/usr/share/perl5/XRacer/BVRML.pm is in xracer-tools 0.96.9.1-8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 | # XRACER (C) 1999-2000 Richard W.M. Jones <rich@annexia.org> and other AUTHORS
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# $Id: BVRML.pm,v 1.2 2000/01/07 08:44:41 rich Exp $
package XRacer::BVRML;
use Exporter;
@ISA = qw( Exporter );
@EXPORT = qw( );
use strict;
sub parse
{
my $class = shift;
my $filename = shift;
my $world = shift;
$world = { objects => [] } if !$world;
if (!open FILE, $filename)
{
warn "open: $filename: $!";
return undef;
}
my $state = "expecting header";
my $current_object_name;
my @current_vertices;
my @current_faces;
while (<FILE>)
{
s/[\n\r]+$//;
if ($state eq "expecting header")
{
if (not /^\#VRML V1.0 ascii/)
{
warn "$filename: not a B-VRML file";
close FILE;
return undef;
}
$state = "expecting object";
}
elsif ($state eq "expecting object")
{
if (/DEF ([^ \t]+)/)
{
$current_object_name = $1;
$state = "expecting vertices";
}
}
elsif ($state eq "expecting vertices")
{
if (/point \[/)
{
@current_vertices = ();
$state = "reading vertices";
}
}
elsif ($state eq "reading vertices")
{
if (/([-0-9.]+)[ \t]+([-0-9.]+)[ \t]+([-0-9.]+)[ \t]*,/)
{
push @current_vertices, [ $1, $2, $3 ];
}
elsif (/\]/)
{
$state = "expecting faces";
}
else
{
warn "$filename: parse error reading vertices";
close FILE;
return undef;
}
}
elsif ($state eq "expecting faces")
{
if (/coordIndex \[/)
{
@current_faces = ();
$state = "reading faces";
}
}
elsif ($state eq "reading faces")
{
if (/([0-9][0-9, \t]+),[ \t]+-1,/)
{
my @vs = split /[ \t]*,[ \t]*/, $1;
push @current_faces, \@vs;
}
elsif (/\]/)
{
$state = "expecting object";
my $object = { name => $current_object_name,
vertices => \@current_vertices,
faces => \@current_faces };
#warn "created object: $current_object_name";
push @{$world->{objects}}, $object;
}
else
{
warn "$filename: parse error reading faces";
close FILE;
return undef;
}
}
}
close FILE;
return bless $world, $class;
}
sub vertices
{
my $self = shift;
my @vertices = ();
foreach (@{$self->{objects}}) { push @vertices, @{$_->{vertices}} }
return @vertices;
}
sub nr_vertices
{
my $self = shift;
return 0+$self->vertices;
}
sub faces
{
my $self = shift;
my @faces = ();
foreach (@{$self->{objects}}) { push @faces, @{$_->{faces}} }
return @faces;
}
sub nr_faces
{
my $self = shift;
my $n = 0;
foreach (@{$self->{objects}}) { $n += @{$_->{faces}} }
return 0+$self->faces;
}
sub bbox
{
my $self = shift;
my @vertices = $self->vertices;
my ($smallest_x, $largest_x, $smallest_y, $largest_y,
$smallest_z, $largest_z) = (1e9, -1e9, 1e9, -1e9, 1e9, -1e9);
foreach (@vertices)
{
$smallest_x = $_->[0] if $_->[0] < $smallest_x;
$largest_x = $_->[0] if $_->[0] > $largest_x;
$smallest_y = $_->[1] if $_->[1] < $smallest_y;
$largest_y = $_->[1] if $_->[1] > $largest_y;
$smallest_z = $_->[2] if $_->[2] < $smallest_z;
$largest_z = $_->[2] if $_->[2] > $largest_z;
}
return ($smallest_x, $largest_x, $smallest_y, $largest_y,
$smallest_z, $largest_z);
}
sub write_display_function
{
my $self = shift;
my %args = @_;
my $fh = $args{filehandle} || \*STDOUT;
my $name = $args{name} || "display";
my $decl = $args{decl} || "void";
print $fh "$decl\n$name ()\n{\n";
foreach (@{$self->{objects}})
{
$self->_write_object ($fh, $_);
}
print $fh "}\n\n";
}
sub _write_object
{
my $self = shift;
my $fh = shift;
my $object = shift;
print $fh " /* object: ", $object->{name}, " */\n";
print $fh " {\n";
print $fh " static GLfloat va[][3] = ",
_cinitializer (@{$object->{vertices}}), ";\n";
print $fh " static GLfloat saved_colour[4];\n\n";
print $fh " glGetFloatv (GL_CURRENT_COLOR, saved_colour);\n";
print $fh " glColor3f (1, 1, 1);\n";
print $fh " glEnableClientState (GL_VERTEX_ARRAY);\n";
print $fh " glVertexPointer (3, GL_FLOAT, 0, va);\n";
