/usr/share/sgml/entities/sgml-iso-entities-9573-13.1991/ISOamsa.ent is in sgml-data 2.0.10.
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The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | <!-- (C) International Organization for Standardization 1991
Permission to copy in any form is granted for use with
conforming SGML systems and applications as defined in
ISO 8879, provided this notice is included in all copies.
-->
<!-- Character entity set. Typical invocation:
<!ENTITY % ISOAMSA PUBLIC
"ISO 9573-13:1991//ENTITIES Added Math Symbols: Arrow Relations //EN">
%ISOAMSA;
-->
<!ENTITY angzarr SDATA "[angzarr ]" --angle with down zig-zag arrow-->
<!ENTITY cirmid SDATA "[cirmid ]" --circle, mid below-->
<!ENTITY cudarrl SDATA "[cudarrl ]" --left, curved, down arrow-->
<!ENTITY cudarrr SDATA "[cudarrr ]" --right, curved, down arrow-->
<!ENTITY cularr SDATA "[cularr ]" --/curvearrowleft A: left curved arrow-->
<!ENTITY cularrp SDATA "[cularrp ]" --curved left arrow with plus-->
<!ENTITY curarr SDATA "[curarr ]" --/curvearrowright A: rt curved arrow-->
<!ENTITY curarrm SDATA "[curarrm ]" --curved right arrow with minus-->
<!ENTITY dArr SDATA "[dArr ]" --/Downarrow A: down dbl arrow-->
<!ENTITY Darr SDATA "[Darr ]" --down two-headed arrow-->
<!ENTITY ddarr SDATA "[ddarr ]" --/downdownarrows A: two down arrows-->
<!ENTITY DDotrahd SDATA "[DDotrahd]" --right arrow with dotted stem-->
<!ENTITY dfisht SDATA "[dfisht ]" --down fish tail-->
<!ENTITY dHar SDATA "[dHar ]" --down harpoon-left, down harpoon-right-->
<!ENTITY dharl SDATA "[dharl ]" --/downharpoonleft A: dn harpoon-left-->
<!ENTITY dharr SDATA "[dharr ]" --/downharpoonright A: down harpoon-rt-->
<!ENTITY duarr SDATA "[duarr ]" --down arrow, up arrow-->
<!ENTITY duhar SDATA "[duhar ]" --down harp, up harp-->
<!ENTITY dzigrarr SDATA "[dzigrarr]" --right long zig-zag arrow-->
<!ENTITY erarr SDATA "[erarr ]" --equal, right arrow below-->
<!ENTITY harr SDATA "[harr ]" --/leftrightarrow A: l&r arrow-->
<!ENTITY hArr SDATA "[hArr ]" --/Leftrightarrow A: l&r dbl arrow-->
<!ENTITY harrcir SDATA "[harrcir ]" --left and right arrow with a circle-->
<!ENTITY harrw SDATA "[harrw ]" --/leftrightsquigarrow A: l&r arr-wavy-->
<!ENTITY hoarr SDATA "[hoarr ]" --horizontal open arrow-->
<!ENTITY imof SDATA "[imof ]" --image of-->
<!ENTITY lAarr SDATA "[lAarr ]" --/Lleftarrow A: left triple arrow-->
<!ENTITY Larr SDATA "[Larr ]" --/twoheadleftarrow A:-->
<!ENTITY larrbfs SDATA "[larrbfs ]" --left arrow-bar, filled square-->
<!ENTITY larrfs SDATA "[larrfs ]" --left arrow, filled square-->
<!ENTITY larrhk SDATA "[larrhk ]" --/hookleftarrow A: left arrow-hooked-->
<!ENTITY larrlp SDATA "[larrlp ]" --/looparrowleft A: left arrow-looped-->
<!ENTITY larrpl SDATA "[larrpl ]" --left arrow, plus-->
<!ENTITY larrsim SDATA "[larrsim ]" --left arrow, similar-->
<!ENTITY larrtl SDATA "[larrtl ]" --/leftarrowtail A: left arrow-tailed-->
<!ENTITY latail SDATA "[latail ]" --left arrow-tail-->
<!ENTITY lAtail SDATA "[lAtail ]" --left double arrow-tail-->
<!ENTITY lbarr SDATA "[lbarr ]" --left broken arrow-->
<!ENTITY lBarr SDATA "[lBarr ]" --left doubly broken arrow-->
<!ENTITY ldca SDATA "[ldca ]" --left down curved arrow-->
<!ENTITY ldrdhar SDATA "[ldrdhar ]" --left harpoon-down over right harpoon-down-->
<!ENTITY ldrushar SDATA "[ldrushar]" --left-down-right-up harpoon-->
<!ENTITY ldsh SDATA "[ldsh ]" --left down angled arrow-->
