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<!-- (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.
-->
<!-- Character entity set. Typical invocation:
     <!ENTITY % ISOAMSA  PUBLIC
       "ISO 9573-13:1991//ENTITIES Added Math Symbols: Arrow Relations //EN">
     %ISOAMSA;
-->
<!ENTITY angzarr  SDATA "[angzarr ]" --angle with down zig-zag arrow-->
<!ENTITY cirmid   SDATA "[cirmid  ]" --circle, mid below-->
<!ENTITY cudarrl  SDATA "[cudarrl ]" --left, curved, down arrow-->
<!ENTITY cudarrr  SDATA "[cudarrr ]" --right, curved, down arrow-->
<!ENTITY cularr   SDATA "[cularr  ]" --/curvearrowleft A: left curved arrow-->
<!ENTITY cularrp  SDATA "[cularrp ]" --curved left arrow with plus-->
<!ENTITY curarr   SDATA "[curarr  ]" --/curvearrowright A: rt curved arrow-->
<!ENTITY curarrm  SDATA "[curarrm ]" --curved right arrow with minus-->
<!ENTITY dArr     SDATA "[dArr    ]" --/Downarrow A: down dbl arrow-->
<!ENTITY Darr     SDATA "[Darr    ]" --down two-headed arrow-->
<!ENTITY ddarr    SDATA "[ddarr   ]" --/downdownarrows A: two down arrows-->
<!ENTITY DDotrahd SDATA "[DDotrahd]" --right arrow with dotted stem-->
<!ENTITY dfisht   SDATA "[dfisht  ]" --down fish tail-->
<!ENTITY dHar     SDATA "[dHar    ]" --down harpoon-left, down harpoon-right-->
<!ENTITY dharl    SDATA "[dharl   ]" --/downharpoonleft A: dn harpoon-left-->
<!ENTITY dharr    SDATA "[dharr   ]" --/downharpoonright A: down harpoon-rt-->
<!ENTITY duarr    SDATA "[duarr   ]" --down arrow, up arrow-->
<!ENTITY duhar    SDATA "[duhar   ]" --down harp, up harp-->
<!ENTITY dzigrarr SDATA "[dzigrarr]" --right long zig-zag arrow-->
<!ENTITY erarr    SDATA "[erarr   ]" --equal, right arrow below-->
<!ENTITY harr     SDATA "[harr    ]" --/leftrightarrow A: l&r arrow-->
<!ENTITY hArr     SDATA "[hArr    ]" --/Leftrightarrow A: l&r dbl arrow-->
<!ENTITY harrcir  SDATA "[harrcir ]" --left and right arrow with a circle-->
<!ENTITY harrw    SDATA "[harrw   ]" --/leftrightsquigarrow A: l&r arr-wavy-->
<!ENTITY hoarr    SDATA "[hoarr   ]" --horizontal open arrow-->
<!ENTITY imof     SDATA "[imof    ]" --image of-->
<!ENTITY lAarr    SDATA "[lAarr   ]" --/Lleftarrow A: left triple arrow-->
<!ENTITY Larr     SDATA "[Larr    ]" --/twoheadleftarrow A:-->
<!ENTITY larrbfs  SDATA "[larrbfs ]" --left arrow-bar, filled square-->
<!ENTITY larrfs   SDATA "[larrfs  ]" --left arrow, filled square-->
<!ENTITY larrhk   SDATA "[larrhk  ]" --/hookleftarrow A: left arrow-hooked-->
<!ENTITY larrlp   SDATA "[larrlp  ]" --/looparrowleft A: left arrow-looped-->
<!ENTITY larrpl   SDATA "[larrpl  ]" --left arrow, plus-->
<!ENTITY larrsim  SDATA "[larrsim ]" --left arrow, similar-->
<!ENTITY larrtl   SDATA "[larrtl  ]" --/leftarrowtail A: left arrow-tailed-->
<!ENTITY latail   SDATA "[latail  ]" --left arrow-tail-->
<!ENTITY lAtail   SDATA "[lAtail  ]" --left double arrow-tail-->
<!ENTITY lbarr    SDATA "[lbarr   ]" --left broken arrow-->
<!ENTITY lBarr    SDATA "[lBarr   ]" --left doubly broken arrow-->
<!ENTITY ldca     SDATA "[ldca    ]" --left down curved arrow-->
<!ENTITY ldrdhar  SDATA "[ldrdhar ]" --left harpoon-down over right harpoon-down-->
<!ENTITY ldrushar SDATA "[ldrushar]" --left-down-right-up harpoon-->
<!ENTITY ldsh     SDATA "[ldsh    ]" --left down angled arrow-->
<!ENTITY lfisht   SDATA "[lfisht  ]" --left fish tail-->
<!ENTITY lHar     SDATA "[lHar    ]" --left harpoon-up over left harpoon-down-->
<!ENTITY lhard    SDATA "[lhard   ]" --/leftharpoondown A: l harpoon-down-->
