/usr/include/dolfin/plot/GenericVTKPlottable.h is in libdolfin-dev 2016.2.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 | // Copyright (C) 2012 Fredrik Valdmanis
//
// This file is part of DOLFIN.
//
// DOLFIN is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DOLFIN is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
//
// Modified by Joachim B Haga 2012
//
// First added: 2012-06-20
// Last changed: 2012-09-13
#ifndef __GENERIC_VTK_PLOTTABLE_H
#define __GENERIC_VTK_PLOTTABLE_H
#ifdef HAS_VTK
#include <vtkSmartPointer.h>
#include <vtkAlgorithmOutput.h>
#include <vtkActor.h>
#include <vtkActor2D.h>
namespace dolfin
{
class Parameters;
class Variable;
class VTKWindowOutputStage;
/// This class defines a common interface for objects that can be
/// plotted by the VTKPlotter class
class GenericVTKPlottable
{
public:
// This destructor should be uncommented, but it causes a problem
// in parallel with MPI calls being made after MPI is shutdown. Needs
// further investigation.
virtual ~GenericVTKPlottable() {}
/// To be redefined in classes that require special parameters. Called
/// once with the default parameters.
virtual void modify_default_parameters(Parameters& p) = 0;
/// To be redefined in classes that require special parameters. Called
/// once with user-specified parameters, but before init_pipeline.
virtual void modify_user_parameters(Parameters& p) {}
/// Initialize the parts of the pipeline that this class controls
virtual void init_pipeline(const Parameters& p) = 0;
/// Connect or reconnect to the output stage.
virtual void connect_to_output(VTKWindowOutputStage& output) = 0;
/// Update the plottable data. The variable may be empty, or it may
/// be a new variable to plot. is_compatible(var) must be true.
virtual void update(std::shared_ptr<const Variable> var,
const Parameters& p, int framecounter) = 0;
/// Return whether this plottable is compatible with the variable
virtual bool is_compatible(const Variable &var) const = 0;
/// Update the scalar range of the plottable data
virtual void update_range(double range[2]) = 0;
/// Inform the plottable about the range. Most plottables don't care,
/// since this is handled in the output stage.
virtual void rescale(double range[2], const Parameters& p) {}
/// Return geometric dimension
virtual std::size_t dim() const = 0;
/// Get an actor for showing vertex labels
virtual vtkSmartPointer<vtkActor2D> get_vertex_label_actor(vtkSmartPointer<vtkRenderer>)
{
warning("Plotting of vertex labels is not implemented by the current"
" VTK plottable type.");
// Return empty actor to have something (invisible) to render
return vtkSmartPointer<vtkActor2D>::New();
}
/// Get an actor for showing cell labels
virtual vtkSmartPointer<vtkActor2D> get_cell_label_actor(vtkSmartPointer<vtkRenderer>)
{
warning("Plotting of cell labels is not implemented by the current"
" VTK plottable type.");
// Return empty actor to have something (invisible) to render
return vtkSmartPointer<vtkActor2D>::New();
}
/// Get an actor for showing the mesh
virtual vtkSmartPointer<vtkActor> get_mesh_actor()
{
warning("Plotting of mesh is not implemented by the current"
" VTK plottable type.");
// Return empty actor to have something (invisible) to render
return vtkSmartPointer<vtkActor>::New();
}
};
}
#endif
#endif
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