/usr/include/Unidraw/Graphic/grblock.h is in ivtools-dev 1.2.11a1-8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | /*
* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Stanford not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Stanford makes no representations about
* the suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* GraphicBlock - an interactor that contains a picture.
*/
#ifndef unidraw_graphic_grblock_h
#define unidraw_graphic_grblock_h
#include <IV-2_6/InterViews/interactor.h>
#include <Unidraw/enter-scope.h>
#include <IV-2_6/_enter.h>
enum Zooming { Continuous, Binary };
class Graphic;
class Perspective;
//: an Interactor that contains a Picture.
// <a href=../man3.1/GraphicBlock.html>man page</a>
class GraphicBlock : public Interactor {
public:
GraphicBlock(
Graphic*, Coord pad = 0, Alignment = Center, Zooming = Continuous
);
GraphicBlock(
const char*, Graphic*, Coord pad = 0,
Alignment = Center, Zooming = Continuous
);
virtual ~GraphicBlock();
virtual void Update();
virtual void Draw();
virtual void Adjust(Perspective&);
virtual void Highlight(boolean);
virtual Graphic* GetGraphic();
virtual float GetMagnification();
virtual void SetGraphic(Graphic*);
virtual void SetMagnification(float);
protected:
virtual void Resize();
virtual void Redraw(Coord, Coord, Coord, Coord);
void Init();
void UpdatePerspective(); /* recalc based on graphic's bbox */
void GrabScroll(Event&);
void RateScroll(Event&);
virtual void GetGraphicBox(Coord&, Coord&, Coord&, Coord&);
virtual void Zoom(Perspective&);
virtual void Scroll(Perspective&);
virtual float LimitMagnification(float);
protected:
Graphic* _graphic;
protected:
void Normalize(Perspective&); /* normalize units */
void Align(); /* align graphic */
void Fix(); /* keep alignment fixed during resize */
float NearestPow2(float); /* convert to nearest power of 2 */
float ScaleFactor(Perspective&);
protected:
Coord _pad;
Alignment _align;
Zooming _zooming;
Coord _x0, _y0; /* graphic offset */
float _mag; /* total magnification */
boolean _highlighted;
};
#include <IV-2_6/_leave.h>
#endif
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