/usr/include/BALL/VIEW/RENDERING/ is in libballview1.4-dev 1.4.3~beta1-3.
This file is owned by root:root, with mode 0o755.
..
/usr/include/BALL/VIEW/RENDERING/RENDERERS/
/usr/include/BALL/VIEW/RENDERING/RENDERERS/POVRenderer.h
/usr/include/BALL/VIEW/RENDERING/RENDERERS/STLRenderer.h
/usr/include/BALL/VIEW/RENDERING/RENDERERS/VRMLRenderer.h
/usr/include/BALL/VIEW/RENDERING/RENDERERS/XML3DRenderer.h
/usr/include/BALL/VIEW/RENDERING/RENDERERS/bufferedRenderer.h
/usr/include/BALL/VIEW/RENDERING/RENDERERS/cudaVolumeRenderer.h
/usr/include/BALL/VIEW/RENDERING/RENDERERS/glRenderer.h
/usr/include/BALL/VIEW/RENDERING/RENDERERS/glRenderer.iC
/usr/include/BALL/VIEW/RENDERING/RENDERERS/raytracingRenderer.h
/usr/include/BALL/VIEW/RENDERING/RENDERERS/renderer.h
/usr/include/BALL/VIEW/RENDERING/RENDERERS/rtfactRenderer.h
/usr/include/BALL/VIEW/RENDERING/RENDERERS/tilingRenderer.h
/usr/include/BALL/VIEW/RENDERING/camera.h
/usr/include/BALL/VIEW/RENDERING/glDisplayList.h
/usr/include/BALL/VIEW/RENDERING/glDisplayList.iC
/usr/include/BALL/VIEW/RENDERING/glOffscreenTarget.h
/usr/include/BALL/VIEW/RENDERING/glRenderWindow.h
/usr/include/BALL/VIEW/RENDERING/pixelFormat.h
/usr/include/BALL/VIEW/RENDERING/renderSetup.h
/usr/include/BALL/VIEW/RENDERING/renderTarget.h
/usr/include/BALL/VIEW/RENDERING/renderWindow.h
/usr/include/BALL/VIEW/RENDERING/rendering.doc
/usr/include/BALL/VIEW/RENDERING/vertexBuffer.h