/usr/include/BALL/SYSTEM/file.iC is in libball1.4-dev 1.4.3~beta1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// vi: set ts=2:
//
BALL_INLINE
void File::clear()
{
File::close();
name_ = "";
}
BALL_INLINE
const String& File::getName() const
{
return name_;
}
BALL_INLINE
void File::setName(const String& name)
{
File::close();
name_ = name;
FileSystem::canonizePath(name_);
}
BALL_INLINE
File::OpenMode File::getOpenMode() const
{
return open_mode_;
}
BALL_INLINE
File::Type File::getType(bool trace_link) const
{
return File::getType(name_, trace_link);
}
BALL_INLINE
bool File::copyTo(const String& destination_name, Size buffer_size)
{
return File::copy(name_, destination_name, buffer_size);
}
BALL_INLINE
bool File::remove(String name)
{
FileSystem::canonizePath(name);
#ifdef BALL_COMPILER_MSVC
return (::_unlink(name.c_str()) == 0);
#else
return (::unlink(name.c_str()) == 0);
#endif
}
BALL_INLINE
bool File::remove()
{
#ifdef BALL_COMPILER_MSVC
File::close();
#endif
return File::remove(name_);
}
BALL_INLINE
bool File::move(const String& source_name, const String& destination_name)
{
if (File::copy(source_name, destination_name))
{
return File::remove(source_name);
}
return false;
}
BALL_INLINE
bool File::moveTo(const String& destination_name)
{
#ifdef BALL_COMPILER_MSVC
File::close();
#endif
if (File::move(name_, destination_name))
{
name_ = destination_name;
File::reopen();
return true;
}
return false;
}
BALL_INLINE
bool File::isAccessible(String name)
{
FileSystem::canonizePath(name);
#ifdef BALL_COMPILER_MSVC
return (::_access(name.c_str(),F_OK) == 0);
#else
return (::access(name.c_str(), F_OK) == 0);
#endif
}
BALL_INLINE
bool File::isAccessible() const
{
return File::isAccessible(name_);
}
BALL_INLINE
bool File::rename(String old_path, String new_path)
{
FileSystem::canonizePath(old_path);
FileSystem::canonizePath(new_path);
if (!isAccessible(old_path))
{
throw (Exception::FileNotFound(__FILE__, __LINE__, old_path));
}
#ifdef BALL_COMPILER_MSVC
if(old_path==new_path) return true;
#endif
return (::rename(old_path.c_str(), new_path.c_str()) == 0);
}
BALL_INLINE
bool File::renameTo(const String& new_path)
{
#ifdef BALL_COMPILER_MSVC
File::close();
#endif
if (!File::rename(name_, new_path))
{
#ifdef BALL_COMPILER_MSVC
File::reopen();
#endif
return false;
}
name_ = new_path;
#ifdef BALL_COMPILER_MSVC
File::reopen();
#endif
return true;
}
BALL_INLINE
bool File::truncate(String path, Size size)
{
if (!isAccessible(path))
{
throw (Exception::FileNotFound(__FILE__, __LINE__, path));
}
FileSystem::canonizePath(path);
#ifdef BALL_COMPILER_MSVC
int fh = _open(path.c_str(), _O_RDWR | _O_CREAT, _S_IREAD | _S_IWRITE );
int result = _chsize(fh, (long)size);
_close(fh);
return (result == 0);
#else
return (::truncate(path.c_str(), (long)size) == 0);
#endif
}
BALL_INLINE
bool File::truncate(Size size)
{
return File::truncate(name_, size);
}
BALL_INLINE
bool File::operator == (const File &file) const
{
return (name_ == file.name_);
}
BALL_INLINE
bool File::operator != (const File &file) const
{
return (name_ != file.name_);
}
BALL_INLINE
bool File::isValid() const
{
return (getName() != "" && ((File*)this)->std::fstream::good() );
}
BALL_INLINE
bool File::isOpen() const
{
return is_open_;
}
BALL_INLINE
bool File::isClosed() const
{
return !is_open_;
}
BALL_INLINE
bool File::isCanonized() const
{
if (!isAccessible()) throw(Exception::FileNotFound(__FILE__, __LINE__, name_));
String canonized_name(name_);
FileSystem::canonizePath(canonized_name);
return (name_ == canonized_name);
}
BALL_INLINE
bool File::isReadable(String name)
{
if (!File::isAccessible(name)) throw(Exception::FileNotFound(__FILE__, __LINE__, name));
FileSystem::canonizePath(name);
return (::access(name.c_str(), R_OK) == 0);
}
BALL_INLINE
bool File::isReadable() const
{
return File::isReadable(name_);
}
BALL_INLINE
bool File::isWritable(String name)
{
if (!File::isAccessible(name)) throw(Exception::FileNotFound(__FILE__, __LINE__, name));
FileSystem::canonizePath(name);
return (::access(name.c_str(), W_OK) == 0);
}
BALL_INLINE
bool File::isWritable() const
{
return File::isWritable(name_);
}
BALL_INLINE
bool File::isExecutable(String name)
{
if (!isAccessible(name)) throw(Exception::FileNotFound(__FILE__, __LINE__, name));
FileSystem::canonizePath(name);
#ifdef BALL_COMPILER_MSVC
return false;
#else
return (::access(name.c_str(), X_OK) == 0);
#endif
}
BALL_INLINE
bool File::isExecutable() const
{
return File::isExecutable(name_);
}
BALL_INLINE
Size File::getSize(String name)
{
File tmp(name);
return tmp.getSize();
}
BALL_INLINE
std::fstream& File::getFileStream()
{
return *this;
}
BALL_INLINE
const String& File::getOriginalName() const
{
return original_name_;
}
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