This file is indexed.

/usr/lib/python2.7/dist-packages/kazoo/protocol/connection.py is in python-kazoo 2.2.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
"""Zookeeper Protocol Connection Handler"""
import logging
import random
import select
import socket

import sys
import time
from binascii import hexlify
from contextlib import contextmanager

from kazoo.exceptions import (
    AuthFailedError,
    ConnectionDropped,
    EXCEPTIONS,
    SessionExpiredError,
    NoNodeError
)
from kazoo.loggingsupport import BLATHER
from kazoo.protocol.serialization import (
    Auth,
    Close,
    Connect,
    Exists,
    GetChildren,
    Ping,
    PingInstance,
    ReplyHeader,
    Transaction,
    Watch,
    int_struct
)
from kazoo.protocol.states import (
    Callback,
    KeeperState,
    WatchedEvent,
    EVENT_TYPE_MAP,
)
from kazoo.retry import (
    ForceRetryError,
    RetryFailedError
)

log = logging.getLogger(__name__)


# Special testing hook objects used to force a session expired error as
# if it came from the server
_SESSION_EXPIRED = object()
_CONNECTION_DROP = object()

STOP_CONNECTING = object()

CREATED_EVENT = 1
DELETED_EVENT = 2
CHANGED_EVENT = 3
CHILD_EVENT = 4

WATCH_XID = -1
PING_XID = -2
AUTH_XID = -4

CLOSE_RESPONSE = Close.type

if sys.version_info > (3, ):  # pragma: nocover
    def buffer(obj, offset=0):
        return memoryview(obj)[offset:]

    advance_iterator = next
else:  # pragma: nocover
    def advance_iterator(it):
        return it.next()


class RWPinger(object):
    """A Read/Write Server Pinger Iterable

    This object is initialized with the hosts iterator object and the
    socket creation function. Anytime `next` is called on its iterator
    it yields either False, or a host, port tuple if it found a r/w
    capable Zookeeper node.

    After the first run-through of hosts, an exponential back-off delay
    is added before the next run. This delay is tracked internally and
    the iterator will yield False if called too soon.

    """
    def __init__(self, hosts, connection_func, socket_handling):
        self.hosts = hosts
        self.connection = connection_func
        self.last_attempt = None
        self.socket_handling = socket_handling

    def __iter__(self):
        if not self.last_attempt:
            self.last_attempt = time.time()
        delay = 0.5
        while True:
            yield self._next_server(delay)

    def _next_server(self, delay):
        jitter = random.randint(0, 100) / 100.0
        while time.time() < self.last_attempt + delay + jitter:
            # Skip rw ping checks if its too soon
            return False
        for host, port in self.hosts:
            log.debug("Pinging server for r/w: %s:%s", host, port)
            self.last_attempt = time.time()
            try:
                with self.socket_handling():
                    sock = self.connection((host, port))
                    sock.sendall(b"isro")
                    result = sock.recv(8192)
                    sock.close()
                    if result == b'rw':
                        return (host, port)
                    else:
                        return False
            except ConnectionDropped:
                return False

            # Add some jitter between host pings
            while time.time() < self.last_attempt + jitter:
                return False
        delay *= 2


class RWServerAvailable(Exception):
    """Thrown if a RW Server becomes available"""


class ConnectionHandler(object):
    """Zookeeper connection handler"""
    def __init__(self, client, retry_sleeper, logger=None):
        self.client = client
        self.handler = client.handler
        self.retry_sleeper = retry_sleeper
        self.logger = logger or log

