/usr/include/websocketpp/common/thread.hpp is in libwebsocketpp-dev 0.7.0-7.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 2015, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WEBSOCKETPP_COMMON_THREAD_HPP
#define WEBSOCKETPP_COMMON_THREAD_HPP
#include <websocketpp/common/cpp11.hpp>
// If we autodetect C++11 and haven't been explicitly instructed to not use
// C++11 threads, then set the defines that instructs the rest of this header
// to use C++11 <thread> and <mutex>
#if defined _WEBSOCKETPP_CPP11_INTERNAL_ && !defined _WEBSOCKETPP_NO_CPP11_THREAD_
// MinGW by default does not support C++11 thread/mutex so even if the
// internal check for C++11 passes, ignore it if we are on MinGW
#if (!defined(__MINGW32__) && !defined(__MINGW64__))
#ifndef _WEBSOCKETPP_CPP11_THREAD_
#define _WEBSOCKETPP_CPP11_THREAD_
#endif
#endif
#endif
// If we're on Visual Studio 2013 or higher and haven't explicitly disabled
// the use of C++11 thread header then prefer it to boost.
#if defined(_MSC_VER) && _MSC_VER >= 1800 && !defined _WEBSOCKETPP_NO_CPP11_THREAD_
#ifndef _WEBSOCKETPP_CPP11_THREAD_
#define _WEBSOCKETPP_CPP11_THREAD_
#endif
#endif
#ifdef _WEBSOCKETPP_CPP11_THREAD_
#include <thread>
#include <mutex>
#include <condition_variable>
#else
#include <boost/thread.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/condition_variable.hpp>
#endif
namespace websocketpp {
namespace lib {
#ifdef _WEBSOCKETPP_CPP11_THREAD_
using std::mutex;
using std::lock_guard;
using std::thread;
using std::unique_lock;
using std::condition_variable;
#else
using boost::mutex;
using boost::lock_guard;
using boost::thread;
using boost::unique_lock;
using boost::condition_variable;
#endif
} // namespace lib
} // namespace websocketpp
#endif // WEBSOCKETPP_COMMON_THREAD_HPP
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