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/*  =========================================================================
    zmsg - working with multipart messages

    Copyright (c) the Contributors as noted in the AUTHORS file.
    This file is part of CZMQ, the high-level C binding for 0MQ:
    http://czmq.zeromq.org.

    This Source Code Form is subject to the terms of the Mozilla Public
    License, v. 2.0. If a copy of the MPL was not distributed with this
    file, You can obtain one at http://mozilla.org/MPL/2.0/.
    =========================================================================
*/

#ifndef __ZMSG_H_INCLUDED__
#define __ZMSG_H_INCLUDED__

#ifdef __cplusplus
extern "C" {
#endif

//  @warning THE FOLLOWING @INTERFACE BLOCK IS AUTO-GENERATED BY ZPROJECT
//  @warning Please edit the model at "api/zmsg.api" to make changes.
//  @interface
//  This is a stable class, and may not change except for emergencies. It
//  is provided in stable builds.
//  This class has draft methods, which may change over time. They are not
//  in stable releases, by default. Use --enable-drafts to enable.
//  Create a new empty message object
CZMQ_EXPORT zmsg_t *
    zmsg_new (void);

//  Receive message from socket, returns zmsg_t object or NULL if the recv   
//  was interrupted. Does a blocking recv. If you want to not block then use 
//  the zloop class or zmsg_recv_nowait or zmq_poll to check for socket input
//  before receiving.                                                        
CZMQ_EXPORT zmsg_t *
    zmsg_recv (void *source);

//  Load/append an open file into new message, return the message.
//  Returns NULL if the message could not be loaded.              
CZMQ_EXPORT zmsg_t *
    zmsg_load (FILE *file);

//  Decodes a serialized message frame created by zmsg_encode () and returns
//  a new zmsg_t object. Returns NULL if the frame was badly formatted or   
//  there was insufficient memory to work.                                  
CZMQ_EXPORT zmsg_t *
    zmsg_decode (zframe_t *frame);

//  Generate a signal message encoding the given status. A signal is a short
//  message carrying a 1-byte success/failure code (by convention, 0 means  
//  OK). Signals are encoded to be distinguishable from "normal" messages.  
CZMQ_EXPORT zmsg_t *
    zmsg_new_signal (byte status);

//  Destroy a message object and all frames it contains
CZMQ_EXPORT void
    zmsg_destroy (zmsg_t **self_p);

//  Send message to destination socket, and destroy the message after sending
//  it successfully. If the message has no frames, sends nothing but destroys
//  the message anyhow. Nullifies the caller's reference to the message (as  
//  it is a destructor).                                                     
CZMQ_EXPORT int
    zmsg_send (zmsg_t **self_p, void *dest);

//  Send message to destination socket as part of a multipart sequence, and 
//  destroy the message after sending it successfully. Note that after a    
//  zmsg_sendm, you must call zmsg_send or another method that sends a final
//  message part. If the message has no frames, sends nothing but destroys  
//  the message anyhow. Nullifies the caller's reference to the message (as 
//  it is a destructor).                                                    
CZMQ_EXPORT int
    zmsg_sendm (zmsg_t **self_p, void *dest);

//  Return size of message, i.e. number of frames (0 or more).
CZMQ_EXPORT size_t
    zmsg_size (zmsg_t *self);

//  Return total size of all frames in message.
CZMQ_EXPORT size_t
    zmsg_content_size (zmsg_t *self);

//  Push frame to the front of the message, i.e. before all other frames.  
//  Message takes ownership of frame, will destroy it when message is sent.
//  Returns 0 on success, -1 on error. Deprecates zmsg_push, which did not 
//  nullify the caller's frame reference.                                  
CZMQ_EXPORT int
    zmsg_prepend (zmsg_t *self, zframe_t **frame_p);