        # Our event objects
        self.connection_closed = client.handler.event_object()
        self.connection_closed.set()
        self.connection_stopped = client.handler.event_object()
        self.connection_stopped.set()
        self.ping_outstanding = client.handler.event_object()

        self._read_sock = None
        self._write_sock = None

        self._socket = None
        self._xid = None
        self._rw_server = None
        self._ro_mode = False

        self._connection_routine = None

    # This is instance specific to avoid odd thread bug issues in Python
    # during shutdown global cleanup
    @contextmanager
    def _socket_error_handling(self):
        try:
            yield
        except (socket.error, select.error) as e:
            err = getattr(e, 'strerror', e)
            raise ConnectionDropped("socket connection error: %s" % (err,))

    def start(self):
        """Start the connection up"""
        if self.connection_closed.is_set():
            rw_sockets = self.handler.create_socket_pair()
            self._read_sock, self._write_sock = rw_sockets
            self.connection_closed.clear()
        if self._connection_routine:
            raise Exception("Unable to start, connection routine already "
                            "active.")
        self._connection_routine = self.handler.spawn(self.zk_loop)

    def stop(self, timeout=None):
        """Ensure the writer has stopped, wait to see if it does."""
        self.connection_stopped.wait(timeout)
        if self._connection_routine:
            self._connection_routine.join()
            self._connection_routine = None
        return self.connection_stopped.is_set()

    def close(self):
        """Release resources held by the connection

        The connection can be restarted afterwards.
        """
        if not self.connection_stopped.is_set():
            raise Exception("Cannot close connection until it is stopped")
        self.connection_closed.set()
        ws, rs = self._write_sock, self._read_sock
        self._write_sock = self._read_sock = None
        if ws is not None:
            ws.close()
        if rs is not None:
            rs.close()

    def _server_pinger(self):
        """Returns a server pinger iterable, that will ping the next
        server in the list, and apply a back-off between attempts."""
        return RWPinger(self.client.hosts, self.handler.create_connection,
                        self._socket_error_handling)

    def _read_header(self, timeout):
        b = self._read(4, timeout)
        length = int_struct.unpack(b)[0]
        b = self._read(length, timeout)
        header, offset = ReplyHeader.deserialize(b, 0)
        return header, b, offset

    def _read(self, length, timeout):
        msgparts = []
        remaining = length
        with self._socket_error_handling():
            while remaining > 0:
                s = self.handler.select([self._socket], [], [], timeout)[0]
                if not s:  # pragma: nocover
                    # If the read list is empty, we got a timeout. We don't
                    # have to check wlist and xlist as we don't set any
                    raise self.handler.timeout_exception("socket time-out"
                                                         " during read")

                chunk = self._socket.recv(remaining)
                if chunk == b'':
                    raise ConnectionDropped('socket connection broken')
                msgparts.append(chunk)
                remaining -= len(chunk)
            return b"".join(msgparts)

    def _invoke(self, timeout, request, xid=None):
        """A special writer used during connection establishment
        only"""
        self._submit(request, timeout, xid)
        zxid = None
        if xid:
            header, buffer, offset = self._read_header(timeout)
            if header.xid != xid:
                raise RuntimeError('xids do not match, expected %r '
                                   'received %r', xid, header.xid)
            if header.zxid > 0:
                zxid = header.zxid
            if header.err:
                callback_exception = EXCEPTIONS[header.err]()
                self.logger.debug(
                    'Received error(xid=%s) %r', xid, callback_exception)
                raise callback_exception
            return zxid

        msg = self._read(4, timeout)
        length = int_struct.unpack(msg)[0]
        msg = self._read(length, timeout)

        if hasattr(request, 'deserialize'):
            try:
                obj, _ = request.deserialize(msg, 0)
            except Exception:
                self.logger.exception(
                    "Exception raised during deserialization "
                    "of request: %s", request)

