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=head1 NAME
Devel::REPL::Overview - overview of Devel::REPL.
=head1 DESCRIPTION
=head2 What is a console? How it can assist you?
Most modern languages have consoles. The console is an interactive tool
that evaluates your input while you type it.
It gives you several advantages:
=over 2
=item *
Quickly test some thought or tricky expression
=item *
Run some code bigger than one line without a temporary file
=item *
Play around with libraries and modules
=item *
You can even call a console in your script and play around in script's context
=back
For Ruby it would be irb, for Python is... python by itself and for perl...
and there was nothing for perl (except that ugly perl -d -e "" and several
failed projects) until L<Devel::REPL> was written by Matt S Trout (a.k.a. mst)
from ShadowCatSystems L<http://www.shadowcatsystems.co.uk>.
=head2 Devel::REPL - the Perl console
REPL stands for Read, Evaluate, Print, Loop.
Lets install and try it.
$ cpan Devel::REPL
After installation you have a lot of new modules,
but the most interesting things are:
=over 2
=item *
Devel::REPL
A top level module.
=item *
re.pl
Wrapper script, running console.
=back
And a bunch of plugins (I'll describe them later).
In command line type:
$ re.pl
If everything is ok you'll see a prompt (underlined $).
That's it. You can start typing expressions.
An example session:
$ sub factorial {
> my $number = shift;
> return $number > 1 ? $number * factorial($number-1) : $number;
> }
$ factorial 1 # by the way, comments are allowed
1 # our return value
$ factorial 5
120
$ [1,2,3,4,5,6,7]
$ARRAY1 = [
1,
2,
3, # return values are printed with Data::Dumper::Streamer.
4, # See Plugins section
5,
6,
7
];
$ {apple=>1,fruit=>'apple',cart=>['apple','banana']}
$HASH1 = {
apple => 1,
cart => [
'apple',
'banana'
],
fruit => 'apple'
};
$ package MyPackage; # create a package
$ sub say_hi { # define a sub
> print "Hi!\n";
> } # statement is evaluated only after we've finished typing block.
# See Plugins section.
> __PACKAGE__
MyPackage
> package main;
> __PACKAGE_
main
> MyPackage->say_hi
Hi!
1
$
=head2 Control files a.k.a. I don't want to type it every time
L<Devel::REPL> has a control files feature. Control files are
evaluated on session start in the same way as you would
type them manually in the console.
The default control file is located at F<$HOME/.re.pl/repl.rc>.
You can store there any statements you would normally type in.
I.e. my F<$HOME/.re.pl/repl.rc> has next lines:
use feature 'say'; # to don't write \n all the time
use Data::Dumper;
# pretty print data structures
sub pp { print Data::Dumper->Dump([@_]) }
You can have multiple control files and they can be anywhere in the
file system. To make F<re.pl> use some rc-file other than F<repl.rc>,
call it like this:
$ re.pl --rcfile /path/to/your/rc.file
If your rc-file is in F<$HOME/.re.pl> directory, you can omit the path:
$ re.pl --rcfile rc.file
If you have rc-file with the same name in current directory
and you don't want to type path, you can:
$ re.pl --rcfile ./rc.file
=head2 I want it to bark, fly, jump and swim! or Plugins
Plugins extend functionality and change behavior of Devel::REPL.
Bundled plugins are:
=over 2
=item *
L<Devel::REPL::Plugin::History>
No comments. Simply history.
=item *
L<Devel::REPL::Plugin::!LexEnv>
Provides a lexical environment for the Devel::REPL.
=item *
L<Devel::REPL::Plugin::DDS>
Formats return values with Data::Dump::Streamer module.
=item *
L<Devel::REPL::Plugin::Packages>
Keeps track of which package your're in.
=item *
L<Devel::REPL::Plugin::Commands>
Generic command creation plugin using injected functions.
=item *
L<Devel::REPL::Plugin::MultiLine::PPI>
Makes Devel::REPL read your input until your block
is finished. What does this means: you can type a part of a block
on one line and second part on another:
$ sub mysub {
> print "Hello, World!\n"; ## notice prompt change
> }
$ mysub
Hello, World!
1
$
but this *doesn't* mean you can print sub name or identifier
on several lines. Don't do that! It won't work.
=back
There are lots of contributed plugins you can find at CPAN.
=head1 Profiles
If plugins change and extend functionality of L<Devel::REPL>, profiles
are changing your environment (loaded plugins, constants, subs and etc.).
For example, the Minimal profile, L<Devel::REPL::Profile::Minimal>:
package Devel::REPL::Profile::Minimal;
use Moose; ### advanced OOP system for Perl
### keep those exports/imports out of our namespace
use namespace::autoclean;
with 'Devel::REPL::Profile'; ## seem perldoc Muse
sub plugins { ### plugins we want to be loaded
qw(History LexEnv DDS Packages Commands MultiLine::PPI);
}
### the only required sub for profile,
### it is called on profile activation
sub apply_profile {
my ($self, $repl) = @_;
### $self - no comments, $repl - current instance of Devel::REPL
$repl->load_plugin($_) for $self->plugins; ### load our plugins
}
1;
There is also the L<StandardDevel::REPL::Profile::Standard> profile, which contains a number of optional (yet
very useful) features.
To enable some profile use the C<--profile> switch:
$ re.pl --profile SomeProfile
Alternatively, you can set the environment variable C<DEVEL_REPL_PROFILE> to
C<SomeProfile>, or set the C<profile> key in your C<rcfile> (see
L<Devel::REPL> for more information).
=head1 SEE ALSO
=for :list
* L<Devel::REPL>
* L<Devel::REPL::Plugin>
* L<Devel::REPL::Profile>
* L<Reply>
=cut
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