//  Add frame to the end of the message, i.e. after all other frames.      
//  Message takes ownership of frame, will destroy it when message is sent.
//  Returns 0 on success. Deprecates zmsg_add, which did not nullify the   
//  caller's frame reference.                                              
CZMQ_EXPORT int
    zmsg_append (zmsg_t *self, zframe_t **frame_p);

//  Remove first frame from message, if any. Returns frame, or NULL.
//  Caller owns return value and must destroy it when done.
CZMQ_EXPORT zframe_t *
    zmsg_pop (zmsg_t *self);

//  Push block of memory to front of message, as a new frame.
//  Returns 0 on success, -1 on error.                       
CZMQ_EXPORT int
    zmsg_pushmem (zmsg_t *self, const void *data, size_t size);

//  Add block of memory to the end of the message, as a new frame.
//  Returns 0 on success, -1 on error.                            
CZMQ_EXPORT int
    zmsg_addmem (zmsg_t *self, const void *data, size_t size);

//  Push string as new frame to front of message.
//  Returns 0 on success, -1 on error.           
CZMQ_EXPORT int
    zmsg_pushstr (zmsg_t *self, const char *string);

//  Push string as new frame to end of message.
//  Returns 0 on success, -1 on error.         
CZMQ_EXPORT int
    zmsg_addstr (zmsg_t *self, const char *string);

//  Push formatted string as new frame to front of message.
//  Returns 0 on success, -1 on error.                     
CZMQ_EXPORT int
    zmsg_pushstrf (zmsg_t *self, const char *format, ...) CHECK_PRINTF (2);

//  Push formatted string as new frame to end of message.
//  Returns 0 on success, -1 on error.                   
CZMQ_EXPORT int
    zmsg_addstrf (zmsg_t *self, const char *format, ...) CHECK_PRINTF (2);

//  Pop frame off front of message, return as fresh string. If there were
//  no more frames in the message, returns NULL.                         
//  Caller owns return value and must destroy it when done.
CZMQ_EXPORT char *
    zmsg_popstr (zmsg_t *self);

//  Push encoded message as a new frame. Message takes ownership of    
//  submessage, so the original is destroyed in this call. Returns 0 on
//  success, -1 on error.                                              
CZMQ_EXPORT int
    zmsg_addmsg (zmsg_t *self, zmsg_t **msg_p);

//  Remove first submessage from message, if any. Returns zmsg_t, or NULL if
//  decoding was not successful.                                            
//  Caller owns return value and must destroy it when done.
CZMQ_EXPORT zmsg_t *
    zmsg_popmsg (zmsg_t *self);

//  Remove specified frame from list, if present. Does not destroy frame.
CZMQ_EXPORT void
    zmsg_remove (zmsg_t *self, zframe_t *frame);

//  Set cursor to first frame in message. Returns frame, or NULL, if the
//  message is empty. Use this to navigate the frames as a list.        
CZMQ_EXPORT zframe_t *
    zmsg_first (zmsg_t *self);

//  Return the next frame. If there are no more frames, returns NULL. To move
//  to the first frame call zmsg_first(). Advances the cursor.               
CZMQ_EXPORT zframe_t *
    zmsg_next (zmsg_t *self);

//  Return the last frame. If there are no frames, returns NULL.
CZMQ_EXPORT zframe_t *
    zmsg_last (zmsg_t *self);

//  Save message to an open file, return 0 if OK, else -1. The message is  
//  saved as a series of frames, each with length and data. Note that the  
//  file is NOT guaranteed to be portable between operating systems, not   
//  versions of CZMQ. The file format is at present undocumented and liable
//  to arbitrary change.                                                   
CZMQ_EXPORT int
    zmsg_save (zmsg_t *self, FILE *file);

//  Serialize multipart message to a single message frame. Use this method
//  to send structured messages across transports that do not support     
//  multipart data. Allocates and returns a new frame containing the      
//  serialized message. To decode a serialized message frame, use         
//  zmsg_decode ().                                                       
//  Caller owns return value and must destroy it when done.
CZMQ_EXPORT zframe_t *
    zmsg_encode (zmsg_t *self);

