This file is indexed.

/usr/include/cogl/cogl-pango/cogl-pango.h is in libcogl-pango-dev 1.22.2-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
/*
 * Cogl
 *
 * A Low Level GPU Graphics and Utilities API
 *
 * Copyright (C) 2008 OpenedHand
 * Copyright (C) 2012 Intel Corporation.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Authors:
 *   Neil Roberts <neil@linux.intel.com>
 *   Robert Bragg <robert@linux.intel.com>
 *   Matthew Allum  <mallum@openedhand.com>
 */

#ifndef __COGL_PANGO_H__
#define __COGL_PANGO_H__

#include <glib-object.h>
#include <pango/pango.h>
#include <pango/pangocairo.h>

/* XXX: Currently this header may be included both as an internal
 * header (within the cogl-pango implementation) and as a public
 * header.
 *
 * Since <cogl/cogl.h> should not be included for internal use we
 * determine the current context and switch between including cogl.h
 * or specific internal cogl headers here...
 */
#ifndef COGL_COMPILATION
#include <cogl/cogl.h>
#else
#include "cogl/cogl-context.h"
#endif

COGL_BEGIN_DECLS

/* It's too difficult to actually subclass the pango cairo font
 * map. Instead we just make a fake set of macros that actually just
 * directly use the original type
 */
#define COGL_PANGO_TYPE_FONT_MAP        PANGO_TYPE_CAIRO_FONT_MAP
#define COGL_PANGO_FONT_MAP(obj)        (G_TYPE_CHECK_INSTANCE_CAST ((obj), COGL_PANGO_TYPE_FONT_MAP, CoglPangoFontMap))
#define COGL_PANGO_IS_FONT_MAP(obj)     (G_TYPE_CHECK_INSTANCE_TYPE ((obj), COGL_PANGO_TYPE_FONT_MAP))

typedef PangoCairoFontMap CoglPangoFontMap;

/**
 * cogl_pango_font_map_new:
 *
 * Creates a new font map.
 *
 * Return value: (transfer full): the newly created #PangoFontMap
 *
 * Since: 1.14
 */
PangoFontMap *
cogl_pango_font_map_new (void);

/**
 * cogl_pango_font_map_create_context:
 * @font_map: a #CoglPangoFontMap
 *
 * Create a #PangoContext for the given @font_map.
 *
 * Returns: (transfer full): the newly created context: free with g_object_unref().
 */
PangoContext *
cogl_pango_font_map_create_context (CoglPangoFontMap *font_map);

/**
 * cogl_pango_font_map_set_resolution:
 * @font_map: a #CoglPangoFontMap
 * @dpi: The resolution in "dots per inch". (Physical inches aren't
 *       actually involved; the terminology is conventional.)
 *
 * Sets the resolution for the @font_map. This is a scale factor
 * between points specified in a #PangoFontDescription and Cogl units.
 * The default value is %96, meaning that a 10 point font will be 13
 * units high. (10 * 96. / 72. = 13.3).
 *
 * Since: 1.14
 */
void
cogl_pango_font_map_set_resolution (CoglPangoFontMap *font_map,
                                    double dpi);

/**
 * cogl_pango_font_map_clear_glyph_cache:
 * @font_map: a #CoglPangoFontMap
 *
 * Clears the glyph cache for @font_map.
 *
 * Since: 1.0
 */
void
cogl_pango_font_map_clear_glyph_cache (CoglPangoFontMap *font_map);

/**
 * cogl_pango_ensure_glyph_cache_for_layout:
 * @layout: A #PangoLayout
 *
 * This updates any internal glyph cache textures as necessary to be
 * able to render the given @layout.
 *
 * This api should be used to avoid mid-scene modifications of
 * glyph-cache textures which can lead to undefined rendering results.
 *
 * Since: 1.0
 */
void
cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout);

/**
 * cogl_pango_font_map_set_use_mipmapping:
 * @font_map: a #CoglPangoFontMap
 * @value: %TRUE to enable the use of mipmapping
 *
 * Sets whether the renderer for the passed font map should use
 * mipmapping when rendering a #PangoLayout.
 *
 * Since: 1.0
 */
void
cogl_pango_font_map_set_use_mipmapping (CoglPangoFontMap *font_map,
                                        CoglBool value);

/**
 * cogl_pango_font_map_get_use_mipmapping:
 * @font_map: a #CoglPangoFontMap
 *
 * Retrieves whether the #CoglPangoRenderer used by @font_map will use
 * mipmapping when rendering the glyphs.
 *
 * Return value: %TRUE if mipmapping is used, %FALSE otherwise.
 *
 * Since: 1.0
 */
CoglBool
cogl_pango_font_map_get_use_mipmapping (CoglPangoFontMap *font_map);

/**
 * cogl_pango_font_map_get_renderer:
 * @font_map: a #CoglPangoFontMap
 *
 * Retrieves the #CoglPangoRenderer for the passed @font_map.
 *
 * Return value: (transfer none): a #PangoRenderer
 *
 * Since: 1.0
 */
PangoRenderer *
cogl_pango_font_map_get_renderer (CoglPangoFontMap *font_map);

