/usr/include/dolfin/mesh/MeshSmoothing.h is in libdolfin-dev 2016.2.0-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | // Copyright (C) 2008-2010 Anders Logg
//
// This file is part of DOLFIN.
//
// DOLFIN is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DOLFIN is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
//
// First added: 2008-07-16
// Last changed: 2010-03-02
#ifndef __MESH_SMOOTHING_H
#define __MESH_SMOOTHING_H
namespace dolfin
{
class Mesh;
class SubDomain;
/// This class implements various mesh smoothing algorithms.
class MeshSmoothing
{
public:
/// Smooth internal vertices of mesh by local averaging
static void smooth(Mesh& mesh, std::size_t num_iterations=1);
/// Smooth boundary vertices of mesh by local averaging and
/// (optionally) use harmonic smoothing on interior vertices
static void smooth_boundary(Mesh& mesh,
std::size_t num_iterations=1,
bool harmonic_smoothing=true);
/// Snap boundary vertices of mesh to match given sub domain and
/// (optionally) use harmonic smoothing on interior vertices
static void snap_boundary(Mesh& mesh,
const SubDomain& sub_domain,
bool harmonic_smoothing=true);
private:
// Move interior vertices
static void move_interior_vertices(Mesh& mesh,
BoundaryMesh& boundary,
bool harmonic_smoothing);
};
}
#endif
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