/usr/include/Unidraw/catalog.h is in ivtools-dev 1.2.11a1-8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Stanford not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Stanford makes no representations about
* the suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* Catalog - manages persistent information.
*/
#ifndef unidraw_catalog_h
#define unidraw_catalog_h
#include <inttypes.h>
#include <Unidraw/classes.h>
#include <Unidraw/uformat.h>
#include <Unidraw/uhash.h>
#include <Unidraw/umap.h>
class Bitmap;
class Clipboard;
class Command;
class Component;
class ControlInfo;
class Creator;
class EditorInfo;
class NameMap;
class ObjectMap;
class ObjectMapElem;
class PSBrush;
class PSColor;
class PSFont;
class PSPattern;
class Raster;
class StateVar;
class Tool;
class TransferFunct;
class Transformer;
class UArray;
class UHashTable;
class Unidraw;
class UList;
class World;
#include <iosfwd>
//: stores and retrieves named objects.
// <a href=../man3.1/Catalog.html>man page</a>
class Catalog {
public:
Catalog(const char*, Creator*, float version = UV_LATEST);
virtual ~Catalog();
virtual boolean Save(EditorInfo*, const char*);
virtual boolean Save(Component*, const char*);
virtual boolean Save(Command*, const char*);
virtual boolean Save(Tool*, const char*);
virtual boolean Retrieve(const char*, EditorInfo*&);
virtual boolean Retrieve(const char*, Component*&);
virtual boolean Retrieve(const char*, Command*&);
virtual boolean Retrieve(const char*, Tool*&);
virtual void Forget(EditorInfo*, const char* = nil);
virtual void Forget(Component*, const char* = nil);
virtual void Forget(Command*, const char* = nil);
virtual void Forget(Tool*, const char* = nil);
virtual const char* GetName(EditorInfo*);
virtual const char* GetName(Component*);
virtual const char* GetName(Command*);
virtual const char* GetName(Tool*);
virtual boolean Valid(const char*, EditorInfo*&);
virtual boolean Valid(const char*, Component*&);
virtual boolean Valid(const char*, Command*&);
virtual boolean Valid(const char*, Tool*&);
virtual Component* Copy(Component*);
virtual Command* Copy(Command*);
virtual Tool* Copy(Tool*);
virtual boolean Exists(const char*);
virtual boolean Writable(const char*);
void SetClipboard(Clipboard*);
void SetEditorInfo(EditorInfo*);
Clipboard* GetClipboard();
EditorInfo* GetEditorInfo();
const char* GetName();
Creator* GetCreator();
float GetVersion();
float FileVersion();
const char* GetAttribute(const char*);
virtual float ReadVersion(istream&);
virtual Component* ReadComponent(istream&);
virtual Command* ReadCommand(istream&);
virtual Tool* ReadTool(istream&);
virtual StateVar* ReadStateVar(istream&);
virtual TransferFunct* ReadTransferFunct(istream&);
virtual void WriteVersion(float, ostream&);
virtual void WriteComponent(Component*, ostream&);
virtual void WriteCommand(Command*, ostream&);
virtual void WriteTool(Tool*, ostream&);
virtual void WriteStateVar(StateVar*, ostream&);
virtual void WriteTransferFunct(TransferFunct*, ostream&);
PSBrush* ReadBrush(const char*, int index); // read from Xdefaults
PSColor* ReadColor(const char*, int index);
PSFont* ReadFont(const char*, int index);
PSPattern* ReadPattern(const char*, int index);
void Skip(istream&);
void Mark(ostream&);
int ReadBgFilled(istream&);
PSBrush* ReadBrush(istream&);
PSColor* ReadColor(istream&);
PSFont* ReadFont(istream&);
PSPattern* ReadPattern(istream&);
Transformer* ReadTransformer(istream&);
char* ReadString(istream&);
ControlInfo* ReadControlInfo(istream&);
EditorInfo* ReadEditorInfo(istream&);
Bitmap* ReadBitmap(istream&);
void ReadBitmapData(Bitmap*, istream&);