<!ENTITY lharu    SDATA "[lharu   ]" --/leftharpoonup A: left harpoon-up-->
<!ENTITY lharul   SDATA "[lharul  ]" --left harpoon-up over long dash-->
<!ENTITY llarr    SDATA "[llarr   ]" --/leftleftarrows A: two left arrows-->
<!ENTITY llhard   SDATA "[llhard  ]" --left harpoon-down below long dash-->
<!ENTITY loarr    SDATA "[loarr   ]" --left open arrow-->
<!ENTITY lrarr    SDATA "[lrarr   ]" --/leftrightarrows A: l arr over r arr-->
<!ENTITY lrhar    SDATA "[lrhar   ]" --/leftrightharpoons A: l harp over r-->
<!ENTITY lrhard   SDATA "[lrhard  ]" --right harpoon-down below long dash-->
<!ENTITY lsh      SDATA "[lsh     ]" --/Lsh A:-->
<!ENTITY lurdshar SDATA "[lurdshar]" --left-up-right-down harpoon-->
<!ENTITY luruhar  SDATA "[luruhar ]" --left harpoon-up over right harpoon-up-->
<!ENTITY map      SDATA "[map     ]" --/mapsto A:-->
<!ENTITY Map      SDATA "[Map     ]" --twoheaded mapsto-->
<!ENTITY midcir   SDATA "[midcir  ]" --mid, circle below-->
<!ENTITY mumap    SDATA "[mumap   ]" --/multimap A:-->
<!ENTITY nearhk   SDATA "[nearhk  ]" --NE arrow-hooked-->
<!ENTITY nearr    SDATA "[nearr   ]" --/nearrow A: NE pointing arrow-->
<!ENTITY neArr    SDATA "[neArr   ]" --NE pointing dbl arrow-->
<!ENTITY nesear   SDATA "[nesear  ]" --/toea A: NE & SE arrows-->
<!ENTITY nharr    SDATA "[nharr   ]" --/nleftrightarrow A: not l&r arrow-->
<!ENTITY nhArr    SDATA "[nhArr   ]" --/nLeftrightarrow A: not l&r dbl arr-->
<!ENTITY nlarr    SDATA "[nlarr   ]" --/nleftarrow A: not left arrow-->
<!ENTITY nlArr    SDATA "[nlArr   ]" --/nLeftarrow A: not implied by-->
<!ENTITY nrarr    SDATA "[nrarr   ]" --/nrightarrow A: not right arrow-->
<!ENTITY nrArr    SDATA "[nrArr   ]" --/nRightarrow A: not implies-->
<!ENTITY nrarrc   SDATA "[nrarrc  ]" --not right arrow-curved-->
<!ENTITY nrarrw   SDATA "[nrarrw  ]" --not right arrow-wavy-->
<!ENTITY nvHarr   SDATA "[nvHarr  ]" --not, vert, left and right double arrow-->
<!ENTITY nvlArr   SDATA "[nvlArr  ]" --not, vert, left double arrow-->
<!ENTITY nvrArr   SDATA "[nvrArr  ]" --not, vert, right double arrow-->
<!ENTITY nwarhk   SDATA "[nwarhk  ]" --NW arrow-hooked-->
<!ENTITY nwarr    SDATA "[nwarr   ]" --/nwarrow A: NW pointing arrow-->
<!ENTITY nwArr    SDATA "[nwArr   ]" --NW pointing dbl arrow-->
<!ENTITY nwnear   SDATA "[nwnear  ]" --NW & NE arrows-->
<!ENTITY olarr    SDATA "[olarr   ]" --/circlearrowleft A: l arr in circle-->
<!ENTITY orarr    SDATA "[orarr   ]" --/circlearrowright A: r arr in circle-->
<!ENTITY origof   SDATA "[origof  ]" --original of-->
<!ENTITY rAarr    SDATA "[rAarr   ]" --/Rrightarrow A: right triple arrow-->
<!ENTITY Rarr     SDATA "[Rarr    ]" --/twoheadrightarrow A:-->
<!ENTITY rarrap   SDATA "[rarrap  ]" --approximate, right arrow above-->
<!ENTITY rarrbfs  SDATA "[rarrbfs ]" --right arrow-bar, filled square-->
<!ENTITY rarrc    SDATA "[rarrc   ]" --right arrow-curved-->
<!ENTITY rarrfs   SDATA "[rarrfs  ]" --right arrow, filled square-->
<!ENTITY rarrhk   SDATA "[rarrhk  ]" --/hookrightarrow A: rt arrow-hooked-->
<!ENTITY rarrlp   SDATA "[rarrlp  ]" --/looparrowright A: rt arrow-looped-->
<!ENTITY rarrpl   SDATA "[rarrpl  ]" --right arrow, plus-->
<!ENTITY rarrsim  SDATA "[rarrsim ]" --right arrow, similar-->
<!ENTITY rarrtl   SDATA "[rarrtl  ]" --/rightarrowtail A: rt arrow-tailed-->
<!ENTITY Rarrtl   SDATA "[Rarrtl  ]" --right two-headed arrow with tail-->
<!ENTITY rarrw    SDATA "[rarrw   ]" --/rightsquigarrow A: rt arrow-wavy-->
