in the new buffer.
 *
 * Return value: (transfer full): the new buffer
 */
GeglBuffer *    gegl_buffer_dup               (GeglBuffer       *buffer);


/**
 * gegl_buffer_sample_at_level: (skip)
 * @buffer: the GeglBuffer to sample from
 * @x: x coordinate to sample in buffer coordinates
 * @y: y coordinate to sample in buffer coordinates
 * @scale: a matrix that indicates scaling factors, see
 * gegl_sampler_compute_scale the same.
 * @dest: buffer capable of storing one pixel in @format.
 * @format: the format to store the sampled color in.
 * @level: mipmap level to sample from (@x and @y are level 0 coordinates)
 * @sampler_type: the sampler type to use,
 * to be ported from working code. Valid values: GEGL_SAMPLER_NEAREST,
 * GEGL_SAMPLER_LINEAR, GEGL_SAMPLER_CUBIC, GEGL_SAMPLER_NOHALO and
 * GEGL_SAMPLER_LOHALO
 * @repeat_mode: how requests outside the buffer extent are handled.
 * Valid values: GEGL_ABYSS_NONE (abyss pixels are zeroed), GEGL_ABYSS_WHITE
 * (abyss pixels are white), GEGL_ABYSS_BLACK (abyss pixels are black),
 * GEGL_ABYSS_CLAMP (coordinates are clamped to the abyss rectangle),
 * GEGL_ABYSS_LOOP (buffer contents are tiled if outside of the abyss rectangle).
 *
 * Query interpolate pixel values at a given coordinate using a specified form
 * of interpolation. The samplers used cache for a small neighbourhood of the
 * buffer for more efficient access.
 */

void              gegl_buffer_sample_at_level (GeglBuffer       *buffer,
                                               gdouble           x,
                                               gdouble           y,
                                               GeglMatrix2      *scale,
                                               gpointer          dest,
                                               const Babl       *format,
                                               gint              level,
                                               GeglSamplerType   sampler_type,
                                               GeglAbyssPolicy   repeat_mode);

/**
 * gegl_buffer_sample: (skip)
 * @buffer: the GeglBuffer to sample from
 * @x: x coordinate to sample in buffer coordinates
 * @y: y coordinate to sample in buffer coordinates
 * @scale: a matrix that indicates scaling factors, see
 * gegl_sampler_compute_scale the same.
 * @dest: buffer capable of storing one pixel in @format.
 * @format: the format to store the sampled color in.
 * @sampler_type: the sampler type to use,
 * to be ported from working code. Valid values: GEGL_SAMPLER_NEAREST,
 * GEGL_SAMPLER_LINEAR, GEGL_SAMPLER_CUBIC, GEGL_SAMPLER_NOHALO and
 * GEGL_SAMPLER_LOHALO
 * @repeat_mode: how requests outside the buffer extent are handled.
 * Valid values: GEGL_ABYSS_NONE (abyss pixels are zeroed), GEGL_ABYSS_WHITE
 * (abyss pixels are white), GEGL_ABYSS_BLACK (abyss pixels are black),
 * GEGL_ABYSS_CLAMP (coordinates are clamped to the abyss rectangle),
 * GEGL_ABYSS_LOOP (buffer contents are tiled if outside of the abyss rectangle).
 *
 * Query interpolate pixel values at a given coordinate using a specified form
 * of interpolation. The samplers used cache for a small neighbourhood of the
 * buffer for more efficient access.
 */
void              gegl_buffer_sample          (GeglBuffer       *buffer,
                                               gdouble           x,
                                               gdouble           y,
                                               GeglMatrix2      *scale,
                                               gpointer          dest,
                                               const Babl       *format,
                                               GeglSamplerType   sampler_type,
                                               GeglAbyssPolicy   repeat_mode);



/**
 * gegl_buffer_sample_cleanup:
 * @buffer: the GeglBuffer to sample from
 *
 * Clean up resources used by sampling framework of buffer (will be freed
 * automatically later when the buffer is destroyed, for long lived buffers
 * cleaning up the sampling infrastructure when it has been used for its
 * purpose will sometimes be more efficient).
 */
void            gegl_buffer_sample_cleanup    (GeglBuffer *buffer);

typedef void (*GeglSamplerGetFun)  (GeglSampler     *self,
                                    gdouble          x,
                                    gdouble          y,
                                    GeglMatrix2     *scale,
                                    void            *output,
                                    GeglAbyssPolicy  repeat_mode);

