/usr/include/boost/compute/system.hpp is in libboost1.62-dev 1.62.0+dfsg-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 | //---------------------------------------------------------------------------//
// Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com>
//
// Distributed under the Boost Software License, Version 1.0
// See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt
//
// See http://boostorg.github.com/compute for more information.
//---------------------------------------------------------------------------//
#ifndef BOOST_COMPUTE_SYSTEM_HPP
#define BOOST_COMPUTE_SYSTEM_HPP
#include <string>
#include <vector>
#include <cstdlib>
#include <boost/throw_exception.hpp>
#include <boost/compute/cl.hpp>
#include <boost/compute/device.hpp>
#include <boost/compute/context.hpp>
#include <boost/compute/platform.hpp>
#include <boost/compute/command_queue.hpp>
#include <boost/compute/detail/getenv.hpp>
#include <boost/compute/exception/no_device_found.hpp>
namespace boost {
namespace compute {
/// \class system
/// \brief Provides access to platforms and devices on the system.
///
/// The system class contains a set of static functions which provide access to
/// the OpenCL platforms and compute devices on the host system.
///
/// The default_device() convenience method automatically selects and returns
/// the "best" compute device for the system following a set of heuristics and
/// environment variables. This simplifies setup of the OpenCL enviornment.
///
/// \see platform, device, context
class system
{
public:
/// Returns the default compute device for the system.
///
/// The default device is selected based on a set of heuristics and can be
/// influenced using one of the following environment variables:
///
/// \li \c BOOST_COMPUTE_DEFAULT_DEVICE -
/// name of the compute device (e.g. "GTX TITAN")
/// \li \c BOOST_COMPUTE_DEFAULT_DEVICE_TYPE
/// type of the compute device (e.g. "GPU" or "CPU")
/// \li \c BOOST_COMPUTE_DEFAULT_PLATFORM -
/// name of the platform (e.g. "NVIDIA CUDA")
/// \li \c BOOST_COMPUTE_DEFAULT_VENDOR -
/// name of the device vendor (e.g. "NVIDIA")
///
/// The default device is determined once on the first time this function
/// is called. Calling this function multiple times will always result in
/// the same device being returned.
///
/// If no OpenCL device is found on the system, a no_device_found exception
/// is thrown.
///
/// For example, to print the name of the default compute device on the
/// system:
/// \code
/// // get the default compute device
/// boost::compute::device device = boost::compute::system::default_device();
///
/// // print the name of the device
/// std::cout << "default device: " << device.name() << std::endl;
/// \endcode
static device default_device()
{
static device default_device = find_default_device();
return default_device;
}
/// Returns the device with \p name.
///
/// \throws no_device_found if no device with \p name is found.
static device find_device(const std::string &name)
{
const std::vector<device> devices = system::devices();
for(size_t i = 0; i < devices.size(); i++){
const device& device = devices[i];
if(device.name() == name){
return device;
}
}
BOOST_THROW_EXCEPTION(no_device_found());
}
/// Returns a vector containing all of the compute devices on
/// the system.
///
/// For example, to print out the name of each OpenCL-capable device
/// available on the system:
/// \code
/// for(const auto &device : boost::compute::system::devices()){
/// std::cout << device.name() << std::endl;
/// }
/// \endcode
static std::vector<device> devices()
{
std::vector<device> devices;
const std::vector<platform> platforms = system::platforms();
for(size_t i = 0; i < platforms.size(); i++){
const std::vector<device> platform_devices = platforms[i].devices();
devices.insert(
devices.end(), platform_devices.begin(), platform_devices.end()
);
}
return devices;
}
/// Returns the number of compute devices on the system.
static size_t device_count()
{
size_t count = 0;
const std::vector<platform> platforms = system::platforms();
for(size_t i = 0; i < platforms.size(); i++){
count += platforms[i].device_count();
}
return count;
}
/// Returns the default context for the system.
///
/// The default context is created for the default device on the system
/// (as returned by default_device()).
///
/// The default context is created once on the first time this function is
/// called. Calling this function multiple times will always result in the
/// same context object being returned.
static context default_context()
{
static context default_context(default_device());
return default_context;
}
/// Returns the default command queue for the system.
static command_queue& default_queue()
{
static command_queue queue(default_context(), default_device());
return queue;
}
/// Blocks until all outstanding computations on the default
/// command queue are complete.
///
/// This is equivalent to:
/// \code
/// system::default_queue().finish();
/// \endcode
static void finish()
{
default_queue().finish();
}
/// Returns a vector containing each of the OpenCL platforms on the system.
///
/// For example, to print out the name of each OpenCL platform present on
/// the system:
/// \code
/// for(const auto &platform : boost::compute::system::platforms()){
/// std::cout << platform.name() << std::endl;
/// }
/// \endcode
static std::vector<platform> platforms()
{
cl_uint count = 0;
clGetPlatformIDs(0, 0, &count);
std::vector<platform> platforms;
if(count > 0)
{
std::vector<cl_platform_id> platform_ids(count);
clGetPlatformIDs(count, &platform_ids[0], 0);
for(size_t i = 0; i < platform_ids.size(); i++){
platforms.push_back(platform(platform_ids[i]));
}
}
return platforms;
}
/// Returns the number of compute platforms on the system.
static size_t platform_count()
{
cl_uint count = 0;
clGetPlatformIDs(0, 0, &count);
return static_cast<size_t>(count);
}
private:
/// \internal_
static device find_default_device()
{
// get a list of all devices on the system
const std::vector<device> devices_ = devices();
if(devices_.empty()){
BOOST_THROW_EXCEPTION(no_device_found());
}
// check for device from environment variable
const char *name = detail::getenv("BOOST_COMPUTE_DEFAULT_DEVICE");
const char *type = detail::getenv("BOOST_COMPUTE_DEFAULT_DEVICE_TYPE");
const char *platform = detail::getenv("BOOST_COMPUTE_DEFAULT_PLATFORM");
const char *vendor = detail::getenv("BOOST_COMPUTE_DEFAULT_VENDOR");
if(name || type || platform || vendor){
for(size_t i = 0; i < devices_.size(); i++){
const device& device = devices_[i];
if (name && !matches(device.name(), name))
continue;
if (type && matches(std::string("GPU"), type))
if (!(device.type() & device::gpu))
continue;
if (type && matches(std::string("CPU"), type))
if (!(device.type() & device::cpu))
continue;
if (platform && !matches(device.platform().name(), platform))
continue;
if (vendor && !matches(device.vendor(), vendor))
continue;
return device;
}
}
// find the first gpu device
for(size_t i = 0; i < devices_.size(); i++){
const device& device = devices_[i];
if(device.type() & device::gpu){
return device;
}
}
// find the first cpu device
for(size_t i = 0; i < devices_.size(); i++){
const device& device = devices_[i];
if(device.type() & device::cpu){
return device;
}
}
// return the first device found
return devices_[0];
}
/// \internal_
static bool matches(const std::string &str, const std::string &pattern)
{
return str.find(pattern) != std::string::npos;
}
};
} // end compute namespace
} // end boost namespace
#endif // BOOST_COMPUTE_SYSTEM_HPP
|