<!ENTITY lfisht SDATA "[lfisht ]" --left fish tail-->
<!ENTITY lHar SDATA "[lHar ]" --left harpoon-up over left harpoon-down-->
<!ENTITY lhard SDATA "[lhard ]" --/leftharpoondown A: l harpoon-down-->
<!ENTITY lharu SDATA "[lharu ]" --/leftharpoonup A: left harpoon-up-->
<!ENTITY lharul SDATA "[lharul ]" --left harpoon-up over long dash-->
<!ENTITY llarr SDATA "[llarr ]" --/leftleftarrows A: two left arrows-->
<!ENTITY llhard SDATA "[llhard ]" --left harpoon-down below long dash-->
<!ENTITY loarr SDATA "[loarr ]" --left open arrow-->
<!ENTITY lrarr SDATA "[lrarr ]" --/leftrightarrows A: l arr over r arr-->
<!ENTITY lrhar SDATA "[lrhar ]" --/leftrightharpoons A: l harp over r-->
<!ENTITY lrhard SDATA "[lrhard ]" --right harpoon-down below long dash-->
<!ENTITY lsh SDATA "[lsh ]" --/Lsh A:-->
<!ENTITY lurdshar SDATA "[lurdshar]" --left-up-right-down harpoon-->
<!ENTITY luruhar SDATA "[luruhar ]" --left harpoon-up over right harpoon-up-->
<!ENTITY map SDATA "[map ]" --/mapsto A:-->
<!ENTITY Map SDATA "[Map ]" --twoheaded mapsto-->
<!ENTITY midcir SDATA "[midcir ]" --mid, circle below-->
<!ENTITY mumap SDATA "[mumap ]" --/multimap A:-->
<!ENTITY nearhk SDATA "[nearhk ]" --NE arrow-hooked-->
<!ENTITY nearr SDATA "[nearr ]" --/nearrow A: NE pointing arrow-->
<!ENTITY neArr SDATA "[neArr ]" --NE pointing dbl arrow-->
<!ENTITY nesear SDATA "[nesear ]" --/toea A: NE & SE arrows-->
<!ENTITY nharr SDATA "[nharr ]" --/nleftrightarrow A: not l&r arrow-->
<!ENTITY nhArr SDATA "[nhArr ]" --/nLeftrightarrow A: not l&r dbl arr-->
<!ENTITY nlarr SDATA "[nlarr ]" --/nleftarrow A: not left arrow-->
<!ENTITY nlArr SDATA "[nlArr ]" --/nLeftarrow A: not implied by-->
<!ENTITY nrarr SDATA "[nrarr ]" --/nrightarrow A: not right arrow-->
<!ENTITY nrArr SDATA "[nrArr ]" --/nRightarrow A: not implies-->
<!ENTITY nrarrc SDATA "[nrarrc ]" --not right arrow-curved-->
<!ENTITY nrarrw SDATA "[nrarrw ]" --not right arrow-wavy-->
<!ENTITY nvHarr SDATA "[nvHarr ]" --not, vert, left and right double arrow-->
<!ENTITY nvlArr SDATA "[nvlArr ]" --not, vert, left double arrow-->
<!ENTITY nvrArr SDATA "[nvrArr ]" --not, vert, right double arrow-->
<!ENTITY nwarhk SDATA "[nwarhk ]" --NW arrow-hooked-->
<!ENTITY nwarr SDATA "[nwarr ]" --/nwarrow A: NW pointing arrow-->
<!ENTITY nwArr SDATA "[nwArr ]" --NW pointing dbl arrow-->
<!ENTITY nwnear SDATA "[nwnear ]" --NW & NE arrows-->
<!ENTITY olarr SDATA "[olarr ]" --/circlearrowleft A: l arr in circle-->
<!ENTITY orarr SDATA "[orarr ]" --/circlearrowright A: r arr in circle-->
<!ENTITY origof SDATA "[origof ]" --original of-->
<!ENTITY rAarr SDATA "[rAarr ]" --/Rrightarrow A: right triple arrow-->
<!ENTITY Rarr SDATA "[Rarr ]" --/twoheadrightarrow A:-->
<!ENTITY rarrap SDATA "[rarrap ]" --approximate, right arrow above-->
<!ENTITY rarrbfs SDATA "[rarrbfs ]" --right arrow-bar, filled square-->
<!ENTITY rarrc SDATA "[rarrc ]" --right arrow-curved-->
<!ENTITY rarrfs SDATA "[rarrfs ]" --right arrow, filled square-->
<!ENTITY rarrhk SDATA "[rarrhk ]" --/hookrightarrow A: rt arrow-hooked-->
<!ENTITY rarrlp SDATA "[rarrlp ]" --/looparrowright A: rt arrow-looped-->
<!ENTITY rarrpl SDATA "[rarrpl ]" --right arrow, plus-->
<!ENTITY rarrsim SDATA "[rarrsim ]" --right arrow, similar-->
<!ENTITY rarrtl SDATA "[rarrtl ]" --/rightarrowtail A: rt arrow-tailed-->
<!ENTITY Rarrtl SDATA "[Rarrtl ]" --right two-headed arrow with tail-->
