This file is indexed.

/usr/include/BALL/SYSTEM/timer.h is in libball1.4-dev 1.4.3~beta1-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
// $Id: timer.h,v 1.17 2005/07/29 12:38:15 amoll Exp $
//

#ifndef BALL_SYSTEM_TIMER_H
#define BALL_SYSTEM_TIMER_H

#ifndef BALL_COMMON_H
#	include <BALL/common.h>
#endif

#ifdef BALL_HAS_SYS_TIME_H
#	include <sys/time.h>
#endif
#ifdef BALL_HAS_TIME_H
#	include <time.h>
#endif



#include <iostream>

namespace BALL
{
	/**	Timer Class
	\ingroup System
	*/
	class BALL_EXPORT Timer
	{
		public:
		
		/**	@name	Constructors and Destructors 
		*/
		//@{

		/**	Default constructor.
				Create a new timer. The timer is stopped.
		*/
		Timer();			        

		/**	Copy constructor.
				Create a new timer from an existing timer.
		*/
		Timer(Timer& timer);			        

		/**	Destructor.
				Destructs a timer object.
		*/
		virtual ~Timer();

		//@}
		/**	Starting, Stopping and Resetting the timer 
		*/
		//@{

		/**	Clear and stop the timer.
				This sets the timer to zero and stops it when running.
				@see	reset
		*/
		void clear();			
	
		/** Start the timer.
				The timer is started. If the timer is already running, <b>false</b>
				is returned.
				@return bool <b>false</b> if the timer was already running, <b>true</b> otherwise
		*/
		bool start();			

		/** Stop the timer.
				The timer is stopped. If the timer was not running, <b>false</b>
				is returned.
				@return bool <b>false</b> if the was not running, <b>true</b> otherwise
		*/
		bool stop();

		/** Clear the timer without stopping.
				The timer is cleared, but not stopped (if running).
				@see clear
		*/
		void reset();

		//@}
			
		/**	@name Readout of the Timer 
		*/
		//@{

		/**	Get clock time.
				Return the accumulated clock (real) time in seconds.
		*/
		double getClockTime() const;

		/**	Get user time.
				Return the accumulated user time in seconds.
		*/
		double getUserTime() const;		

		/**	Get user time.
				Return the accumulated system time in seconds.
		*/
		double getSystemTime() const;

		/**	Get CPU time.
				Return the accumulated CPU time in seconds.
				CPU time is the sum of user time and system time.
		*/
		double getCPUTime() const;

		//@}

		/**	@name	Assignment
		*/
		//@{

		/**	Assignment operator.
				Assigns a timer from another. The two timer will then run 
				synchronously.
				@return Timer <tt>*this</tt>
		*/
		Timer& operator = (const Timer& timer);

		//@}

		/**	@name	Predicates 
		*/
		//@{

		/**	Return true if the timer is running.
				@return bool <b>true</b> if the timer is running, <b>false</b> otherwise
		*/
		bool isRunning() const;

		/**	Equality operator.
				Return <b>true</b> if two timers are equal, i.e. they contain exactly 
				the same time intervals for clock, user and system time and have the
				same running status.
				@param timer the timer to compare with
				@return bool <b>true</b> on equality, <b>false</b> otherwise
		*/
		bool operator == (const Timer& timer) const;

		/**	Inequality operator.
				Return <b>false</b> if two timers differ in any way, i.e. they differ
				in either the clock, user, or system time or have a different 
				running status.
				@param timer the timer to compare with
				@return bool <b>true</b> on inequality, <b>false</b> otherwise
		*/
		bool operator != (const Timer& timer) const;

		/**	Lesser than operator.
				Return true, if the timer is in all timings lesser than the
				timer to be compared with (clock, user and system time).
				@param timer the timer to compare with
				@return bool <b>true</b> if all times are lesser
		*/
		bool operator < (const Timer& timer) const;

		/**	Lesser or equal operator.
				Return true, if the timer is in all timings lesser or equal than the
				timer to be compared with (clock, user and system time).
				@param timer the timer to compare with
				@return bool <b>true</b> if all times are lesser or equal
		*/
		bool operator <= (const Timer& timer) const;

		/**	Greater or equal operator.
				Return true, if the timer is in all timings greater or equal than the
				timer to be compared with (clock, user and system time).
				@param timer the timer to compare with
				@return bool <b>true</b> if all times are greater or equal
		*/
		bool operator >= (const Timer& timer) const;

		/**	Greater operator.
				Return true, if the timer is in all timings greater than the
				timer to be compared with (clock, user and system time).
				@param timer the timer to compare with
				@return bool <b>true</b> if all times are greater 
		*/
		bool operator > (const Timer& timer) const;

		//@}
		/**	@name	Debugging and Diagnostics 
		*/
		//@{
		
		/**	Test if the instance is valid.
				Allways returns true.
		*/
		bool isValid() const;
		
		/**	Dump the timer's contents.
		*/
		void dump(::std::ostream& s = ::std::cout, Size depth = 0L) const;

		//@}

		protected:

		private:

		static LongSize cpu_speed_;

		#ifdef BALL_HAS_WINDOWS_PERFORMANCE_COUNTER
			static PointerSizeUInt clock_speed_;
		#endif

		// state of timer, either true(on) or false(off) 
		bool is_running_;

		// clock seconds value when the timer was last started 
		LongSize last_secs_;	

		// clock useconds value when the timer was last started 
		LongSize last_usecs_;		

		// user time when the timer was last started 
		clock_t last_user_time_;   

		// system time when the timer was last started 
		clock_t last_system_time_; 
		 
		// current accumulated clock seconds 
		LongSize current_secs_;		

		// current accumulated clock useconds 
		LongSize current_usecs_;		
		
		// current accumulated user time 
		clock_t current_user_time_;		

		// current accumulated user time 
		clock_t current_system_time_;
	};

#	ifndef BALL_NO_INLINE_FUNCTIONS
#		include "timer.iC"
#	endif
  
}

#endif // BALL_SYSTEM_TIMER_H