# Note: It would make sense for us to somehow order the
# faces to be drawn into multiple triangle strips, triangle
# fans and quad strips. However, I can't be bothered to do
# that, so instead lets order them into triangles and quads
# and draw those. For Mesa 3.0 at least, drawing quads (or
# even separate polygons) was much faster than drawing
# quad strips. For Mesa 3.1, the release notes claim that
# drawing quad strips should be a dramatic performance
# improvement, so perhaps I should go back and revisit my
# benchmarks.
# - RWMJ 2000/01/03.
my @triangles = ();
my @quads = ();
my @polygons = ();
foreach (@{$object->{faces}})
{
my @vs = @$_;
push @triangles, \@vs if @vs == 3;
push @quads, \@vs if @vs == 4;
push @polygons, \@vs if @vs > 4;
}
if (@triangles)
{
print $fh " glBegin (GL_TRIANGLES);\n";
my $ref;
foreach $ref (@triangles) {
foreach (@$ref) {
print $fh " glArrayElement ($_);\n";
}
}
print $fh " glEnd ();\n";
}
if (@quads)
{
print $fh " glBegin (GL_QUADS);\n";
my $ref;
foreach $ref (@quads) {
foreach (@$ref) {
print $fh " glArrayElement ($_);\n";
}
}
print $fh " glEnd ();\n";
}
if (@polygons)
{
print $fh " glBegin (GL_POLYGONS);\n";
my $ref;
foreach $ref (@polygons) {
foreach (@$ref) {
print $fh " glArrayElement ($_);\n";
}
}
print $fh " glEnd ();\n";
}
print $fh " glColor3fv (saved_colour);\n";
print $fh " glDisableClientState (GL_VERTEX_ARRAY);\n";
print $fh " }\n";
}
# This small helper function takes a list of either numbers of
# array refs, and returns an equivalent C string for initializing
# a C multi-dimensional array or structure.
sub _cinitializer
{
return "{ " . join (", ",
map ({ ref ($_) eq 'ARRAY' ? _cinitializer (@$_) : $_ }
@_)) . " }";
}
1;
__END__
=head1 NAME
XRacer::BVRML - Parser for a tiny subset of VRML generated by Blender
=head1 SYNOPSIS
use XRacer::BVRML;
=head1 DESCRIPTION
This is a parser for a tiny subset of VRML generated by Blender,
so called Blender-VRML or BVRML. In fact, this parser is by no
means guaranteed to be able to parse everything that Blender
could generate. I will add parsing capability to it as I see
the need.
C<XRacer::BVRML> parses a Blender VRML file, and stores it in
an internal I<world> representation, which can be inspected and
manipulated. C<XRacer::BVRML> can also write out a C function
containing GL commands which render this I<world> object, and
this function can then be used inside an XRacer track or craft
file.
=head1 CLASS METHODS
=over 4
=item $world = XRacer::BVRML->parse ($filename [, $world]);
This function parses a BVRML file called C<$filename>, and
generates a C<$world> object. If the second optional
C<$world> parameter is given, then the BVRML file is
parsed and the results are merged with the existing
C<$world> object.
If the parsing fails, then this function will print an
error message and return C<undef>.
=back
=head1 WORLD OBJECT METHODS
=over 4
=item $nr_vertices = $world->nr_vertices;
Return the total number of vertices in the world.
=item $nr_faces = $world->nr_faces;
Return the total number of faces in the world.
=item @vertices = $world->vertices;
Aggregate all vertices in the world, and return it as
a list.
=item @faces = $world->faces;
Aggregate all faces in the world, and return it as
a list.
=item ($smallest_x, $largest_x, $smallest_y, $largest_y, $smallest_z, $largest_z) = $world->bbox;
Return the bounding box (or bounding cuboid, to be more precise)
of this world.
=item $world->write_display_function ([name => $function_name,] [filehandle => $filehandle,] [decl => $decl]);
Write out a C function containing GL calls which, when invoked, will
display this world object. The C function is called C<$function_name>
and will be written to the file specified by the C<$filehandle>. The
function will be declared as C<void function_name (void)> unless the
C<$decl> parameter is given, which gives the return declaration. The C
function is suitable for directly linking into XRacer craft and track
files. However, it requires some support. In particular, you will need
to include the header file GL/gl.h, and probably xracer.h before the
function.
=back
=head1 AUTHOR
Richard W.M. Jones, <rich@annexia.org>
=head1 COPYRIGHT
XRacer is copyright (C) 1999-2000 Richard W.M. Jones (rich@annexia.org)
and other contributors listed in the AUTHORS file.
=head1 SEE ALSO
L<perl(1)>, L<xracer(6)>.
=cut
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