/usr/share/go-1.7/src/math/remainder.go is in golang-1.7-src 1.7.4-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 | // Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package math
// The original C code and the comment below are from
// FreeBSD's /usr/src/lib/msun/src/e_remainder.c and came
// with this notice. The go code is a simplified version of
// the original C.
//
// ====================================================
// Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
//
// Developed at SunPro, a Sun Microsystems, Inc. business.
// Permission to use, copy, modify, and distribute this
// software is freely granted, provided that this notice
// is preserved.
// ====================================================
//
// __ieee754_remainder(x,y)
// Return :
// returns x REM y = x - [x/y]*y as if in infinite
// precision arithmetic, where [x/y] is the (infinite bit)
// integer nearest x/y (in half way cases, choose the even one).
// Method :
// Based on Mod() returning x - [x/y]chopped * y exactly.
// Remainder returns the IEEE 754 floating-point remainder of x/y.
//
// Special cases are:
// Remainder(±Inf, y) = NaN
// Remainder(NaN, y) = NaN
// Remainder(x, 0) = NaN
// Remainder(x, ±Inf) = x
// Remainder(x, NaN) = NaN
func Remainder(x, y float64) float64
func remainder(x, y float64) float64 {
const (
Tiny = 4.45014771701440276618e-308 // 0x0020000000000000
HalfMax = MaxFloat64 / 2
)
// special cases
switch {
case IsNaN(x) || IsNaN(y) || IsInf(x, 0) || y == 0:
return NaN()
case IsInf(y, 0):
return x
}
sign := false
if x < 0 {
x = -x
sign = true
}
if y < 0 {
y = -y
}
if x == y {
return 0
}
if y <= HalfMax {
x = Mod(x, y+y) // now x < 2y
}
if y < Tiny {
if x+x > y {
x -= y
if x+x >= y {
x -= y
}
}
} else {
yHalf := 0.5 * y
if x > yHalf {
x -= y
if x >= yHalf {
x -= y
}
}
}
if sign {
x = -x
}
return x
}
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