This file is indexed.

/usr/include/IV-2_6/InterViews/dialog.h is in ivtools-dev 1.2.11a1-8.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
/*
 * Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
 * Copyright (c) 1991 Silicon Graphics, Inc.
 *
 * Permission to use, copy, modify, distribute, and sell this software and 
 * its documentation for any purpose is hereby granted without fee, provided
 * that (i) the above copyright notices and this permission notice appear in
 * all copies of the software and related documentation, and (ii) the names of
 * Stanford and Silicon Graphics may not be used in any advertising or
 * publicity relating to the software without the specific, prior written
 * permission of Stanford and Silicon Graphics.
 * 
 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, 
 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY 
 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.  
 *
 * IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF 
 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE 
 * OF THIS SOFTWARE.
 */

/*
 * Dialog - a simple dialog box input handler.
 */

#ifndef ivlook2_6_dialog_h
#define ivlook2_6_dialog_h

#include <IV-2_6/InterViews/scene.h>

#include <IV-2_6/_enter.h>

class ButtonState;

//: a simple dialog box input handler (iv-2.6)
// <a href=../man3.1/Dialog.html>man page</a>
class Dialog : public MonoScene {
public:
    Dialog(ButtonState*, Interactor*, Alignment = Center);
    Dialog(const char*, ButtonState*, Interactor*, Alignment = Center);
    virtual ~Dialog();

    virtual boolean Accept();
    virtual boolean Popup(Event&, boolean placed = true);
    int Status();
protected:
    ButtonState* state;
    Alignment align;
private:
    void Init(ButtonState*, Interactor*, Alignment);
};

#include <IV-2_6/_leave.h>

#endif