                # raise ConnectionDropped so connect loop will retry
                raise ConnectionDropped('invalid server response')
            self.logger.log(BLATHER, 'Read response %s', obj)
            return obj, zxid

        return zxid

    def _submit(self, request, timeout, xid=None):
        """Submit a request object with a timeout value and optional
        xid"""
        b = bytearray()
        if xid:
            b.extend(int_struct.pack(xid))
        if request.type:
            b.extend(int_struct.pack(request.type))
        b += request.serialize()
        self.logger.log(
            (BLATHER if isinstance(request, Ping) else logging.DEBUG),
            "Sending request(xid=%s): %s", xid, request)
        self._write(int_struct.pack(len(b)) + b, timeout)

    def _write(self, msg, timeout):
        """Write a raw msg to the socket"""
        sent = 0
        msg_length = len(msg)
        with self._socket_error_handling():
            while sent < msg_length:
                s = self.handler.select([], [self._socket], [], timeout)[1]
                if not s:  # pragma: nocover
                    # If the write list is empty, we got a timeout. We don't
                    # have to check rlist and xlist as we don't set any
                    raise self.handler.timeout_exception("socket time-out"
                                                         " during write")
                msg_slice = buffer(msg, sent)
                bytes_sent = self._socket.send(msg_slice)
                if not bytes_sent:
                    raise ConnectionDropped('socket connection broken')
                sent += bytes_sent

    def _read_watch_event(self, buffer, offset):
        client = self.client
        watch, offset = Watch.deserialize(buffer, offset)
        path = watch.path

        self.logger.debug('Received EVENT: %s', watch)

        watchers = []

        if watch.type in (CREATED_EVENT, CHANGED_EVENT):
            watchers.extend(client._data_watchers.pop(path, []))
        elif watch.type == DELETED_EVENT:
            watchers.extend(client._data_watchers.pop(path, []))
            watchers.extend(client._child_watchers.pop(path, []))
        elif watch.type == CHILD_EVENT:
            watchers.extend(client._child_watchers.pop(path, []))
        else:
            self.logger.warn('Received unknown event %r', watch.type)
            return

        # Strip the chroot if needed
        path = client.unchroot(path)
        ev = WatchedEvent(EVENT_TYPE_MAP[watch.type], client._state, path)

        # Last check to ignore watches if we've been stopped
        if client._stopped.is_set():
            return

        # Dump the watchers to the watch thread
        for watch in watchers:
            client.handler.dispatch_callback(Callback('watch', watch, (ev,)))

    def _read_response(self, header, buffer, offset):
        client = self.client
        request, async_object, xid = client._pending.popleft()
        if header.zxid and header.zxid > 0:
            client.last_zxid = header.zxid
        if header.xid != xid:
            raise RuntimeError('xids do not match, expected %r '
                               'received %r', xid, header.xid)

        # Determine if its an exists request and a no node error
        exists_error = (header.err == NoNodeError.code and
                        request.type == Exists.type)

        # Set the exception if its not an exists error
        if header.err and not exists_error:
            callback_exception = EXCEPTIONS[header.err]()
            self.logger.debug(
                'Received error(xid=%s) %r', xid, callback_exception)
            if async_object:
                async_object.set_exception(callback_exception)
        elif request and async_object:
            if exists_error:
                # It's a NoNodeError, which is fine for an exists
                # request
                async_object.set(None)
            else:
                try:
                    response = request.deserialize(buffer, offset)
                except Exception as exc:
                    self.logger.exception(
                        "Exception raised during deserialization "
                        "of request: %s", request)
                    async_object.set_exception(exc)
                    return
                self.logger.debug(
                    'Received response(xid=%s): %r', xid, response)

                # We special case a Transaction as we have to unchroot things
                if request.type == Transaction.type:
                    response = Transaction.unchroot(client, response)

                async_object.set(response)

            # Determine if watchers should be registered
            watcher = getattr(request, 'watcher', None)
            if not client._stopped.is_set() and watcher:
                if isinstance(request, GetChildren):
                    client._child_watchers[request.path].add(watcher)
                else:
                    client._data_watchers[request.path].add(watcher)

        if isinstance(request, Close):
            self.logger.log(BLATHER, 'Read close response')
            return CLOSE_RESPONSE

    def _read_socket(self, read_timeout):
        """Called when there's something to read on the socket"""
        client = self.client

        header, buffer, offset = self._read_header(read_timeout)
        if header.xid == PING_XID:
            self.logger.log(BLATHER, 'Received Ping')
            self.ping_outstanding.clear()
        elif header.xid == AUTH_XID:
            self.logger.log(BLATHER, 'Received AUTH')