Raster* ReadGraymap(istream&);
void ReadGraymapData(Raster*, istream&);
Raster* ReadRaster(istream&);
void ReadRasterData(Raster*, istream&);
void WriteBgFilled(int, ostream&);
void WriteBrush(PSBrush*, ostream&);
void WriteColor(PSColor*, ostream&);
void WriteFont(PSFont*, ostream&);
void WritePattern(PSPattern*, ostream&);
void WriteTransformer(Transformer*, ostream&);
void WriteString(const char*, ostream&);
void WriteControlInfo(ControlInfo*, ostream&);
void WriteEditorInfo(EditorInfo*, ostream&);
void WriteBitmap(Bitmap*, ostream&);
void WriteBitmapData(Bitmap*, ostream&);
void WriteGraymap(Raster*, ostream&);
void WriteGraymapData(Raster*, ostream&);
void WriteRaster(Raster*, ostream&);
void WriteRasterData(Raster*, ostream&);
PSBrush* FindNoneBrush();
PSBrush* FindBrush(int, int);
PSBrush* FindBrush(int, float);
PSColor* FindColor(const char*, int = 0, int = 0, int = 0);
PSColor* FindNoneColor();
PSFont* FindFont(const char*, const char* = "", const char* = "");
PSPattern* FindNonePattern();
PSPattern* FindGrayLevel(float);
PSPattern* FindPattern(int[], int);
void Register(EditorInfo*, const char*);
void Register(Component*, const char*);
void Register(Command*, const char*);
void Register(Tool*, const char*);
int GetToken(istream& in, char* buf, int buf_size);
protected:
friend class Unidraw;
void Init(World*);
public:
const char* Name(const char*, int);
protected:
ClassId ReadClassId(istream&, int& inst_id, ClassId&, const char*&);
void* ReadObject(istream&);
void* ReadSubstObject(
istream&, int inst_id, ClassId orig_id, ClassId subst_id,
const char* delim
);
void ReadExtraData(istream&, const char* delim, UArray*);
void WriteClassId(
ClassId, ostream&, int inst_id = 0,
ClassId subst_id = UNDEFINED_CLASS, const char* delim = ""
);
void WriteClassId(void*, ClassId, ostream&, int id = 0);
void WriteObject(void*, ClassId, ostream&);
void WriteIt(void*, ClassId, ostream&);
void* CopyObject(void*, ClassId);
void Forget(void*, const char* name, NameMap*);
boolean SaveObject(void*, ClassId, ostream&);
boolean RetrieveObject(istream&, void*&);
boolean FileSave(void*, ClassId, const char*);
boolean FileRetrieve(const char*, void*&);
protected:
char* _name;
Creator* _creator;
float _version;
Clipboard* _clipboard;
EditorInfo* _edInfo;
World* _world;
UList* _brs;
UList* _colors;
UList* _fonts;
UList* _pats;
ObjectMap* _curMap;
ObjectMap* _substMap;
float _fileVersion;
#ifdef __GNUC__
char* _tmpfile;
#endif
NameMap* _edInfoMap;
NameMap* _compMap;
NameMap* _cmdMap;
NameMap* _toolMap;
};
inline const char* Catalog::GetName () { return _name; }
inline Creator* Catalog::GetCreator () { return _creator; }
inline float Catalog::GetVersion () { return _version; }
inline float Catalog::FileVersion () { return _fileVersion; }
inline Clipboard* Catalog::GetClipboard () { return _clipboard; }
inline EditorInfo* Catalog::GetEditorInfo () { return _edInfo; }
class ObjectMap : public UMap {
public:
ObjectMap(void* client, ClassId clientId);
void Register(void* obj, intptr_t id);
void Register(
void* obj, intptr_t id, ClassId orig_id, const char* delim,
UArray* extra_data
);
void Unregister(void* obj);
void Unregister(intptr_t id);
void* GetClient();
ClassId GetClientId();
void* GetObject(intptr_t id);
unsigned long GetId(void* obj);
ClassId GetOrigClassId(void* obj);
const char* GetDelim(void* obj);
UArray* GetExtraData(void* obj);
protected:
ObjectMapElem* Find(void*);
ObjectMapElem* Find(intptr_t);
protected:
UHashTable _objKeys, _idKeys;
void* _client;
ClassId _id;
};
#endif
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