/usr/share/doc/maptransfer/maptransfer.example.cfg is in maptransfer 0.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | # kate: hl INI Files
[general]
hitEnterToExit = no
# [gametags]
# game directory name under steamapps = gametag
# the gametag is used to determine which game is running on which servers,
# in order to choose the correct maps folder where to put maps.
[gametags]
counter-strike = cstrike
counter-strike source = cssource
day of defeat source = dodsource
half-life 2 deathmatch = hl2mp
team fortress 2 = tf2
Empires = empires
FortressForever = f4ever
hidden = hidden
# [mapdirs]
# game directory name under steamapps = mapdir
# these list the map directories under the game folder.
[mapdirs]
counter-strike = cstrike/maps
counter-strike source = cstrike/maps
day of defeat source = dod/maps
half-life 2 deathmatch = hl2mp/maps
team fortress 2 = tf/maps
Empires = maps
FortressForever = maps
hidden = maps
[server]
# the URL to connect to.
baseurl = https://funzt-halt.net:51968/
[registry]
# where to get the Steam installation path from
keypath = Software\Valve\Steam
keyname = SteamPath
[steam]
# this path is used if the Windows Registry cannot be accessed and on other OSs
path = /media/daten/Spiele/Steam
[auth]
# the authentication data used to login on the server.
username = ukah1eiXOox9paku
password = raaW1ahwFaesie0O
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