/usr/share/go-1.7/test/float_lit2.go is in golang-1.7-src 1.7.4-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Check conversion of constant to float32/float64 near min/max boundaries.
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"fmt"
"math"
)
// The largest exact float32 is f₁ = (1+(1-2²³))×2¹²⁷ = (1-2²⁴)×2¹²⁸ = 2¹²⁸ - 2¹⁰⁴.
// The next float32 would be f₂ = (1+1)×2¹²⁷ = 1×2¹²⁸, except that exponent is out of range.
// Float32 conversion rounds to the nearest float32, rounding to even mantissa:
// between f₁ and f₂, values closer to f₁ round to f₁ and values closer to f₂ are rejected as out of range.
// f₁ is an odd mantissa, so the halfway point (f₁+f₂)/2 rounds to f₂ and is rejected.
// The halfway point is (f₁+f₂)/2 = 2¹²⁸ - 2¹⁰⁵.
//
// The same is true of float64, with different constants: s/24/53/ and s/128/1024/.
const (
two24 = 1.0 * (1 << 24)
two53 = 1.0 * (1 << 53)
two64 = 1.0 * (1 << 64)
two128 = two64 * two64
two256 = two128 * two128
two512 = two256 * two256
two768 = two512 * two256
two1024 = two512 * two512
ulp32 = two128 / two24
max32 = two128 - ulp32
ulp64 = two1024 / two53
max64 = two1024 - ulp64
)
var cvt = []struct {
bits uint64 // keep us honest
exact interface{}
approx interface{}
text string
}{
// 0
{0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32 - ulp32/2), "max32 - ulp32 - ulp32/2"},
{0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32), "max32 - ulp32"},
{0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32/2), "max32 - ulp32/2"},
{0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32 + ulp32/2), "max32 - ulp32 + ulp32/2"},
{0x7f7fffff, float32(max32), float32(max32 - ulp32 + ulp32/2 + ulp32/two64), "max32 - ulp32 + ulp32/2 + ulp32/two64"},
{0x7f7fffff, float32(max32), float32(max32 - ulp32/2 + ulp32/two64), "max32 - ulp32/2 + ulp32/two64"},
{0x7f7fffff, float32(max32), float32(max32), "max32"},
{0x7f7fffff, float32(max32), float32(max32 + ulp32/2 - ulp32/two64), "max32 + ulp32/2 - ulp32/two64"},
{0xff7ffffe, float32(-(max32 - ulp32)), float32(-(max32 - ulp32 - ulp32/2)), "-(max32 - ulp32 - ulp32/2)"},
{0xff7ffffe, float32(-(max32 - ulp32)), float32(-(max32 - ulp32)), "-(max32 - ulp32)"},
{0xff7ffffe, float32(-(max32 - ulp32)), float32(-(max32 - ulp32/2)), "-(max32 - ulp32/2)"},
{0xff7ffffe, float32(-(max32 - ulp32)), float32(-(max32 - ulp32 + ulp32/2)), "-(max32 - ulp32 + ulp32/2)"},
{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32 + ulp32/2 + ulp32/two64)), "-(max32 - ulp32 + ulp32/2 + ulp32/two64)"},
{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32/2 + ulp32/two64)), "-(max32 - ulp32/2 + ulp32/two64)"},
{0xff7fffff, float32(-(max32)), float32(-(max32)), "-(max32)"},
{0xff7fffff, float32(-(max32)), float32(-(max32 + ulp32/2 - ulp32/two64)), "-(max32 + ulp32/2 - ulp32/two64)"},
// These are required to work: according to the Go spec, the internal float mantissa must be at least 256 bits,
// and these expressions can be represented exactly with a 256-bit mantissa.
