/usr/include/FrameUnidraw/frameimport.h is in ivtools-dev 1.2.11a1-8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* Copyright (c) 2009 Scott E. Johnston
* Copyright (c) 1996,1999 Vectaport Inc.
* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* FrameImportCmd - a command for importing frames
*/
#ifndef frame_import_h
#define frame_import_h
#include <OverlayUnidraw/ovimport.h>
#include <Unidraw/Commands/macro.h>
#include <stdio.h>
//: specialized OvImportCmd for importing frames
class FrameImportCmd : public OvImportCmd {
public:
FrameImportCmd(ControlInfo*, ImportChooser* = nil);
FrameImportCmd(Editor* = nil, ImportChooser* = nil);
virtual void Execute();
virtual Command* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual GraphicComp* Import(const char*);
};
//: specialized PasteCmd for flipbook
class FrameImportPasteCmd : public MacroCmd {
public:
FrameImportPasteCmd(ControlInfo*, Clipboard* = nil);
FrameImportPasteCmd(Editor* = nil, Clipboard* = nil);
virtual ~FrameImportPasteCmd();
virtual void Execute();
virtual Command* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
int _executed;
};
#endif
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