/usr/include/FrameUnidraw/framecatalog.h is in ivtools-dev 1.2.11a1-8.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | /*
* Copyright (c) 1994-1999 Vectaport Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* FrameCatalog - can read and write components in script and postscript
*/
#ifndef frame_catalog_h
#define frame_catalog_h
#include <OverlayUnidraw/ovcatalog.h>
//: catalog for retrieving flipbook documents
class FrameCatalog : public OverlayCatalog{
public:
FrameCatalog(const char*, Creator*);
boolean Retrieve (const char* path, Component*&);
// construct a FrameIdrawComp from 'path'.
virtual OverlayComp* ReadComp(const char*, istream&, OverlayComp* =nil);
// specialized method to ensure a FrameOverlaysComp gets constructed
// whenever a composite-graphic is de-serialized (as opposed to
// just a plain OverlaysComp).
void SetImport(boolean);
// set flag that indicates read is for import instead of an open.
protected:
boolean _import;
};
inline void FrameCatalog::SetImport(boolean v) { _import = v; }
#endif
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