<!ENTITY rarrw SDATA "[rarrw ]" --/rightsquigarrow A: rt arrow-wavy-->
<!ENTITY ratail SDATA "[ratail ]" --right arrow-tail-->
<!ENTITY rAtail SDATA "[rAtail ]" --right double arrow-tail-->
<!ENTITY rbarr SDATA "[rbarr ]" --/bkarow A: right broken arrow-->
<!ENTITY rBarr SDATA "[rBarr ]" --/dbkarow A: right doubly broken arrow-->
<!ENTITY RBarr SDATA "[RBarr ]" --/drbkarow A: twoheaded right broken arrow-->
<!ENTITY rdca SDATA "[rdca ]" --right down curved arrow-->
<!ENTITY rdldhar SDATA "[rdldhar ]" --right harpoon-down over left harpoon-down-->
<!ENTITY rdsh SDATA "[rdsh ]" --right down angled arrow-->
<!ENTITY rfisht SDATA "[rfisht ]" --right fish tail-->
<!ENTITY rHar SDATA "[rHar ]" --right harpoon-up over right harpoon-down-->
<!ENTITY rhard SDATA "[rhard ]" --/rightharpoondown A: rt harpoon-down-->
<!ENTITY rharu SDATA "[rharu ]" --/rightharpoonup A: rt harpoon-up-->
<!ENTITY rharul SDATA "[rharul ]" --right harpoon-up over long dash-->
<!ENTITY rlarr SDATA "[rlarr ]" --/rightleftarrows A: r arr over l arr-->
<!ENTITY rlhar SDATA "[rlhar ]" --/rightleftharpoons A: r harp over l-->
<!ENTITY roarr SDATA "[roarr ]" --right open arrow-->
<!ENTITY rrarr SDATA "[rrarr ]" --/rightrightarrows A: two rt arrows-->
<!ENTITY rsh SDATA "[rsh ]" --/Rsh A:-->
<!ENTITY ruluhar SDATA "[ruluhar ]" --right harpoon-up over left harpoon-up-->
<!ENTITY searhk SDATA "[searhk ]" --/hksearow A: SE arrow-hooken-->
<!ENTITY searr SDATA "[searr ]" --/searrow A: SE pointing arrow-->
<!ENTITY seArr SDATA "[seArr ]" --SE pointing dbl arrow-->
<!ENTITY seswar SDATA "[seswar ]" --/tosa A: SE & SW arrows-->
<!ENTITY simrarr SDATA "[simrarr ]" --similar, right arrow below-->
<!ENTITY slarr SDATA "[slarr ]" --short left arrow-->
<!ENTITY srarr SDATA "[srarr ]" --short right arrow-->
<!ENTITY swarhk SDATA "[swarhk ]" --/hkswarow A: SW arrow-hooked-->
<!ENTITY swarr SDATA "[swarr ]" --/swarrow A: SW pointing arrow-->
<!ENTITY swArr SDATA "[swArr ]" --SW pointing dbl arrow-->
<!ENTITY swnwar SDATA "[swnwar ]" --SW & NW arrows-->
<!ENTITY uArr SDATA "[uArr ]" --/Uparrow A: up dbl arrow-->
<!ENTITY Uarr SDATA "[Uarr ]" --up two-headed arrow-->
<!ENTITY Uarrocir SDATA "[Uarrocir]" --up two-headed arrow above circle-->
<!ENTITY udarr SDATA "[udarr ]" --up arrow, down arrow-->
<!ENTITY udhar SDATA "[udhar ]" --up harp, down harp-->
<!ENTITY ufisht SDATA "[ufisht ]" --up fish tail-->
<!ENTITY uHar SDATA "[uHar ]" --up harpoon-left, up harpoon-right-->
<!ENTITY uharl SDATA "[uharl ]" --/upharpoonleft A: up harpoon-left-->
<!ENTITY uharr SDATA "[uharr ]" --/upharpoonright /restriction A: up harp-r-->
<!ENTITY uuarr SDATA "[uuarr ]" --/upuparrows A: two up arrows-->
<!ENTITY varr SDATA "[varr ]" --/updownarrow A: up&down arrow-->
<!ENTITY vArr SDATA "[vArr ]" --/Updownarrow A: up&down dbl arrow-->
<!ENTITY xharr SDATA "[xharr ]" --/longleftrightarrow A: long l&r arr-->
<!ENTITY xhArr SDATA "[xhArr ]" --/Longleftrightarrow A: long l&r dbl arr-->
<!ENTITY xlarr SDATA "[xlarr ]" --/longleftarrow A: long left arrow-->
<!ENTITY xlArr SDATA "[xlArr ]" --/Longleftarrow A: long l dbl arrow-->
<!ENTITY xmap SDATA "[xmap ]" --/longmapsto A:-->
<!ENTITY xrarr SDATA "[xrarr ]" --/longrightarrow A: long right arrow-->
<!ENTITY xrArr SDATA "[xrArr ]" --/Longrightarrow A: long rt dbl arr-->
<!ENTITY zigrarr SDATA "[zigrarr ]" --right zig-zag arrow-->
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