{0x7f7fffff, float32(max32), float32(max32 - ulp32 + ulp32/2 + 1), "max32 - ulp32 + ulp32/2 + 1"},
{0x7f7fffff, float32(max32), float32(max32 - ulp32/2 + 1), "max32 - ulp32/2 + 1"},
{0x7f7fffff, float32(max32), float32(max32 + ulp32/2 - 1), "max32 + ulp32/2 - 1"},
{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32 + ulp32/2 + 1)), "-(max32 - ulp32 + ulp32/2 + 1)"},
{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32/2 + 1)), "-(max32 - ulp32/2 + 1)"},
{0xff7fffff, float32(-(max32)), float32(-(max32 + ulp32/2 - 1)), "-(max32 + ulp32/2 - 1)"},
{0x7f7fffff, float32(max32), float32(max32 - ulp32 + ulp32/2 + 1/two128), "max32 - ulp32 + ulp32/2 + 1/two128"},
{0x7f7fffff, float32(max32), float32(max32 - ulp32/2 + 1/two128), "max32 - ulp32/2 + 1/two128"},
{0x7f7fffff, float32(max32), float32(max32 + ulp32/2 - 1/two128), "max32 + ulp32/2 - 1/two128"},
{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32 + ulp32/2 + 1/two128)), "-(max32 - ulp32 + ulp32/2 + 1/two128)"},
{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32/2 + 1/two128)), "-(max32 - ulp32/2 + 1/two128)"},
{0xff7fffff, float32(-(max32)), float32(-(max32 + ulp32/2 - 1/two128)), "-(max32 + ulp32/2 - 1/two128)"},
{0x7feffffffffffffe, float64(max64 - ulp64), float64(max64 - ulp64 - ulp64/2), "max64 - ulp64 - ulp64/2"},
{0x7feffffffffffffe, float64(max64 - ulp64), float64(max64 - ulp64), "max64 - ulp64"},
{0x7feffffffffffffe, float64(max64 - ulp64), float64(max64 - ulp64/2), "max64 - ulp64/2"},
{0x7feffffffffffffe, float64(max64 - ulp64), float64(max64 - ulp64 + ulp64/2), "max64 - ulp64 + ulp64/2"},
{0x7fefffffffffffff, float64(max64), float64(max64 - ulp64 + ulp64/2 + ulp64/two64), "max64 - ulp64 + ulp64/2 + ulp64/two64"},
{0x7fefffffffffffff, float64(max64), float64(max64 - ulp64/2 + ulp64/two64), "max64 - ulp64/2 + ulp64/two64"},
{0x7fefffffffffffff, float64(max64), float64(max64), "max64"},
{0x7fefffffffffffff, float64(max64), float64(max64 + ulp64/2 - ulp64/two64), "max64 + ulp64/2 - ulp64/two64"},
{0xffeffffffffffffe, float64(-(max64 - ulp64)), float64(-(max64 - ulp64 - ulp64/2)), "-(max64 - ulp64 - ulp64/2)"},
{0xffeffffffffffffe, float64(-(max64 - ulp64)), float64(-(max64 - ulp64)), "-(max64 - ulp64)"},
{0xffeffffffffffffe, float64(-(max64 - ulp64)), float64(-(max64 - ulp64/2)), "-(max64 - ulp64/2)"},
{0xffeffffffffffffe, float64(-(max64 - ulp64)), float64(-(max64 - ulp64 + ulp64/2)), "-(max64 - ulp64 + ulp64/2)"},
{0xffefffffffffffff, float64(-(max64)), float64(-(max64 - ulp64 + ulp64/2 + ulp64/two64)), "-(max64 - ulp64 + ulp64/2 + ulp64/two64)"},
{0xffefffffffffffff, float64(-(max64)), float64(-(max64 - ulp64/2 + ulp64/two64)), "-(max64 - ulp64/2 + ulp64/two64)"},
{0xffefffffffffffff, float64(-(max64)), float64(-(max64)), "-(max64)"},
{0xffefffffffffffff, float64(-(max64)), float64(-(max64 + ulp64/2 - ulp64/two64)), "-(max64 + ulp64/2 - ulp64/two64)"},
// These are required to work.
// The mantissas are exactly 256 bits.
// max64 is just below 2¹⁰²⁴ so the bottom bit we can use is 2⁷⁶⁸.
{0x7fefffffffffffff, float64(max64), float64(max64 - ulp64 + ulp64/2 + two768), "max64 - ulp64 + ulp64/2 + two768"},
{0x7fefffffffffffff, float64(max64), float64(max64 - ulp64/2 + two768), "max64 - ulp64/2 + two768"},
{0x7fefffffffffffff, float64(max64), float64(max64 + ulp64/2 - two768), "max64 + ulp64/2 - two768"},
{0xffefffffffffffff, float64(-(max64)), float64(-(max64 - ulp64 + ulp64/2 + two768)), "-(max64 - ulp64 + ulp64/2 + two768)"},
{0xffefffffffffffff, float64(-(max64)), float64(-(max64 - ulp64/2 + two768)), "-(max64 - ulp64/2 + two768)"},
{0xffefffffffffffff, float64(-(max64)), float64(-(max64 + ulp64/2 - two768)), "-(max64 + ulp64/2 - two768)"},
}
var bugged = false
func bug() {
if !bugged {
bugged = true
fmt.Println("BUG")
}
}
func main() {
u64 := math.Float64frombits(0x7fefffffffffffff) - math.Float64frombits(0x7feffffffffffffe)
if ulp64 != u64 {
bug()
fmt.Printf("ulp64=%g, want %g", ulp64, u64)
}
u32 := math.Float32frombits(0x7f7fffff) - math.Float32frombits(0x7f7ffffe)
if ulp32 != u32 {
bug()
fmt.Printf("ulp32=%g, want %g", ulp32, u32)
}
for _, c := range cvt {
if bits(c.exact) != c.bits {
bug()
fmt.Printf("%s: inconsistent table: bits=%#x (%g) but exact=%g (%#x)\n", c.text, c.bits, fromBits(c.bits, c.exact), c.exact, bits(c.exact))
}
if c.approx != c.exact || bits(c.approx) != c.bits {
bug()
fmt.Printf("%s: have %g (%#x) want %g (%#x)\n", c.text, c.approx, bits(c.approx), c.exact, c.bits)
}
}
}
func bits(x interface{}) interface{} {
switch x := x.(type) {
case float32:
return uint64(math.Float32bits(x))
case float64:
return math.Float64bits(x)
}
return 0
}
func fromBits(b uint64, x interface{}) interface{} {
switch x.(type) {
case float32:
return math.Float32frombits(uint32(b))
case float64:
return math.Float64frombits(b)
}
return "?"
}
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