/**
 * gegl_sampler_get_fun: (skip)
 *
 * Get the raw sampler function, the raw sampler function does not do
 * additional NaN / inifinity checks on passed in coordinates.
 */
GeglSamplerGetFun gegl_sampler_get_fun (GeglSampler *sampler);


/**
 * gegl_buffer_sampler_new: (skip)
 * @buffer: buffer to create a new sampler for
 * @format: format we want data back in
 * @sampler_type: the sampler type to use,
 * to be ported from working code. Valid values: GEGL_SAMPLER_NEAREST,
 * GEGL_SAMPLER_LINEAR, GEGL_SAMPLER_CUBIC, GEGL_SAMPLER_NOHALO and
 * GEGL_SAMPLER_LOHALO
 *
 * Create a new sampler, when you are done with the sampler, g_object_unref
 * it.
 *
 * Samplers only hold weak references to buffers, so if its buffer is freed
 * the sampler will become invalid.
 */
GeglSampler *    gegl_buffer_sampler_new      (GeglBuffer       *buffer,
                                               const Babl       *format,
                                               GeglSamplerType   sampler_type);

/**
 * gegl_buffer_sampler_new_at_level: (skip)
 * @buffer: buffer to create a new sampler for
 * @format: format we want data back in
 * @sampler_type: the sampler type to use,
 * @level: the mipmap level to create a sampler for
 * to be ported from working code. Valid values: GEGL_SAMPLER_NEAREST,
 * GEGL_SAMPLER_LINEAR, GEGL_SAMPLER_CUBIC, GEGL_SAMPLER_NOHALO and
 * GEGL_SAMPLER_LOHALO
 *
 * Create a new sampler, when you are done with the sampler, g_object_unref
 * it.
 *
 * Samplers only hold weak references to buffers, so if its buffer is freed
 * the sampler will become invalid.
 */
GeglSampler *    gegl_buffer_sampler_new_at_level (GeglBuffer       *buffer,
                                               const Babl       *format,
                                               GeglSamplerType   sampler_type,
                                               gint              level);


/**
 * gegl_sampler_get:
 * @sampler: a GeglSampler gotten from gegl_buffer_sampler_new
 * @x: x coordinate to sample
 * @y: y coordinate to sample
 * @scale: matrix representing extent of sampling area in source buffer.
 * @output: memory location for output data.
 * @repeat_mode: how requests outside the buffer extent are handled.
 * Valid values: GEGL_ABYSS_NONE (abyss pixels are zeroed), GEGL_ABYSS_WHITE
 * (abyss pixels are white), GEGL_ABYSS_BLACK (abyss pixels are black),
 * GEGL_ABYSS_CLAMP (coordinates are clamped to the abyss rectangle),
 * GEGL_ABYSS_LOOP (buffer contents are tiled if outside of the abyss rectangle).
 *
 * Perform a sampling with the provided @sampler.
 */
void              gegl_sampler_get            (GeglSampler    *sampler,
                                               gdouble         x,
                                               gdouble         y,
                                               GeglMatrix2    *scale,
                                               void           *output,
                                               GeglAbyssPolicy repeat_mode);

/* code template utility, updates the jacobian matrix using
 * a user defined mapping function for displacement, example
 * with an identity transform (note that for the identity
 * transform this is massive computational overhead that can
 * be skipped by passing NULL to the sampler.
 *
 * #define gegl_unmap(x,y,dx,dy) { dx=x; dy=y; }
 *
 * gegl_sampler_compute_scale (scale, x, y);
 * gegl_unmap(x,y,sample_x,sample_y);
 * gegl_buffer_sample (buffer, sample_x, sample_y, scale, dest, format,
 *                     GEGL_SAMPLER_LOHALO);
 *
 * #undef gegl_unmap      // IMPORTANT undefine map macro
 */
#define gegl_sampler_compute_scale(matrix, x, y) \
{                                       \
  float ax, ay, bx, by;                 \
  gegl_unmap(x + 0.5, y, ax, ay);       \
  gegl_unmap(x - 0.5, y, bx, by);       \
  matrix.coeff[0][0] = ax - bx;         \
  matrix.coeff[1][0] = ay - by;         \
  gegl_unmap(x, y + 0.5, ax, ay);       \
  gegl_unmap(x, y - 0.5, bx, by);       \
  matrix.coeff[0][1] = ax - bx;         \
  matrix.coeff[1][1] = ay - by;         \
}