/**
 * cogl_pango_show_layout:
 * @framebuffer: A #CoglFramebuffer to draw too.
 * @layout: a #PangoLayout
 * @x: X coordinate to render the layout at
 * @y: Y coordinate to render the layout at
 * @color: color to use when rendering the layout
 *
 * Draws a solidly coloured @layout on the given @framebuffer at (@x,
 * @y) within the @framebuffer<!-- -->'s current model-view coordinate
 * space.
 *
 * Since: 1.14
 */
void
cogl_pango_show_layout (CoglFramebuffer *framebuffer,
                        PangoLayout *layout,
                        float x,
                        float y,
                        const CoglColor *color);

/**
 * cogl_pango_show_layout_line:
 * @framebuffer: A #CoglFramebuffer to draw too.
 * @line: a #PangoLayoutLine
 * @x: X coordinate to render the line at
 * @y: Y coordinate to render the line at
 * @color: color to use when rendering the line
 *
 * Draws a solidly coloured @line on the given @framebuffer at (@x,
 * @y) within the @framebuffer<!-- -->'s current model-view coordinate
 * space.
 *
 * Since: 1.14
 */
void
cogl_pango_show_layout_line (CoglFramebuffer *framebuffer,
                             PangoLayoutLine *line,
                             float x,
                             float y,
                             const CoglColor *color);


#define COGL_PANGO_TYPE_RENDERER                (cogl_pango_renderer_get_type ())
#define COGL_PANGO_RENDERER(obj)                (G_TYPE_CHECK_INSTANCE_CAST ((obj), COGL_PANGO_TYPE_RENDERER, CoglPangoRenderer))
#define COGL_PANGO_RENDERER_CLASS(klass)        (G_TYPE_CHECK_CLASS_CAST ((klass), COGL_PANGO_TYPE_RENDERER, CoglPangoRendererClass))
#define COGL_PANGO_IS_RENDERER(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), COGL_PANGO_TYPE_RENDERER))
#define COGL_PANGO_IS_RENDERER_CLASS(klass)     (G_TYPE_CHECK_CLASS_TYPE ((klass),  COGL_PANGO_TYPE_RENDERER))
#define COGL_PANGO_RENDERER_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), COGL_PANGO_TYPE_RENDERER, CoglPangoRendererClass))

/* opaque types */
typedef struct _CoglPangoRenderer      CoglPangoRenderer;
typedef struct _CoglPangoRendererClass CoglPangoRendererClass;

GType cogl_pango_renderer_get_type (void) G_GNUC_CONST;

/**
 * cogl_pango_render_layout_subpixel:
 * @layout: a #PangoLayout
 * @x: X coordinate (in Pango units) to render the layout at
 * @y: Y coordinate (in Pango units) to render the layout at
 * @color: color to use when rendering the layout
 * @flags:
 *
 * Draws a solidly coloured @layout on the given @framebuffer at (@x,
 * @y) within the @framebuffer<!-- -->'s current model-view coordinate
 * space.
 *
 * Since: 1.0
 * Deprecated: 1.16: Use cogl_pango_show_layout() instead
 */
COGL_DEPRECATED_IN_1_16_FOR (cogl_pango_show_layout)
void
cogl_pango_render_layout_subpixel (PangoLayout *layout,
                                   int x,
                                   int y,
                                   const CoglColor *color,
                                   int flags);

/**
 * cogl_pango_render_layout:
 * @layout: a #PangoLayout
 * @x: X coordinate to render the layout at
 * @y: Y coordinate to render the layout at
 * @color: color to use when rendering the layout
 * @flags:
 *
 * Draws a solidly coloured @layout on the given @framebuffer at (@x,
 * @y) within the @framebuffer<!-- -->'s current model-view coordinate
 * space.
 *
 * Since: 1.0
 * Deprecated: 1.16: Use cogl_pango_show_layout() instead
 */
COGL_DEPRECATED_IN_1_16_FOR (cogl_pango_show_layout)
void
cogl_pango_render_layout (PangoLayout *layout,
                          int x,
                          int y,
                          const CoglColor *color,
                          int flags);

/**
 * cogl_pango_render_layout_line:
 * @line: a #PangoLayoutLine
 * @x: X coordinate to render the line at
 * @y: Y coordinate to render the line at
 * @color: color to use when rendering the line
 *
 * Renders @line at the given coordinates using the given color.
 *
 * Since: 1.0
 * Deprecated: 1.16: Use cogl_pango_show_layout() instead
 */
COGL_DEPRECATED_IN_1_16_FOR (cogl_pango_show_layout_line)
void
cogl_pango_render_layout_line (PangoLayoutLine *line,
                               int x,
                               int y,
                               const CoglColor *color);

COGL_END_DECLS

#endif /* __COGL_PANGO_H__ */