/usr/include/svxlink/AsyncCppApplication.h is in libasynccpp-dev 15.11-2.
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* @file AsyncCppApplication.h
* @brief The core class for writing asyncronous cpp applications.
* @author Tobias Blomberg
* @date 2003-03-16
*
* This file contains the AsyncCppApplication class which is the core of an
* application that use the Async classes in a non-GUI application.
*
* \verbatim
* Async - A library for programming event driven applications
* Copyright (C) 2003 Tobias Blomberg
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* \endverbatim
*/
#ifndef ASYNC_CPP_APPLICATION_INCLUDED
#define ASYNC_CPP_APPLICATION_INCLUDED
/****************************************************************************
*
* System Includes
*
****************************************************************************/
#include <sys/types.h>
#include <sys/select.h>
#include <sys/time.h>
#include <signal.h>
#include <sigc++/sigc++.h>
#include <map>
#include <utility>
/****************************************************************************
*
* Project Includes
*
****************************************************************************/
#include <AsyncApplication.h>
/****************************************************************************
*
* Local Includes
*
****************************************************************************/
/****************************************************************************
*
* Forward declarations
*
****************************************************************************/
/****************************************************************************
*
* Namespace
*
****************************************************************************/
namespace Async
{
/****************************************************************************
*
* Defines & typedefs
*
****************************************************************************/
/*
*----------------------------------------------------------------------------
* Macro:
* Purpose:
* Input:
* Output:
* Author:
* Created:
* Remarks:
* Bugs:
*----------------------------------------------------------------------------
*/
/*
*----------------------------------------------------------------------------
* Type:
* Purpose:
* Members:
* Input:
* Output:
* Author:
* Created:
* Remarks:
*----------------------------------------------------------------------------
*/
/****************************************************************************
*
* Exported Global Variables
*
****************************************************************************/
/****************************************************************************
*
* Class definitions
*
****************************************************************************/
/**
* @brief An application class for writing non GUI applications.
*/
class CppApplication : public Application
{
public:
/**
* @brief Constructor
*/
CppApplication(void);
/**
* @brief Destructor
*/
~CppApplication(void);
/**
* @brief Catch the specified UNIX signal
* @param signum The signal number to catch
*/
void catchUnixSignal(int signum);
/**
* @brief Uncatch the specified UNIX signal
* @param signum The UNIX signal to uncatch
*/
void uncatchUnixSignal(int signum);
/**
* @brief Execute the application main loop
*
* When this member function is called the application core will enter the
* main loop. It will not exit from this loop until the
* Async::Application::quit method is called.
*/
void exec(void);
/**
* @brief Exit the application main loop
*
* This function should be called to exit the application core main loop.
*/
void quit(void);
/**
* @brief A signal that is emitted when a monitored UNIX signal is caught
* @param signum The signal number that was caught
*
* Use the catchUnixSignal and uncatchUnixSignal functions to add signals
* to be monitored for activity. When the signal is triggered, this sigc
* signal will be emitted.
*/
sigc::signal<void, int> unixSignalCaught;
protected:
private:
struct lttimespec
{
bool operator()(const struct timespec& t1, const struct timespec& t2) const
{
return ((t1.tv_sec == t2.tv_sec)
? (t1.tv_nsec < t2.tv_nsec)
: (t1.tv_sec < t2.tv_sec));
}
};
typedef std::map<int, FdWatch*> WatchMap;
typedef std::multimap<struct timespec, Timer *, lttimespec> TimerMap;
typedef std::map<int, struct sigaction> UnixSignalMap;
static int sighandler_pipe[2];
bool do_quit;
int max_desc;
fd_set rd_set;
fd_set wr_set;
WatchMap rd_watch_map;
WatchMap wr_watch_map;
TimerMap timer_map;
UnixSignalMap unix_signals;
int unix_signal_recv;
size_t unix_signal_recv_cnt;
static void unixSignalHandler(int signum);
void addFdWatch(FdWatch *fd_watch);
void delFdWatch(FdWatch *fd_watch);
void addTimer(Timer *timer);
void addTimerP(Timer *timer, const struct timespec& current);
void delTimer(Timer *timer);
DnsLookupWorker *newDnsLookupWorker(const std::string& label);
void handleUnixSignal(void);
}; /* class CppApplication */
} /* namespace */
#endif /* ASYNC_CPP_APPLICATION_INCLUDED */
/*
* This file has not been truncated
*/
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