/usr/share/games/xword/grid.py is in xword 2.0.0~rc2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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import gtk
import pango
MIN_BOX_SIZE = 24
class GridWidget:
def __init__(self, puzzle, control):
self.puzzle = puzzle
self.control = control
self.area = gtk.DrawingArea()
self.dbuf = None
self.pango = self.area.create_pango_layout('')
self.area.connect('expose-event', self.expose_event)
self.area.connect('configure-event', self.configure_event)
self.area.set_flags(gtk.CAN_FOCUS)
self.sw = gtk.ScrolledWindow()
self.sw.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
self.sw.add_with_viewport(self.area)
self.widget = self.sw
self.set_puzzle(puzzle, control)
def set_puzzle(self, puzzle, control):
self.puzzle = puzzle
self.control = control
if puzzle:
width = puzzle.width * MIN_BOX_SIZE
height = puzzle.height * MIN_BOX_SIZE
self.area.set_size_request(width+1, height+1)
else:
self.box_size = MIN_BOX_SIZE
self.dbuf = None
self.area.queue_draw_area(0, 0, 32768, 32768)
def configure_event(self, area, event):
width, height = event.width, event.height
if self.puzzle:
# Don't forget that 1px is needed for the R&B borders
bw = int((width - 1) / self.puzzle.width)
bh = int((height - 1) / self.puzzle.height)
self.box_size = min(bw, bh)
self.width = self.box_size * self.puzzle.width + 1
self.height = self.box_size * self.puzzle.height + 1
self.x = int((width - self.width) / 2)
self.y = int((height - self.height) / 2)
self.dbuf = None
else:
self.width = width
self.height = height
self.x = 0
self.y = 0
def expose_event(self, area, event):
if self.puzzle:
if not self.dbuf:
self.draw_puzzle(0, self.puzzle.width-1,
0, self.puzzle.height-1)
srcx = event.area.x - self.x
srcy = event.area.y - self.y
area.window.draw_drawable(self.gc, self.dbuf,
srcx, srcy,
event.area.x, event.area.y,
event.area.width, event.area.height)
else:
self.draw_empty()
def draw_empty(self):
pass
def draw_puzzle(self, xmin, xmax, ymin, ymax):
cm = self.area.get_colormap()
self.white = cm.alloc_color('white')
self.black = cm.alloc_color('black')
self.realblack = cm.alloc_color('black')
self.red = cm.alloc_color('red')
self.hilite = cm.alloc_color('yellow')
self.green = cm.alloc_color('lightgreen')
self.gray = cm.alloc_color('lightblue')
self.darkgray = cm.alloc_color('darkgray')
num_size = int(self.box_size * 0.25)
let_size = int(self.box_size * 0.45)
msg_size = int(self.box_size * 0.85)
self.num_font = pango.FontDescription('Sans %d' % num_size)
self.let_font = pango.FontDescription('Sans %d' % let_size)
self.msg_font = pango.FontDescription('Sans %d' % msg_size)
if not self.dbuf:
self.dbuf = gtk.gdk.Pixmap(self.area.window,
self.width, self.height, -1)
view = self.dbuf
self.gc = view.new_gc(foreground = self.white,
background = self.white)
view.draw_rectangle(self.gc, True, 0, 0,
self.width, self.height)
else:
view = self.dbuf
for y in range(ymin, ymax+1):
for x in range(xmin, xmax+1):
self.draw_box(x, y)
return True
def draw_triangle(self, x0, y0, color, filled):
view = self.dbuf
self.gc.set_foreground(color)
length = int(self.box_size * 0.3)
view.draw_polygon(self.gc, filled,
[(x0 + self.box_size - length, y0),
(x0 + self.box_size, y0),
(x0 + self.box_size, y0 + length)])
self.gc.set_foreground(self.black)
def draw_box_data(self, x0, y0, n, letter, error, circled):
view = self.dbuf
if circled:
self.gc.set_foreground(self.darkgray)
view.draw_arc(self.gc, False, x0+1, y0+1,
self.box_size-2, self.box_size-2, 0, 360*64)
self.gc.set_foreground(self.black)
self.pango.set_font_description(self.num_font)
self.pango.set_text(n)
view.draw_layout(self.gc, int(x0 + self.box_size*0.08), y0, self.pango)
self.pango.set_font_description(self.let_font)
self.pango.set_text(letter)
(w, h) = self.pango.get_pixel_size()
x1 = int(x0 + (self.box_size - w) / 2)
y1 = int(y0 + self.box_size * 0.3)
view.draw_layout(self.gc, x1, y1, self.pango)
if error == puzzle.MISTAKE:
view.draw_line(self.gc, x0, y0,
x0 + self.box_size, y0 + self.box_size)
view.draw_line(self.gc, x0, y0 + self.box_size,
x0 + self.box_size, y0)
elif error == puzzle.FIXED_MISTAKE:
self.draw_triangle(x0, y0, self.black, True)
elif error == puzzle.CHEAT:
self.draw_triangle(x0, y0, self.red, True)
self.draw_triangle(x0, y0, self.black, False)
def draw_box(self, x, y):
view = self.dbuf
x0 = x*self.box_size
y0 = y*self.box_size
if self.puzzle.is_black(x, y): color = self.black
elif self.control.is_highlight_ok(x, y): color = self.green
elif self.control.is_highlight_bad(x, y): color = self.red
elif self.control.is_highlight_none(x, y): color = self.white
elif self.control.is_main_selection(x, y): color = self.hilite
elif self.control.is_selected(x, y): color = self.gray
else: color = self.white
self.gc.set_foreground(color)
view.draw_rectangle(self.gc, True, x0, y0,
self.box_size, self.box_size)
self.gc.set_foreground(self.black)
view.draw_rectangle(self.gc, False, x0, y0,
self.box_size, self.box_size)
letter = self.puzzle.responses[x, y]
error = self.puzzle.errors[x, y]
circled = self.puzzle.is_circled(x, y)
if self.puzzle.cell_has_number(x, y):
n = str(self.puzzle.number_of_cell(x, y))
else:
n = ''
self.draw_box_data(x0, y0, n, letter, error, circled)
def translate_position(self, x, y):
x -= self.x
y -= self.y
return (int(x / self.box_size), int(y / self.box_size))
def update(self, x, y):
self.draw_puzzle(x, x, y, y)
x0 = self.x + x*self.box_size
y0 = self.y + y*self.box_size
self.area.queue_draw_area(x0, y0, self.box_size, self.box_size)
def update_all(self):
self.draw_puzzle(0, self.puzzle.width-1,
0, self.puzzle.height-1)
self.area.queue_draw_area(0, 0, 32768, 32768)
def pos_update(self, (x, y)):
hadj = self.sw.get_hadjustment()
vadj = self.sw.get_vadjustment()
x0 = self.x + x*self.box_size
y0 = self.y + y*self.box_size
x1 = x0 + self.box_size
y1 = y0 + self.box_size
hbuf = int(hadj.page_size * 0.20)
vbuf = int(vadj.page_size * 0.20)
if x0 < hadj.value + hbuf:
hadj.value = float(max(0, x0 - hbuf))
if x1 > hadj.value + hadj.page_size - hbuf:
hadj.value = float(min(hadj.upper - hadj.page_size,
x1 - hadj.page_size + hbuf))
if y0 < vadj.value + vbuf:
vadj.value = float(max(0, y0 - vbuf))
if y1 > vadj.value + vadj.page_size - vbuf:
vadj.value = float(min(vadj.upper - vadj.page_size,
y1 - vadj.page_size + vbuf))
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