/usr/include/BALL/COMMON/limits.h is in libball1.4-dev 1.4.3~beta1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// vi: set ts=2:
//
#ifndef BALL_COMMON_LIMITS_H
#define BALL_COMMON_LIMITS_H
#ifndef BALL_CONFIG_CONFIG_H
# include <BALL/CONFIG/config.h>
#endif
#ifndef BALL_COMMON_GLOBAL_H
# include <BALL/COMMON/global.h>
#endif
#ifdef BALL_HAS_NUMERIC_LIMITS
# include <limits>
#else
# ifdef BALL_HAS_LIMITS_H
# include <limits.h>
# endif
# ifdef BALL_HAS_VALUES_H
# include <limits.h>
# endif
#endif
# ifdef BALL_HAS_FLOAT_H
# include <float.h>
# endif
namespace BALL
{
/** Numeric limits class.
This template class describes the minimum and maximum values for
the differnet data types.
It a substitute for the <tt>numeric_limits</tt> class described in the
ISO/ANSI standard (chapter 18.2.1.1), as most compiler still do not support
this feature (or more precisely: the header file \<limits\> is not implemented).
If \<limits\> exists, Limits is just a wrapper around the <tt>numeric_limits</tt> class,
otherwise it returns the value from the standard C header \<limits.h\>. \par
\ingroup Common
*/
template <typename T>
class BALL_EXPORT BALL_DEPRECATED Limits
{
public:
#ifdef BALL_HAS_NUMERIC_LIMITS
/** Return the minimum value.
@return T the minimum value for this datatype
*/
static T min()
{
return std::numeric_limits<T>::min();
}
/** Return the maximum value.
@return T the maximum value for this datatype
*/
static T max()
{
return std::numeric_limits<T>::max();
}
#else
static T min()
{
return (T)0;
}
static T max()
{
return (T)0;
}
#endif
};
#ifndef BALL_HAS_NUMERIC_LIMITS
template <>
class BALL_EXPORT Limits<float>
{
public:
static float min()
{
return FLT_MIN;
}
static float max()
{
return FLT_MAX;
}
};
template <>
class BALL_EXPORT Limits<double>
{
public:
static double min()
{
return DBL_MIN;
}
static double max()
{
return DBL_MAX;
}
};
template <>
class BALL_EXPORT Limits<bool>
{
public:
static bool min()
{
return false;
}
static bool max()
{
return true;
}
};
template <>
class BALL_EXPORT Limits<char>
{
public:
static char min()
{
return CHAR_MIN;
}
static char max()
{
return CHAR_MAX;
}
};
template <>
class BALL_EXPORT Limits<signed char>
{
public:
static signed char min()
{
return SCHAR_MIN;
}
static signed char max()
{
return SCHAR_MAX;
}
};
template <>
class BALL_EXPORT Limits<unsigned char>
{
public:
static unsigned char min()
{
return 0;
}
static unsigned char max()
{
return UCHAR_MAX;
}
};
template <>
class BALL_EXPORT Limits<short>
{
public:
static short min()
{
return SHRT_MIN;
}
static short max()
{
return SHRT_MAX;
}
};
template <>
class BALL_EXPORT Limits<unsigned short>
{
public:
static unsigned short min()
{
return 0;
}
static unsigned short max()
{
return USHRT_MAX;
}
};
template <>
class BALL_EXPORT Limits<int>
{
public:
static int min()
{
return INT_MIN;
}
static int max()
{
return INT_MAX;
}
};
template <>
class BALL_EXPORT Limits<unsigned int>
{
public:
static unsigned int min()
{
return 0;
}
static unsigned int max()
{
return UINT_MAX;
}
};
template <>
class BALL_EXPORT Limits<long>
{
public:
static long min()
{
return LONG_MIN;
}
static long max()
{
return LONG_MAX;
}
};
template <>
class BALL_EXPORT Limits<unsigned long>
{
public:
static unsigned long min()
{
return 0;
}
static unsigned long max()
{
return ULONG_MAX;
}
};
#endif // BALL_HAS_NUMERIC_LIMITS
} // namespace BALL
#endif // BALL_COMMON_LIMITS_H
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