            request, async_object, xid = client._pending.popleft()
            if header.err:
                async_object.set_exception(AuthFailedError())
                client._session_callback(KeeperState.AUTH_FAILED)
            else:
                async_object.set(True)
        elif header.xid == WATCH_XID:
            self._read_watch_event(buffer, offset)
        else:
            self.logger.log(BLATHER, 'Reading for header %r', header)

            return self._read_response(header, buffer, offset)

    def _send_request(self, read_timeout, connect_timeout):
        """Called when we have something to send out on the socket"""
        client = self.client
        try:
            request, async_object = client._queue[0]
        except IndexError:
            # Not actually something on the queue, this can occur if
            # something happens to cancel the request such that we
            # don't clear the socket below after sending
            try:
                # Clear possible inconsistence (no request in the queue
                # but have data in the read socket), which causes cpu to spin.
                self._read_sock.recv(1)
            except OSError:
                pass
            return

        # Special case for testing, if this is a _SessionExpire object
        # then throw a SessionExpiration error as if we were dropped
        if request is _SESSION_EXPIRED:
            raise SessionExpiredError("Session expired: Testing")
        if request is _CONNECTION_DROP:
            raise ConnectionDropped("Connection dropped: Testing")

        # Special case for auth packets
        if request.type == Auth.type:
            xid = AUTH_XID
        else:
            self._xid += 1
            xid = self._xid

        self._submit(request, connect_timeout, xid)
        client._queue.popleft()
        self._read_sock.recv(1)
        client._pending.append((request, async_object, xid))

    def _send_ping(self, connect_timeout):
        self.ping_outstanding.set()
        self._submit(PingInstance, connect_timeout, PING_XID)

        # Determine if we need to check for a r/w server
        if self._ro_mode:
            result = advance_iterator(self._ro_mode)
            if result:
                self._rw_server = result
                raise RWServerAvailable()

    def zk_loop(self):
        """Main Zookeeper handling loop"""
        self.logger.log(BLATHER, 'ZK loop started')

        self.connection_stopped.clear()

        retry = self.retry_sleeper.copy()
        try:
            while not self.client._stopped.is_set():
                # If the connect_loop returns STOP_CONNECTING, stop retrying
                if retry(self._connect_loop, retry) is STOP_CONNECTING:
                    break
        except RetryFailedError:
            self.logger.warning("Failed connecting to Zookeeper "
                                "within the connection retry policy.")
        finally:
            self.connection_stopped.set()
            self.client._session_callback(KeeperState.CLOSED)
            self.logger.log(BLATHER, 'Connection stopped')

    def _connect_loop(self, retry):
        # Iterate through the hosts a full cycle before starting over
        status = None
        for host, port in self.client.hosts:
            if self.client._stopped.is_set():
                status = STOP_CONNECTING
                break
            status = self._connect_attempt(host, port, retry)
            if status is STOP_CONNECTING:
                break

        if status is STOP_CONNECTING:
            return STOP_CONNECTING
        else:
            raise ForceRetryError('Reconnecting')

    def _connect_attempt(self, host, port, retry):
        client = self.client
        KazooTimeoutError = self.handler.timeout_exception
        close_connection = False

        self._socket = None

        # Were we given a r/w server? If so, use that instead
        if self._rw_server:
            self.logger.log(BLATHER,
                            "Found r/w server to use, %s:%s", host, port)
            host, port = self._rw_server
            self._rw_server = None

        if client._state != KeeperState.CONNECTING:
            client._session_callback(KeeperState.CONNECTING)

        try:
            read_timeout, connect_timeout = self._connect(host, port)
            read_timeout = read_timeout / 1000.0
            connect_timeout = connect_timeout / 1000.0
            retry.reset()
            self._xid = 0
            self.ping_outstanding.clear()
            with self._socket_error_handling():
                while not close_connection:
                    # Watch for something to read or send
                    jitter_time = random.randint(0, 40) / 100.0
                    # Ensure our timeout is positive
                    timeout = max([read_timeout / 2.0 - jitter_time,
                                   jitter_time])
                    s = self.handler.select([self._socket, self._read_sock],
                                            [], [], timeout)[0]