/**
 * gegl_sampler_get_context_rect:
 * @sampler: a GeglSampler gotten from gegl_buffer_sampler_new
 *
 * Returns:The context rectangle of the given @sampler.
 */
const GeglRectangle * gegl_sampler_get_context_rect (GeglSampler *sampler);

/**
 * gegl_buffer_linear_new: (skip)
 * @extent: dimensions of buffer.
 * @format: desired pixel format.
 *
 * Creates a GeglBuffer backed by a linear memory buffer, of the given
 * @extent in the specified @format. babl_format ("R'G'B'A u8") for instance
 * to make a normal 8bit buffer.
 *
 * Returns: a GeglBuffer that can be used as any other GeglBuffer.
 */
GeglBuffer *  gegl_buffer_linear_new          (const GeglRectangle *extent,
                                               const Babl          *format);

/**
 * gegl_buffer_linear_new_from_data: (skip)
 * @data: a pointer to a linear buffer in memory.
 * @format: the format of the data in memory
 * @extent: the dimensions (and upper left coordinates) of linear buffer.
 * @rowstride: the number of bytes between rowstarts in memory (or 0 to
 *             autodetect)
 * @destroy_fn: function to call to free data or NULL if memory should not be
 *              freed.
 * @destroy_fn_data: extra argument to be passed to void destroy(ptr, data) type
 *              function.
 *
 * Creates a GeglBuffer backed by a linear memory buffer that already exists,
 * of the given @extent in the specified @format. babl_format ("R'G'B'A u8")
 * for instance to make a normal 8bit buffer.
 *
 * Returns: a GeglBuffer that can be used as any other GeglBuffer.
 */
GeglBuffer * gegl_buffer_linear_new_from_data (const gpointer       data,
                                               const Babl          *format,
                                               const GeglRectangle *extent,
                                               gint                 rowstride,
                                               GDestroyNotify       destroy_fn,
                                               gpointer             destroy_fn_data);

/**
 * gegl_buffer_linear_open: (skip)
 * @buffer: a #GeglBuffer.
 * @extent: region to open, pass NULL for entire buffer.
 * @rowstride: return location for rowstride.
 * @format: desired format or NULL to use buffers format.
 *
 * Raw direct random access to the full data of a buffer in linear memory.
 *
 * Returns: a pointer to a linear memory region describing the buffer, if the
 * request is compatible with the underlying data storage direct access
 * to the underlying data is provided. Otherwise, it returns a copy of the data.
 */
gpointer        gegl_buffer_linear_open       (GeglBuffer          *buffer,
                                               const GeglRectangle *extent,
                                               gint                *rowstride,
                                               const Babl          *format);

/**
 * gegl_buffer_linear_close:
 * @buffer: a #GeglBuffer.
 * @linear: a previously returned buffer.
 *
 * This function makes sure GeglBuffer and underlying code is aware of changes
 * being made to the linear buffer. If the request was not a compatible one
 * it is written back to the buffer. Multiple concurrent users can be handed
 * the same buffer (both raw access and converted).
 */
void            gegl_buffer_linear_close      (GeglBuffer    *buffer,
                                               gpointer       linear);


/**
 * gegl_buffer_get_abyss:
 * @buffer: a #GeglBuffer.
 *
 * Return the abyss extent of a buffer, this expands out to the parents extent in
 * subbuffers.
 */
const GeglRectangle * gegl_buffer_get_abyss   (GeglBuffer           *buffer);



/**
 * gegl_buffer_signal_connect:
 * @buffer: a GeglBuffer
 * @detailed_signal: only "changed" expected for now
 * @c_handler: (scope async) : c function callback
 * @data: user data:
 *
 * This function should be used instead of g_signal_connect when connecting to
 * the GeglBuffer::changed signal handler, GeglBuffer contains additional
 * machinery to avoid the overhead of changes when no signal handler have been
 * connected, if regular g_signal_connect is used; then no signals will be
 * emitted.
 *
 * Returns: an handle like g_signal_connect.
 */
glong gegl_buffer_signal_connect (GeglBuffer *buffer,
                                  const char *detailed_signal,
                                  GCallback   c_handler,
                                  gpointer    data);

#include <gegl-buffer-iterator.h>

G_END_DECLS
#endif