//  Create copy of message, as new message object. Returns a fresh zmsg_t
//  object. If message is null, or memory was exhausted, returns null.   
//  Caller owns return value and must destroy it when done.
CZMQ_EXPORT zmsg_t *
    zmsg_dup (zmsg_t *self);

//  Send message to zsys log sink (may be stdout, or system facility as
//  configured by zsys_set_logstream).                                 
CZMQ_EXPORT void
    zmsg_print (zmsg_t *self);

//  Return true if the two messages have the same number of frames and each  
//  frame in the first message is identical to the corresponding frame in the
//  other message. As with zframe_eq, return false if either message is NULL.
CZMQ_EXPORT bool
    zmsg_eq (zmsg_t *self, zmsg_t *other);

//  Return signal value, 0 or greater, if message is a signal, -1 if not.
CZMQ_EXPORT int
    zmsg_signal (zmsg_t *self);

//  Probe the supplied object, and report if it looks like a zmsg_t.
CZMQ_EXPORT bool
    zmsg_is (void *self);

//  Self test of this class.
CZMQ_EXPORT void
    zmsg_test (bool verbose);

#ifdef CZMQ_BUILD_DRAFT_API
//  *** Draft method, for development use, may change without warning ***
//  Return message routing ID, if the message came from a ZMQ_SERVER socket.
//  Else returns zero.                                                      
CZMQ_EXPORT uint32_t
    zmsg_routing_id (zmsg_t *self);

//  *** Draft method, for development use, may change without warning ***
//  Set routing ID on message. This is used if/when the message is sent to a
//  ZMQ_SERVER socket.                                                      
CZMQ_EXPORT void
    zmsg_set_routing_id (zmsg_t *self, uint32_t routing_id);

#endif // CZMQ_BUILD_DRAFT_API
//  @end


//  DEPRECATED as over-engineered, poor style
//  Pop frame off front of message, caller now owns frame
//  If next frame is empty, pops and destroys that empty frame.
CZMQ_EXPORT zframe_t *
    zmsg_unwrap (zmsg_t *self);

//  DEPRECATED as poor style -- callers should use zloop or zpoller
//  Receive message from socket, returns zmsg_t object, or NULL either if
//  there was no input waiting, or the recv was interrupted.
CZMQ_EXPORT zmsg_t *
    zmsg_recv_nowait (void *source);

//  DEPRECATED as unsafe -- does not nullify frame reference.
//  Push frame plus empty frame to front of message, before first frame.
//  Message takes ownership of frame, will destroy it when message is sent.
CZMQ_EXPORT void
    zmsg_wrap (zmsg_t *self, zframe_t *frame);

//  DEPRECATED - will be removed for next + 1 stable release
//  Add frame to the front of the message, i.e. before all other frames.
//  Message takes ownership of frame, will destroy it when message is sent.
//  Returns 0 on success, -1 on error.
CZMQ_EXPORT int
    zmsg_push (zmsg_t *self, zframe_t *frame);

//  DEPRECATED - will be removed for next stable release
CZMQ_EXPORT int
    zmsg_add (zmsg_t *self, zframe_t *frame);

//  DEPRECATED as inconsistent; breaks principle that logging should all go
//  to a single destination.
//  Print message to open stream
//  Truncates to first 10 frames, for readability.
CZMQ_EXPORT void
    zmsg_fprint (zmsg_t *self, FILE *file);

//  Compiler hints
CZMQ_EXPORT int zmsg_addstrf (zmsg_t *self, const char *format, ...) CHECK_PRINTF (2);
CZMQ_EXPORT int zmsg_pushstrf (zmsg_t *self, const char *format, ...) CHECK_PRINTF (2);

#ifdef __cplusplus
}
#endif

//  Deprecated method aliases
#define zmsg_dump(s) zmsg_print(s)
#define zmsg_dump_to_stream(s,F) zmsg_fprint(s,F)

#endif