                    if not s:
                        if self.ping_outstanding.is_set():
                            self.ping_outstanding.clear()
                            raise ConnectionDropped(
                                "outstanding heartbeat ping not received")
                        self._send_ping(connect_timeout)
                    elif s[0] == self._socket:
                        response = self._read_socket(read_timeout)
                        close_connection = response == CLOSE_RESPONSE
                    else:
                        self._send_request(read_timeout, connect_timeout)
            self.logger.info('Closing connection to %s:%s', host, port)
            client._session_callback(KeeperState.CLOSED)
            return STOP_CONNECTING
        except (ConnectionDropped, KazooTimeoutError) as e:
            if isinstance(e, ConnectionDropped):
                self.logger.warning('Connection dropped: %s', e)
            else:
                self.logger.warning('Connection time-out: %s', e)
            if client._state != KeeperState.CONNECTING:
                self.logger.warning("Transition to CONNECTING")
                client._session_callback(KeeperState.CONNECTING)
        except AuthFailedError:
            retry.reset()
            self.logger.warning('AUTH_FAILED closing')
            client._session_callback(KeeperState.AUTH_FAILED)
            return STOP_CONNECTING
        except SessionExpiredError:
            retry.reset()
            self.logger.warning('Session has expired')
            client._session_callback(KeeperState.EXPIRED_SESSION)
        except RWServerAvailable:
            retry.reset()
            self.logger.warning('Found a RW server, dropping connection')
            client._session_callback(KeeperState.CONNECTING)
        except Exception:
            self.logger.exception('Unhandled exception in connection loop')
            raise
        finally:
            if self._socket is not None:
                self._socket.close()

    def _connect(self, host, port):
        client = self.client
        self.logger.info('Connecting to %s:%s', host, port)

        self.logger.log(BLATHER,
                        '    Using session_id: %r session_passwd: %s',
                        client._session_id,
                        hexlify(client._session_passwd))

        with self._socket_error_handling():
            self._socket = self.handler.create_connection(
                (host, port), client._session_timeout / 1000.0)

        self._socket.setblocking(0)

        connect = Connect(0, client.last_zxid, client._session_timeout,
                          client._session_id or 0, client._session_passwd,
                          client.read_only)

        connect_result, zxid = self._invoke(
            client._session_timeout / 1000.0, connect)

        if connect_result.time_out <= 0:
            raise SessionExpiredError("Session has expired")

        if zxid:
            client.last_zxid = zxid

        # Load return values
        client._session_id = connect_result.session_id
        client._protocol_version = connect_result.protocol_version
        negotiated_session_timeout = connect_result.time_out
        connect_timeout = negotiated_session_timeout / len(client.hosts)
        read_timeout = negotiated_session_timeout * 2.0 / 3.0
        client._session_passwd = connect_result.passwd

        self.logger.log(BLATHER,
                        'Session created, session_id: %r session_passwd: %s\n'
                        '    negotiated session timeout: %s\n'
                        '    connect timeout: %s\n'
                        '    read timeout: %s', client._session_id,
                        hexlify(client._session_passwd),
                        negotiated_session_timeout, connect_timeout,
                        read_timeout)

        if connect_result.read_only:
            client._session_callback(KeeperState.CONNECTED_RO)
            self._ro_mode = iter(self._server_pinger())
        else:
            client._session_callback(KeeperState.CONNECTED)
            self._ro_mode = None

        for scheme, auth in client.auth_data:
            ap = Auth(0, scheme, auth)
            zxid = self._invoke(connect_timeout / 1000.0, ap, xid=AUTH_XID)
            if zxid:
                client.last_zxid = zxid
        return read_timeout, connect_timeout