/usr/include/Unidraw/manips.h is in ivtools-dev 1.2.11a1-8.
This file is owned by root:root, with mode 0o644.
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* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Stanford not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Stanford makes no representations about
* the suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* ManipGroup - composition of Manipulators
* DragManip - downclick-drag-upclick-style manipulation
* VertexManip - multi-click DragManip
* ConnectManip - DragManip that snaps to nearest connector
* TextManip - creates and edits text
*/
#ifndef unidraw_manips_h
#define unidraw_manips_h
#include <Unidraw/globals.h>
#include <Unidraw/manip.h>
#include <InterViews/event.h>
#include <IV-2_6/_enter.h>
class ConnectorView;
class GrowingVertices;
class Iterator;
class Painter;
class Rubberband;
class Selection;
class TextBuffer;
class TextDisplay;
class Transformer;
class UList;
//: group manipulator
// <a href=../man3.1/manips.html>man page</a>
class ManipGroup : public Manipulator {
public:
ManipGroup(Viewer* = nil, Tool* = nil);
virtual ~ManipGroup();
virtual void Grasp(Event&);
virtual boolean Manipulating(Event&);
virtual void Effect(Event&);
virtual void SetViewer(Viewer*);
virtual void SetTool(Tool*);
virtual Viewer* GetViewer();
virtual Tool* GetTool();
virtual void First(Iterator&);
virtual void Last(Iterator&);
virtual void Next(Iterator&);
virtual void Prev(Iterator&);
virtual boolean Done(Iterator);
virtual Manipulator* GetManip(Iterator);
virtual void SetManip(Manipulator*, Iterator&);
virtual void Append(
Manipulator*, Manipulator* =nil, Manipulator* =nil, Manipulator* =nil
);
virtual void Prepend(
Manipulator*, Manipulator* =nil, Manipulator* =nil, Manipulator* =nil
);
virtual void InsertBefore(Iterator, Manipulator*);
virtual void InsertAfter(Iterator, Manipulator*);
virtual void Remove(Manipulator*);
virtual void Remove(Iterator&);
protected:
Manipulator* Manip(UList*);
UList* Elem(Iterator);
protected:
UList* _kids;
Viewer* _viewer;
Tool* _tool;
};
//: drag manipulator
// <a href=../man3.1/manips.html>man page</a>
class DragManip : public Manipulator {
public:
DragManip(
Viewer*, Rubberband*, Transformer* = nil, Tool* = nil,
DragConstraint = None
);
DragManip(
Viewer*, Rubberband*, Transformer*, Tool*, DragConstraint, Coord, Coord
);
virtual ~DragManip();
virtual void Grasp(Event&);
virtual boolean Manipulating(Event&);
virtual void Effect(Event&);
virtual void SetViewer(Viewer*);
virtual void SetRubberband(Rubberband*);
virtual void SetTransformer(Transformer*);
virtual void SetTool(Tool*);
virtual void SetConstraint(DragConstraint);
virtual Viewer* GetViewer();
virtual Rubberband* GetRubberband();
virtual Transformer* GetTransformer();
virtual Tool* GetTool();
virtual DragConstraint GetConstraint();
const Event& GraspEvent();
protected:
void Init(Viewer*, Rubberband*, Transformer*, Tool*, DragConstraint);
virtual void Constrain(Event&);
protected:
Viewer* _viewer;
Rubberband* _r;
Transformer* _relative;
Tool* _tool;
DragConstraint _constraint;
boolean _origPreset;
Coord _origx, _origy;
Event _grasp_e;
};
inline const Event& DragManip::GraspEvent () { return _grasp_e; }
//: vertex manipulator
// <a href=../man3.1/manips.html>man page</a>
class VertexManip : public DragManip {
public:
VertexManip(
Viewer*, GrowingVertices*, Transformer* = nil, Tool* = nil,
DragConstraint = None
);
virtual boolean Manipulating(Event&);
GrowingVertices* GetGrowingVertices();
};
//: continuous vertex manipulator
// <a href=../man3.1/manips.html>man page</a>
class ScribbleVertexManip : public VertexManip {
public:
ScribbleVertexManip(
Viewer*, GrowingVertices*, Transformer* = nil, Tool* = nil,
DragConstraint = None
);
virtual boolean Manipulating(Event&);
protected:
boolean _first;
};
//: connection manipulator
// <a href=../man3.1/manips.html>man page</a>
class ConnectManip : public DragManip {
public:
ConnectManip(Viewer*, Rubberband*, Transformer* = nil, Tool* = nil);
virtual boolean Manipulating(Event&);
ConnectorView* GetTarget();
protected:
ConnectorView* _target;
};
//: text manipulator
// <a href=../man3.1/manips.html>man page</a>
class TextManip : public Manipulator {
public:
TextManip(Viewer*, Painter*, Coord tab, Tool* = nil);
TextManip(Viewer*, Painter*, Coord h, Coord tab, Tool* = nil);
TextManip(
Viewer*, const char*, int, Coord, Coord, Painter*, Coord tab,
Tool* = nil
);
TextManip(
Viewer*, const char*, int, Coord, Coord, Painter*, Coord h, Coord tab,
Tool* = nil
);
virtual ~TextManip();
virtual void Grasp(Event&);
virtual boolean Manipulating(Event&);
virtual void Effect(Event&);
virtual void SetViewer(Viewer*);
virtual void SetTool(Tool*);
virtual Viewer* GetViewer();
virtual Tool* GetTool();
virtual Painter* GetPainter();
virtual Coord GetLineHeight();
virtual Coord GetTabWidth();
virtual const char* GetText(int&);
virtual void GetPosition(Coord&, Coord&);
const Event& GraspEvent();
virtual boolean HandleKey(Event&);
int Dot();
int Mark();
void InsertCharacter(char);
void DeleteCharacter(int);
void InsertText(const char*, int);
void DeleteText(int);
void DeleteLine();
void DeleteSelection();
void BackwardCharacter(int = 1), ForwardCharacter(int = 1);
void BackwardLine(int = 1), ForwardLine(int = 1);
void BackwardWord(int = 1), ForwardWord(int = 1);
void BeginningOfLine(), EndOfLine();
void BeginningOfWord(), EndOfWord();
void BeginningOfSelection(), EndOfSelection();
void BeginningOfText(), EndOfText();
void Select(int dot);
void SelectMore(int mark);
void SelectAll();
void Select(int dot, int mark);
boolean Contains(Coord, Coord);
int Locate(Coord, Coord);
protected:
void Init(
Viewer*, Painter*, Coord, Coord, Tool*, boolean,const char* =nil,int =0
);
void InitTextDisplay(const char*, int);
void PlaceTextDisplay (Coord, Coord);
void CheckBuf(int more);
protected:
boolean _prepositioned;
boolean _selecting;
Coord _xpos, _ypos;
Viewer* _viewer;
Selection* _selection;
Painter* _painter;
Tool* _tool;
PSFont* _font;
Coord _lineHt, _tabWidth;
boolean _multiline;
TextBuffer* _text;
TextDisplay* _display;
char* _buf;
int _bufsize;
int _dot, _mark;
Event _grasp_e;
};
inline int TextManip::Dot () { return _dot; }
inline int TextManip::Mark () { return _mark; }
inline const Event& TextManip::GraspEvent () { return _grasp_e; }
#include <IV-2_6/_leave.h>
#endif
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