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1 2 3 4 5 | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Graphics.Rendering.OpenGL.GL.PixelRectangles</title><link href="ocean.css" rel="stylesheet" type="text/css" title="Ocean" /><script src="haddock-util.js" type="text/javascript"></script><script src="file:///usr/share/javascript/mathjax/MathJax.js" type="text/javascript"></script><script type="text/javascript">//<![CDATA[
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</script></head><body><div id="package-header"><ul class="links" id="page-menu"><li><a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles.html">Source</a></li><li><a href="index.html">Contents</a></li><li><a href="doc-index.html">Index</a></li></ul><p class="caption">OpenGL-3.0.1.0: A binding for the OpenGL graphics system</p></div><div id="content"><div id="module-header"><table class="info"><tr><th>Copyright</th><td>(c) Sven Panne 2002-2016</td></tr><tr><th>License</th><td>BSD3</td></tr><tr><th>Maintainer</th><td>Sven Panne <svenpanne@gmail.com></td></tr><tr><th>Stability</th><td>stable</td></tr><tr><th>Portability</th><td>portable</td></tr><tr><th>Safe Haskell</th><td>None</td></tr><tr><th>Language</th><td>Haskell2010</td></tr></table><p class="caption">Graphics.Rendering.OpenGL.GL.PixelRectangles</p></div><div id="description"><p class="caption">Description</p><div class="doc"><p>This module corresponds to section 3.6 (Pixel Rectangles) of the OpenGL 2.1
specs.</p></div></div><div id="interface"><h1>Documentation</h1><div class="top"><p class="src">module <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-PixelStorage.html">Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage</a></p></div><div class="top"><p class="src">module <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-PixelTransfer.html">Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer</a></p></div><div class="top"><p class="src">module <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-PixelMap.html">Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap</a></p></div><div class="top"><p class="src">module <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-ColorTable.html">Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable</a></p></div><div class="top"><p class="src">module <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html">Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution</a></p></div><div class="top"><p class="src">module <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Histogram.html">Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram</a></p></div><div class="top"><p class="src">module <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Minmax.html">Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax</a></p></div><div class="top"><p class="src">module <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Rasterization.html">Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization</a></p></div></div></div><div id="footer"><p>Produced by <a href="http://www.haskell.org/haddock/">Haddock</a> version 2.17.2</p></div></body></html>
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