<!ENTITY ratail   SDATA "[ratail  ]" --right arrow-tail-->
<!ENTITY rAtail   SDATA "[rAtail  ]" --right double arrow-tail-->
<!ENTITY rbarr    SDATA "[rbarr   ]" --/bkarow A: right broken arrow-->
<!ENTITY rBarr    SDATA "[rBarr   ]" --/dbkarow A: right doubly broken arrow-->
<!ENTITY RBarr    SDATA "[RBarr   ]" --/drbkarow A: twoheaded right broken arrow-->
<!ENTITY rdca     SDATA "[rdca    ]" --right down curved arrow-->
<!ENTITY rdldhar  SDATA "[rdldhar ]" --right harpoon-down over left harpoon-down-->
<!ENTITY rdsh     SDATA "[rdsh    ]" --right down angled arrow-->
<!ENTITY rfisht   SDATA "[rfisht  ]" --right fish tail-->
<!ENTITY rHar     SDATA "[rHar    ]" --right harpoon-up over right harpoon-down-->
<!ENTITY rhard    SDATA "[rhard   ]" --/rightharpoondown A: rt harpoon-down-->
<!ENTITY rharu    SDATA "[rharu   ]" --/rightharpoonup A: rt harpoon-up-->
<!ENTITY rharul   SDATA "[rharul  ]" --right harpoon-up over long dash-->
<!ENTITY rlarr    SDATA "[rlarr   ]" --/rightleftarrows A: r arr over l arr-->
<!ENTITY rlhar    SDATA "[rlhar   ]" --/rightleftharpoons A: r harp over l-->
<!ENTITY roarr    SDATA "[roarr   ]" --right open arrow-->
<!ENTITY rrarr    SDATA "[rrarr   ]" --/rightrightarrows A: two rt arrows-->
<!ENTITY rsh      SDATA "[rsh     ]" --/Rsh A:-->
<!ENTITY ruluhar  SDATA "[ruluhar ]" --right harpoon-up over left harpoon-up-->
<!ENTITY searhk   SDATA "[searhk  ]" --/hksearow A: SE arrow-hooken-->
<!ENTITY searr    SDATA "[searr   ]" --/searrow A: SE pointing arrow-->
<!ENTITY seArr    SDATA "[seArr   ]" --SE pointing dbl arrow-->
<!ENTITY seswar   SDATA "[seswar  ]" --/tosa A: SE & SW arrows-->
<!ENTITY simrarr  SDATA "[simrarr ]" --similar, right arrow below-->
<!ENTITY slarr    SDATA "[slarr   ]" --short left arrow-->
<!ENTITY srarr    SDATA "[srarr   ]" --short right arrow-->
<!ENTITY swarhk   SDATA "[swarhk  ]" --/hkswarow A: SW arrow-hooked-->
<!ENTITY swarr    SDATA "[swarr   ]" --/swarrow A: SW pointing arrow-->
<!ENTITY swArr    SDATA "[swArr   ]" --SW pointing dbl arrow-->
<!ENTITY swnwar   SDATA "[swnwar  ]" --SW & NW arrows-->
<!ENTITY uArr     SDATA "[uArr    ]" --/Uparrow A: up dbl arrow-->
<!ENTITY Uarr     SDATA "[Uarr    ]" --up two-headed arrow-->
<!ENTITY Uarrocir SDATA "[Uarrocir]" --up two-headed arrow above circle-->
<!ENTITY udarr    SDATA "[udarr   ]" --up arrow, down arrow-->
<!ENTITY udhar    SDATA "[udhar   ]" --up harp, down harp-->
<!ENTITY ufisht   SDATA "[ufisht  ]" --up fish tail-->
<!ENTITY uHar     SDATA "[uHar    ]" --up harpoon-left, up harpoon-right-->
<!ENTITY uharl    SDATA "[uharl   ]" --/upharpoonleft A: up harpoon-left-->
<!ENTITY uharr    SDATA "[uharr   ]" --/upharpoonright /restriction A: up harp-r-->
<!ENTITY uuarr    SDATA "[uuarr   ]" --/upuparrows A: two up arrows-->
<!ENTITY varr     SDATA "[varr    ]" --/updownarrow A: up&down arrow-->
<!ENTITY vArr     SDATA "[vArr    ]" --/Updownarrow A: up&down dbl arrow-->
<!ENTITY xharr    SDATA "[xharr   ]" --/longleftrightarrow A: long l&r arr-->
<!ENTITY xhArr    SDATA "[xhArr   ]" --/Longleftrightarrow A: long l&r dbl arr-->
<!ENTITY xlarr    SDATA "[xlarr   ]" --/longleftarrow A: long left arrow-->
<!ENTITY xlArr    SDATA "[xlArr   ]" --/Longleftarrow A: long l dbl arrow-->
<!ENTITY xmap     SDATA "[xmap    ]" --/longmapsto A:-->
<!ENTITY xrarr    SDATA "[xrarr   ]" --/longrightarrow A: long right arrow-->
<!ENTITY xrArr    SDATA "[xrArr   ]" --/Longrightarrow A: long rt dbl arr-->
<!ENTITY zigrarr  SDATA "[zigrarr ]" --right zig-zag arrow-->