/usr/include/actionlib/client/simple_client_goal_state.h is in libactionlib-dev 1.11.7-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#ifndef ACTIONLIB_CLIENT_SIMPLE_CLIENT_GOAL_STATE_H_
#define ACTIONLIB_CLIENT_SIMPLE_CLIENT_GOAL_STATE_H_
namespace actionlib
{
class SimpleClientGoalState
{
public:
//! \brief Defines the various states the goal can be in
enum StateEnum
{
PENDING,
ACTIVE,
RECALLED,
REJECTED,
PREEMPTED,
ABORTED,
SUCCEEDED,
LOST
};
StateEnum state_;
std::string text_;
SimpleClientGoalState(const StateEnum& state, const std::string& text = std::string("")) : state_(state), text_(text) { }
inline bool operator==(const SimpleClientGoalState& rhs) const
{
return (state_ == rhs.state_) ;
}
inline bool operator==(const SimpleClientGoalState::StateEnum& rhs) const
{
return (state_ == rhs);
}
inline bool operator!=(const SimpleClientGoalState::StateEnum& rhs) const
{
return !(*this == rhs);
}
inline bool operator!=(const SimpleClientGoalState& rhs) const
{
return !(*this == rhs);
}
/**
* \brief Determine if goal is done executing (ie. reached a terminal state)
* \return True if in RECALLED, REJECTED, PREEMPTED, ABORTED, SUCCEEDED, or LOST. False otherwise
*/
inline bool isDone() const
{
switch(state_)
{
case RECALLED:
case REJECTED:
case PREEMPTED:
case ABORTED:
case SUCCEEDED:
case LOST:
return true;
default:
return false;
}
}
std::string getText() const
{
return text_;
}
//! \brief Convert the state to a string. Useful when printing debugging information
std::string toString() const
{
switch(state_)
{
case PENDING:
return "PENDING";
case ACTIVE:
return "ACTIVE";
case RECALLED:
return "RECALLED";
case REJECTED:
return "REJECTED";
case PREEMPTED:
return "PREEMPTED";
case ABORTED:
return "ABORTED";
case SUCCEEDED:
return "SUCCEEDED";
case LOST:
return "LOST";
default:
ROS_ERROR_NAMED("actionlib", "BUG: Unhandled SimpleGoalState: %u", state_);
break;
}
return "BUG-UNKNOWN";
}
};
}
#endif // ACTIONLIB_CLIENT_SIMPLE_CLIENT_GOAL_STATE_H_
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